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resource research Public Programs
This report summarizes the project work and research findings for a project designed to address racial justice through a STEM lens, in Minnesota communities, in the wake of George Floyd's murder. The project was rooted in principles of power sharing and co-creation. Though ultimately challenging, and not entirely successful according to the original goals, this report provides an overview of research findings and lessons learned. Appendices include instruments.
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resource evaluation Media and Technology
Funded by the National Science Foundation, the Science of Sharing project (SoS) was a collaboration between the Exploratorium, the Museum of Life and Science, Dialogue Social Enterprise and The Heroic Imagination Project. SoS included two major components for members of the public to engage with: a permanent collection of interactive, multi-user exhibits at the Exploratorium, and a series of social-media based activities called Experimonths. SoS exhibits and Experimonths were designed to allow visitors to experiment with cooperation, trust, and social dilemmas, connect those experiences to
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TEAM MEMBERS: Wendy Meluch
resource evaluation Public Programs
The Bronx Zoo of the Wildlife Conservation Society (WCS) engaged Randi Korn & Associates, Inc. to conduct formative evaluation and community focus groups related to a proposed exhibit, "Safari Adventure." The aim with this exhibit is to provide better connections to nature for families in our community and foster a life-long sense of environmental stewardship. The exhibit concept was born of the issue that, today, there exists a greater need to connect people to nature than ever before, a topic especially relevant for our community—part of the largest urban population in the United States
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TEAM MEMBERS: Wildlife Conservation Society Sue Chin Lee Patrick Sarah Werner Sarah Edmunds
resource evaluation Media and Technology
The Educational Gaming Environments group (EdGE) at TERC embarked on a research project to study serious online collaborative gaming environments as a vehicle for engaging the public with National Science Digital Library (NSDL) resources. The goal of the project was two-fold: to design and test serious games that use a prototype virtual resource center; and to build a community and framework for creating a Serious Games Pathway to deliver NSDL resources into this burgeoning community with the aim of facilitating STEM learning. As part of this endeavor, the external evaluators under the
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TEAM MEMBERS: TERC John Fraser
resource research Exhibitions
In this paper, Margaret M. Ropp of the Michigan State University Museum discusses a study that explored visitors' experiences with the exhibit, "Ethiopia: Traditions of Creativity" and the role that the video interpretation played. The exhibition team was concerned that African art is often seen as primitive, anonymous, and devoid of creativity, so they developed individual videos for the 11 featured artists in an effort to counter those stereotypes. The major finding is that the videos helped the visitors who watched them to connect the creative process, the artist and the final product
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TEAM MEMBERS: Margaret Ropp
resource evaluation Exhibitions
This report details the findings from an exploratory research study conducted by the Research and Evaluation Department at the Museum of Science, Boston about this exhibition, which came to be known as Provocative Questions (PQ). This investigation was guided by the following questions: 1. Will visitors engage in socio-scientific argumentation in an un-facilitated exhibit space, and are they aware that they are doing so? 2. How do the un-facilitated exhibits impact visitors’ socio-scientific argumentation skills? For the exploratory research study, visitors were cued to use the exhibits and
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TEAM MEMBERS: Larry Bell Elizabeth Kollmann Juli Goss Catherine Lussenhop
resource evaluation Exhibitions
This is a front-end study designed to inform the team working on an NSF-funded exhibit-development project. The purpose was to determine what visitors think, know, and do in relation to listening, and to identifying potential opportunities and barriers to creating attentive listening experiences on the Exploratorium's public floor. The appendix of this repot includes the interview instruments used in the study.
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resource evaluation Exhibitions
The purpose of the Handbook is to inform the co-creation of a new wave of iSaveSpecies interactives designed to deepen engagement in science and conservation at zoos, aquariums, and other living-exhibit institutions. The Handbook allows participating institutions to easily collect visitor data, to better understand how visitors currently engage at exhibits, and to apply visitor data to the development of iSaveSpecies inquiry and action tools. We describe some common methods of data collection including: timing and tracking of visitors, prototyping exhibit mock-ups, and language testing using
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TEAM MEMBERS: Joe E Heimlich Victor Yocco Chris Myers Miami University Lynne Born Myers
resource evaluation Public Programs
Illuminated Verses explored issues of traditional culture and modernity, as well as differences and diversity within the Islamic world, and offers an interpretive bridge to these content areas for both scholarly and general audiences. Through a symposium and a series of pre-events leading up to that program, Poets House and CityLore explored ways of using poetry, discussion and interpretation of poetry to create bridges for intercultural understanding. The symposium and pre-symposium events also served as a springboard to explore the potential for a broader, potentially national, program. This
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TEAM MEMBERS: John Fraser Poets House & City Lore Karen Plemons Elizabeth Danter
resource evaluation Public Programs
In order to better understand how visitors to science and natural history museums connect to ideas around Indigenous knowledge and Western science, the Cosmic Serpent evaluation team (Institute for Learning Innovation and Native Pathways) conducted front-end audience research focused on audience perceptions and attitudes towards Indigenous ways of knowing and Western science in informal science settings.A total of 121 exit interviews were conducted with visitors to the New Mexico Museum of Natural History and Science in Albuquerque, NM, and to the Oregon Museum of Science and Industry in
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TEAM MEMBERS: Jill Stein Shelly Valdez Tammy Messick University of California-Berkeley Indigenous Education Institute
resource evaluation Exhibitions
The goal of the study was to inform an interpretive and master planning process at Eastern State Penitentiary Historic Site by documenting visitor motivations, interests, experience, and learning outcomes of four key audiences identified by Eastern State: walk-in visitors (adult only), walk-in visitors (groups with children), prearranged adult tour groups, and school groups. Specifically, the report focuses on the following evaluative questions: 1) Who are the visitors to Eastern State and why do they come? (e.g., entry conditions such as demographics, motivations for their visit, expectations
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TEAM MEMBERS: Jill Stein Eastern State Penitentiary Historic Site Jes A. Koepfler
resource evaluation Exhibitions
The purpose of this summative evaluation was to find out how visitors are using and learning from the East by Northwest exhibit at the Northwest African American Museum (NAAM) in Seattle, Washington. The exhibit tells the story of Seattle's Ethiopian community, highlighting the continuity of the culture and the contribution to our shared experience. To do this, three methods were employed: 1) tracking and timing observations, 2) exit surveys, and 3) analysis of guestbook entries. A total of 188 visitors were included in this study. Data collection occurred during January, February, and March
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TEAM MEMBERS: Marta Beyer Alex Curio Julie Dougherty Justine Walker Erin Wilcox University of Wisconsin