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resource evaluation
Retention of students in engineering continues to be of concern. To best address this area, we need to know what contributes to both students persisting in engineering and what contributes to their leaving.
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TEAM MEMBERS: Pennsylvania State University University of Missouri
resource evaluation
Retention of students in engineering continues to be of concern. To best address this area, we need to know what contributes to both students persisting in engineering and what contributes to their leaving. The persisting in engineering instrument is designed to measure both male and female student’s reasons for persisting in engineering programs.
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TEAM MEMBERS: Pennsylvania State University University of Missouri
resource evaluation
LAESE is designed to identify longitudinal changes in the self-efficacy of undergraduate students studying engineering. (see AWE Self-Efficacy Literature Overview and Information on Self-Efficacy). LAESE can be used with any students studying engineering. A High School instrument, based on LAESE, was developed and tested by the Female Recruits Explore Engineering (FREE) Project.
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TEAM MEMBERS: Pennsylvania State University University of Missouri
resource evaluation Public Programs
This report provides an overview of the findings from the formative evaluation of the RISE Public Communication Internship conducted at the Museum of Science in January from January 20-23, 2009. The internship was created as a result of a partnership between the Strategic Projects Department at the Museum of Science and the NSF Nanoscale Science and Engineering Center headquartered at Harvard University, and was supported by a sub-award from the Center, to the Museum of Science. The program was overseen by MOS PI Carol Lynn Alpert. The goals for the internship as provided by the intern
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resource research Exhibitions
The Exploratorium's Going APE project (APE=Active Prolonged Engagement) developed 30 exhibit designs to encourage visitors to become more cognitively engaged with exhibits--to use exhibits as tools for self-directed exploration, rather than as authoritative demonstrations. To do this, the staff drew on work in the fields of education, visitor research, human factors engineering, computer interface design, and interactive exhibit development at other museums. The project also integrated evaluative research into exhibit development to maximize possibilities for visitor-authored questions
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TEAM MEMBERS: Josh Gutwill
resource evaluation Media and Technology
NOVA Labs (www.pbs.org/nova/labs) is a web-based platform designed to engage teens and educators with authentic data, scientific games, tools, and opportunities to communicate with and assist working scientists. The present study sought to investigate the outcomes achieved by users of the fourth NOVA Labs platform developed: RNA Lab. The RNA Lab includes several key components of the previous labs (e.g., videos, educator guides, etc.). The major difference is that the RNA Lab “research challenge” is a game component. The NOVA Education team's overarching goals for teens using the Lab focused
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TEAM MEMBERS: WGBH Educational Foundation Brooke Havlik Mary Ann Wojton