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resource project Public Programs
Miami Children's Museum will redesign its Construction Zone Gallery into a STEM-learning space providing children, primarily ages eight and under, with a stimulating and interactive experience. The exhibition will incorporate 13 distinctive exhibition components, allowing full engagement in a variety of STEM-based learning activities. The museum will conduct focus group activities with field interpreters, specialists and educators working in STEM fields to guide and refine content development of the script and exhibition layout, followed by testing of the themes, programming activities, exhibition props and tools, software concepts, and learning outcomes. The project team will develop accompanying programming for children to be presented at the museum and at area public libraries. All components of the exhibition will support Florida's Early Learning Standards, and will meet the evolving educational needs of its youngest learners.
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TEAM MEMBERS: Anais Rodriguez
resource project Public Programs
Clark Planetarium will partner with the Salt Lake County Library System to extend STEM education for adolescent audiences throughout the regional community. The planetarium will create STEM classes in up to 18 different county libraries, with up to four library activity sessions each week. With each activity session, the project will engage middle school and high school aged participants in hands-on science, technology, and engineering activities that explore complex concepts and principles through simulations of robotic missions. Each visit will engage learners in STEM-focused activities that emphasize group work such as building robots, collecting and analyzing data, and solving problems. Over the span of three years, the project will reach over 7,700 teens. The Utah Education Policy Center will use observation, program records, and a brief online survey to measure the program's impact on STEM interest and improvement in confidence, attitudes, and behavioral intentions around STEM.
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TEAM MEMBERS: Stephanie McGinnis
resource project Public Programs
ECHO, Leahy Center for Lake Champlain will launch the Partners in School Science Excellence (SciExcel) project, designed to deliver high-quality STEM opportunities to low-resourced students by growing the capacity of northwestern Vermont schools that lack science subject specialists. Building on lessons learned from national and regional museum-school partnership models, ECHO will facilitate school self-assessments in which partner schools will evaluate their current STEM programs and identify actions for improvement. The museum will work closely with three primary schools and nine Head Start preschools to provide coaching, teaching methods, and curriculum consultation. The museum will also offer Community STEM Nights where partner schools will engage families in the celebration of science excellence. The project will allow the museum to strengthen its existing relationships with low performing primary schools and Head Start preschools while expanding its geographic reach to rural service areas.
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TEAM MEMBERS: Nina Ridhibhinyo
resource project Exhibitions
Sciencenter will develop a touring exhibition, Engineer.Design.Build, to spark interest and build confidence in STEM by providing learning opportunities about the broad impact engineers have on the environment and society. The museum will partner with Cornell University's College of Engineering to develop scientific content which will be reviewed by an advisory board of representatives from the academic, business, and informal science education sectors. Partners from informal learning institutions will provide expertise on the educational content to ensure that it is accessible and engaging for the target audience of 5-11 year olds. Through a combination of focus groups, youth/guest feedback during exhibition development, and experts in girls' engagement in STEM on the advisory board, the museum will ensure that the exhibition and programming are designed to appeal to girls, and accessible to all learners. The project will include front-end, formative, and summative evaluation through observations and mediated interviews, collecting data from youth, families, and school groups.
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TEAM MEMBERS: Michelle Kortenaar
resource research Professional Development, Conferences, and Networks
As STEAM has gained traction in informal education settings, it is important to support educators in learning about and developing STEAM learning experiences. We investigated what STEAM means to informal educators and how it relates to their everyday lives and identities by examining a STEAM objects activity. We found three themes in how the participants talked about the significance of the STEAM objects they shared: connection to land, historicity, and agency of materials. The STEAM objects served as boundary objects that connected communities of practice, showing the integrative nature of
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TEAM MEMBERS: Blakely Tsurusaki Laura Conner Carrie Tzou
resource research Professional Development, Conferences, and Networks
Iteration is a central practice in art and science; however, it has yet to be deeply explored in STEAM learning environments. This study adopts a sociomaterial orientation (Fenwick and Edwards, 2013) to characterize the nature of iteration in one STEAM activity, an Optics Design Challenge, with informal educators. We found that iteration emerged as “microcycles” of interactions, specifically as adjustments, additions, and negotiations in both material artifacts and the narrative.
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TEAM MEMBERS: Priya Pugh Blakely Tsurusaki Carrie Tzou Laura Conner Perrin Teal Sullivan
resource project Public Programs
The Pacific Science Center will develop new evaluation tools to assess the impact of Tinker Tank, a visitor-directed, hands-on design space in which participants are challenged to use their creativity, problem solving, and experience to understand the processes of design, engineering, and science. The project will allow the museum to determine which tools, adapted from both informal learning settings (such as timing and tracking studies, observations, surveys, and focus groups) and formal settings (such as design journals, digital portfolios, and badging),are most suitable for providing meaningful data about the learning and engagement occurring in its makerspace. By adjusting and refining the evaluation tools and methods, the museum will be able to measure learning in its makerspace, determine the extent to which it is achieving the goals and objectives of its Tinker Tank, and guide planning for expansion of making activities into different areas of its exhibition floor.
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TEAM MEMBERS: Diana Johns
resource project Public Programs
Marbles Kids Museum will develop tools and strategies to train its staff, volunteers, and interns to engage infants, toddlers, and preschool children in activities and conversations that lay the foundation for critical early math skills. The staff capacity-building project will deepen the museum staff's understanding of early math skills, how to foster those skills, and why investment in early math is critical to long term success in school. With a content coach, the museum will research and develop early math resources, activities, and exhibit enhancements that engage children and their families. Additionally, the museum will seek to understand community needs related to early math learning, and create content for professional development video modules. The museum will modify the professional development modules to create caregiver workshops focused on fostering early math learning through everyday activities and play at home. Museum staff will share tools and lessons learned through a regional museum convening and at national conferences.
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TEAM MEMBERS: Hardin Engelhardt
resource project Public Programs
The Bay Area Discovery Museum will address the need for STEM education by delivering engineering outreach programming to schools and libraries throughout the San Francisco Bay Area. The museum's mobile engineering lab, Try It Truck, will introduce the engineering design process to students and teachers in grades K-5 with hands-on activities (both on and off the truck) where they can collaborate, experiment, and design solutions to engineering challenges. The Try It Truck will serve 21,600 children, parents, and educators throughout the Bay Area, with at least 50 percent of all participants coming from underserved communities and Title I schools. The museum will work with an external evaluator to design survey instruments for both formative and summative evaluation, analyze summative evaluation data, and produce a report. Museum staff will share project results with colleagues at national and statewide conferences.
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TEAM MEMBERS: Janine Okmin
resource project Public Programs
In partnership with early childhood service providers and elementary school systems, the Children's Museum of the Lowcountry will expand the reach of its programming to share its hands-on, play-based approach to STEM education with targeted children and educators. The museum will create a Power of Play curriculum with lesson plans that reflect best practices and focus on play-based activities to teach STEM concepts tied to grade level and state standards. The museum will train and support 40 teachers and educators from ten Head Start/First Steps early childhood centers and ten Title I elementary schools, and provide them with free Pop Up Tinker Shop (a museum on wheels) outreach visits. The trainings will build teacher confidence, promote best practices for play-based learning, support a community of practice, and enhance young learners' engagement, fascination, and attitude towards STEM. The Power of Play Curriculum will be published as a bound resource and shared with other children's museums and service providers.
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TEAM MEMBERS: Starr Jordan
resource project Public Programs
The Brookfield Zoo will launch the Zoo Explorers Club to provide underserved middle school students with free informal STEM education in public libraries and community centers in majority African American and Latino neighborhoods in Chicago, Cicero, and Melrose Park, Illinois. The program will consist of two four-week units per year, themed around STEM topics of interest to sixth-eighth graders. Students will participate in informal sessions that include hands-on science experiments, outdoor observations, craft projects, or animal experiences designed with the varied learning styles of middle school students in mind. Students will also participate in a free field trip to a zoo, nature center, museum, or other destination related to the unit topic. The curriculum will be designed to facilitate science learning through inquiry for up to 180 students per year, and empower young people to see themselves as agents of conservation solutions.
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TEAM MEMBERS: Sarah Breen Bartecki
resource project Public Programs
The Monterey Bay Aquarium will use an iterative program development process to strengthen and expand its teen programming to inspire youth to conserve the ocean and its vast resources. The Teen Pathways: Inspiring Future Ocean Stewards project will increase the number of teens the aquarium engages in ocean science, environmental research, service learning, and conservation action. The project will create opportunities for middle and high school teens to strengthen their knowledge, skills, and commitment to conservation that will continue into and beyond college. The project team will complete an ongoing development process by implementing new project-based science and conservation programs for 7th-9th grade students that provide a pathway to the aquarium's high school programs. The team will also revamp its existing leadership program for high school students and refine its other teen offerings. The programs will align with Next Generation Science Standards and the Ocean Literacy Framework.
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TEAM MEMBERS: Rita Bell