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resource research Public Programs
This methodological review considers science festival evaluation and research studies that have been published in the peer-reviewed literature since 2011, when modern-day science festivals were defined formally. Since that time, the number of science festivals around the world has increased dramatically. The methods and results used to study science festivals are summarized in order to reflect on existing work within this growing sector. The existing literature base is then positioned in relation to recent recommendations for visitor studies research on informal science learning overall, to
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resource research Public Programs
Meaningful science engagement beyond one-way outreach is needed to encourage science-based decision making. This pilot study aimed to instigate dialogue and deliberation concerning climate change and public health. Feedback from science café participants was used to design a panel-based museum exhibit that asked visitors to make action plans concerning such issues. Using intercept interviews and visitor comment card data, we found that visitors developed general or highly individualistic action plans to address these issues. Results suggest that employing participatory design methods when
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TEAM MEMBERS: Lisa Lundgren Katie Stofer Betty Dunckel Janice Krieger Makenna Lange Vaughn James
resource research Media and Technology
Science Hunters is an outreach project which employs the computer game Minecraft to engage children with scientific learning and research through school visits, events, and extracurricular clubs. We principally target children who may experience barriers to accessing Higher Education, including low socioeconomic status, being the first in their family to attend university, and disability (including Special Educational Needs). The Minecraft platform encourages teamwork and makes science learning accessible and entertaining for children, irrespective of background. We employ a flexible approach
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TEAM MEMBERS: Laura Hobbs Carly Stevens Jackie Hartley Calum Hartley
resource research Public Programs
This blog post describes a Teen Science Café in Oxford Hills, Maine, which featured the role of drones in emergency response. Colonel Dan Leclair of the University of Maine at Augusta brought drones of all sizes and demonstrated how they were used following hurricanes to make maps of the damage that was caused. He talked about the advantages of a drone being able to go where a plane can’t go: above a hurricane, a wildfire, or a burning building. In addition to mapping the severity of the disaster, drones can deliver much-needed supplies, even portable cell-phone towers. Drones are being used
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TEAM MEMBERS: Jan Mokros Dan Leclair
resource research Public Programs
This paper describes innovative ways of bringing mathematical learning into community venues in rural settings. We selected highly engaging mathematical activities, adapted them for middle school youth and their families, and brought them to the “locavore” contexts of Farmers Markets and community agricultural fairs. “STEM Guides”—community people hired to connect youth with local STEM resources—set up math-oriented booths at local Farmers Markets and fairs. They enlisted visitors in weighing produce, comparing weights of typical fruits/vegetables to record-weighing produce, and composing
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TEAM MEMBERS: Jan Mokros Jennifer Atkinson
resource research Public Programs
Natural disasters are increasing at a rapid rate, with the Centre for Research on the Epidemiology of Disasters reporting that climate-related disasters occurred more than twice as frequently, on average, from 2000 to 2015 in comparison to the 1980s. Disaster education, on the other hand, is sparse and unsystematic. The goal of our work was to develop brief and impactful educational interventions, accessible to teens throughout the country, and that focused on using technology to confront natural disasters. We did this through the Teen Science Café Network, a group that sponsors out-of-school
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TEAM MEMBERS: Jan Mokros Jacob Sagrans Michael Mayhew Michelle Hall
resource research Public Programs
This paper is a reflective account of a public participation project the authors conducted in Japan in 2012–2015, as part of the central government's initiative for evidence-based policy-making. The reflection focusses on three key aspects of the project: setting a precedent of involving public participation in policy-making; embedding an official mechanism for public participation in policy-making process; and raising policy practitioners' awareness of public participation. We also discuss why we think engaging with policy practitioners, while problematic in various ways, is and will continue
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TEAM MEMBERS: Mitsuru Kudo Go Yoshizawa Kei Kano
resource research Media and Technology
According to the Gateway Belief Model, scientists and science educators should stress the scientific consensus when engaging with the lay population across a wide variety of mediums, including debates. The purpose of this study, then, was to determine if engaging in such debates does more harm than good in terms of persuading individuals towards accepting the scientific consensus of controversial issues. Participants (N = 208) read a manipulated debate segment altered by the issue discussed as well as the position/title of the skeptic debater. Results indicate that it is possible to influence
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TEAM MEMBERS: David Morin
resource research Public Programs
World’s Fairs and scientific-technological theme parks have been propitious places for the communication of science and technology through modernity. This work addresses the issue of the construction of public discourse about the future within these sites, as well as the changing role attributed to science and technology as mediators in the relationships between nature and society. In both fairs and parks, science and technology play a leading role in the construction of the discourse about the desirable and achievable future. The practices of science communication and technology have specific
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TEAM MEMBERS: Susana Herrera-Lima Daniela Martin Segura
resource research Public Programs
The National Center for Science Education’s Science Booster Club Program piloted a no-conflict approach to free, informal science activities focused on climate change or evolution, holding 64 community events at two sites over the course of 15 months, engaging with more than 70,000 participants. In the participating communities science literacy increased over time as did community engagement as measured by local financial support, requests for programming, and event attendance.
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TEAM MEMBERS: Emily Schoerning
resource research Media and Technology
The National Academy of Sciences’ LabX program came into existence in 2017 with a directive to develop programming meant to engage with a young-adult (18-37 years old) target audience who are active decision-makers and whose actions impact current and future policies. While conducting preliminary research, the LabX staff and advisory board discovered that available research on young adults’ relationship with science was sadly lacking in detail, beyond obvious conclusions about high levels of interest in technology and social experiences. To fill these knowledge gaps, gain a deeper
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TEAM MEMBERS: Geoff Hunt
resource evaluation Public Programs
This evaluation brief summarizes the kinds of formative feedback and resources that Rockman et al evaluators provided to inform content and marketing of two science cafés, and support the construction, refinement, and dissemination of a questionnaire about café participants understanding of Science Technology and Society (STS). REA staff members served as educational assessment consultants who worked with the project team to (a) qualitatively assess the validity of and refine the constructs for the science café assessment tool; and (b) construct and refine the summative assessment
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TEAM MEMBERS: Kristin Bass