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resource evaluation Media and Technology
To gain insight into the Cyberchase audience, a Web survey was conducted with parents through the PBS Web site during June and July, 2005. Participants were 94 parents of children who were current or past users of at least one Cyberchase media component (e.g., TV, Web site, outreach materials, etc.). Roughly equal numbers of boys and girls were represented, and one-third of the children were identified as minorities. Parents were recruited through the Cyberchase Web site and online mailings, and were asked to complete the online survey. Rather than being representative of U.S. parents as a
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TEAM MEMBERS: Shalom Fisch Thirteen/WNET
resource evaluation Media and Technology
To prepare for future summative research on the synergy among multiple educational media, the present pilot research explored real-life use of Cyberchase outreach materials. The present pilot study included: a Web survey of 48 outreach providers (representing over 3000 children in 19 states), follow-up phone interviews with 26 of these providers, and in-person observations at two outreach sites, one in New York and one in Massachusetts. With an eye toward future summative research, the resulting data yield conclusions and implications in two broadly defined areas: providers' use of Cyberchase
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TEAM MEMBERS: Shalom Fisch Thirteen/WNET
resource evaluation Media and Technology
To help guide the development of Season 7 (Do The Math!), this formative evaluation gathered feedback from third graders in response to three different materials: (1) a web-based game concept; (2) a web-based storymaker concept; and (3) The Misadventures of Buzz & Delete short videos. Cyberchase is the Emmy Award-winning mathematics series and website on PBS KIDS GO! using broadcast, web, new media and educational outreach to impact millions nationwide. Designed for children ages 8 to 11 and packed with mystery, humor, and action, Cyberchase's mission is to improve kids' problem-solving and
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TEAM MEMBERS: Barbara Flagg Thirteen/WNET
resource evaluation Media and Technology
Research Questions: (1) To what extent do children's and parent's interest in math and science increase as a result of exposure to one or more of the project's components? (2) To what extent do children and parents want to engage further with Mateo y Cientina after initial exposure to the cartoon through one or more of the project's components? (3) To what extent do parents and children think they've learned new concepts about math and science as a result of completing a Mateo y Cientina activity? (4) To what extent do parents and children gain confidence in their understanding of math and
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TEAM MEMBERS: Sarah Mushlin University of California Colleen Kuusinen
resource evaluation Exhibitions
Museums are places where visitors of all abilities and disabilities are invited to learn. This diversity offers a unique challenge how can museums ensure that everyone can benefit from the learning experience? Universal design, which is the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design (Center for Universal Design, 2002), puts forward a potential solution. This paper offers an overview of universal design, including its practice in the museum, formal education, and digital media fields, and
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TEAM MEMBERS: Christine Reich Museum of Science
resource evaluation Museum and Science Center Exhibits
Children's Museum of Houston (CMH) contracted with Randi Korn & Associates, Inc. (RK&A) to evaluate Cyberchase: The Chase is On!--a National Science Foundation-funded exhibition designed to facilitate children's development of mathematical strategies and build their confidence in using these strategies in daily life. The exhibition used the popular children's television show, Cyberchase, as a vehicle to facilitate this learning. CMH identified the exhibition's target audience as children between the ages of 5 and 10 years, with an emphasis on children 7 years and older. To document the
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TEAM MEMBERS: Randi Korn & Associates, Inc. Children's Museum of Houston
resource evaluation
The Fennema-Sherman Mathematics Attitude Scale measures student attitudes towards mathematics. The survey consists of 4 subscales, each designed to measure confidence, math as a male domain, teacher perception, and usefulness.
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TEAM MEMBERS: Elizabeth Fennema Julia A. Sherman
resource evaluation
The Attitudes Toward Mathematics Inventory (ATMI) is a 40 question, 4-factor survey designed to measure high school and college students’ attitudes toward mathematics. Unlike other math assessments, the ATMI was designed to be brief while also capturing multiple factors that contribute to one’s attitude about math.
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TEAM MEMBERS: Martha Tapia George Marsh
resource evaluation
The tool was created by 4H Nebraska to measure students’ (7-10th graders ) learning and attitudes towards science, technology, engineering, and mathematics. The tool also assesses students’ attitude about GPS (Global Positioning Systems) and GIS (Geographical Imaging Systems).
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TEAM MEMBERS: Bradley Barker Debra K. Meier
resource evaluation Public Programs
A series of interview studies was conducted to determine how museum visitors interpret scale ladders that focus on the nanoscale. These studies look at different versions of an example scale ladder in order to: a.) Iteratively develop a scale ladder that may be used by other informal science institutions. b.) Formulate guidelines to inform the design and use of other scale ladders. Interview questions used for studies 1-3 are included in the appendix of this report.
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TEAM MEMBERS: Joyce Ma