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resource research Public Programs
Described by Wohlwend, Peppler, Keune and Thompson (2017) as “a range of activities that blend design and technology, including textile crafts, robotics, electronics, digital fabrication, mechanical repair or creation, tinkering with everyday appliances, digital storytelling, arts and crafts—in short, fabricating with new technologies to create almost anything” (p. 445), making can open new possibilities for applied, interdisciplinary learning in science, technology, engineering and mathematics (Martin, 2015), in ways that decenter and democratize access to ideas, and promote the construction
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TEAM MEMBERS: Jill Castek Michelle Schira Hagerman Rebecca Woodland
resource research Public Programs
Meaningful Making 2 is a second volume of projects and strategies from the Columbia University FabLearn Fellows. This diverse group of leading K–12 educators teach in Fab Labs, makerspaces, classrooms, libraries, community centers, and museums—all with the goal of making learning more meaningful for every child. A learning revolution is in the making around the world. Enthusiastic educators are using the new tools and technology of the maker movement to give children authentic learning experiences beyond textbooks and tests. The FabLearn Fellows work at the forefront of this movement in all
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TEAM MEMBERS: Paulo Blikstein Sylvia Libow Martinez Heather Allen Pang Kevin Jarrett
resource research Public Programs
Tinkering is an approach to learning increasingly adopted within informal learning settings to engage people with STEM learning (science, technology, engineering and mathematics). It builds on ideas in inquiry-based pedagogy and exploits some of the most engaging and motivational elements of learner-centered, immersive and hands-on learning approaches to develop 21st century skills such as critical thinking, creativity, collaboration, problem solving, communication, responsibility, self-confidence, digital literacy and entrepreneurship. In a Tinkering activity, the learner is presented with
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TEAM MEMBERS: Emily Harris Mark Winterbottom Inka de Pijper Vanessa Mignan MARIA XANTHOUDAKI
resource research Public Programs
This poster explores three programs that engage underrepresented youth in physics learning through dance.
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TEAM MEMBERS: Folshade Cromwell Solomon Tracey Wright Lawrence Pratt Vandana Singh Mariah Steele Robin Thompson Dionne Champion Christina Bebe
resource research Professional Development, Conferences, and Networks
Many informal learning institutions are experimenting with STEAM approaches to engage diverse learners. However, what STEAM means, including how to design and enact STEAM experiences, is undertheorized. We are offering a PD series for informal educators that centers around a set of core STEAM practices that support identity work among learners. The series involves in-person sessions, online training, and team coaching during the design phase. This poster was presented at the 2019 NSF AISL Principal Investigators Meeting.
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TEAM MEMBERS: Laura Conner Blakely Tsurusaki Carrie Tzou Mareca Guthrie Stephen Pompea Perrin Teal-Sullivan
resource research Media and Technology
The STEM + Digital Literacies (STEM+L) project investigates science fiction composing as an effective mechanism to attract and immerse adolescents (ages 10-13) from diverse cultural backgrounds in socio-scientific issues related to environment. The participating students (G5-8) work in small groups to design and produce STEM content rich, multimedia science fictions during the summer (1 week) and the academic year (4-6 2.5hr sessions). Culminating activities include student presentations at a local science fiction film festival. The research component employs an iterative, design-based
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TEAM MEMBERS: Ji Shen Blaine Smith
resource research Public Programs
This poster was created for the Advancing Informal STEM Learning (AISL) program Primary Investigator (PI) meeting. The research presented here is a summary of the various informal STEM learning opportunities offered as part of the collaboration between university researchers and museum practionners. We were interested in how museums can advance parent-child engagment in STEM-rich tinkering and reflection. The participants were able to take part of a few different activities that allowed for informal reflection and tinkering at the Tinkering Lab, a musuem exhibit that invites families to take
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TEAM MEMBERS: Catherine Haden Tsivia Cohen David Uttal Perla Gámez
resource research Public Programs
This was the poster displayed at the NSF AISL PI Conference in Alexandria, VA, in February of 2019. Other materials included draft scripts, suggested findings, and VISTA props and stickers that are part of the game/show.
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