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resource project Public Programs
The Jackson Hole Children’s Museum will expand its K–5th grade STEAM programs, which serve more than 1,300 students in Teton County School District #1. The STEAM programs provide inquiry-based, hands-on programming to all K–5 District students in accordance with the Wyoming State Science Standards. An additional 500 students are reached through homeschool groups, summer school, childcare and therapy organizations, and nearby Idaho schools. Each two-hour program opens with interactive, student-centered, scientific method lab stations. Students are then challenged to use newly acquired vocabulary and knowledge to complete a hands-on building project. The program is designed to contribute to increasing science and engineering literacy in the community and to support the development of students’ 21st century skills.
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TEAM MEMBERS: Anna Luhrmann
resource project Public Programs
Gateway to Science will partner with the University of Mary Early Childhood Education Program to develop interpretive materials for a new Science First exhibition. Science First will serve young children up to age 5 and their parents, caregivers, and educators. It will increase adults’ knowledge and confidence to facilitate children’s science learning experiences in their daily lives. Adult visitors will gain an increased understanding of how children learn science. The program will equip them to engage young children in science inquiry and to build 21st century skills.
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TEAM MEMBERS: Elisabeth Demke
resource project Exhibitions
The Bisbee Science Lab will solicit five open calls for proposals from science/arts collaborators for the co-creation of locally sourced, affordable, accessible, interactive exhibitions based on selected STEAM themes. They will solicit proposals on STEAM topics such as the environment, water, astronomy, geology, biology, and technology. In addition, they will conduct workshops for potential collaborators who wish to submit proposals. The process will encourage collaborations between STEAM enthusiasts, STEAM experts, artists, students, and any other interested persons or organizations. They will feature the winning exhibitions at two organization-operated facilities.
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TEAM MEMBERS: Melanie Greene
resource project Informal/Formal Connections
The Pensacola MESS Hall will create and deliver “Science Sprouts”—a four-session classroom program for kindergarten students, including related professional development for teachers. The program will focus on 10 underserved elementary schools in the community, providing students and teachers access to quality math, engineering, and science experiences. Trained museum educators will engage children in hands-on exploration while engaging teachers in effective methods to enhance classroom learning. The lessons will include a story followed by small group activities that reinforce key concepts. To increase the teachers’ comfort in program delivery and application to other curricular units, the activities will utilize common materials and connect to children’s literature.
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TEAM MEMBERS: Sarabeth Gordon
resource project Exhibitions
The Kansas Children’s Discovery Center will procure and install three exhibitions to provide new experiences related to STEAM learning for children up to age 11, as well as their teachers and families. The museum will add a large color wheel and giant pixel peg board to the paint gallery. They will replace the existing Bernoulli table—which demonstrates how low pressure creates lift or fast-moving air creates low pressure—with a new, more engaging version. The new exhibitions will expand arts and science learning experiences for visitors, spark an interest in learning, and ignite a desire to study STEAM-related fields.
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TEAM MEMBERS: Caitlin Luttjohann
resource project Exhibitions
The Institute for Native Pacific Education and Culture (INPEACE) will create a mobile science exhibit to support improved academic outcomes in science and math for students from pre-school to eighth grade. With the collaboration of science experts, teachers, students, and cultural practitioners, the project team will identify and design three core exhibits using a culture-based educational approach. The project will link indigenous knowledge and practices with scientific theory, providing hands-on experiences designed to engage youth in STEM learning. The 'Ike Hawai'i Science Center Exhibit will visit rural Native Hawaiian communities on O'ahu and at least one other island. It will be available to public audiences of all ages.
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TEAM MEMBERS: Sanoe Marfil
resource project Professional Development, Conferences, and Networks
The North Carolina Museum of Natural Sciences will partner with North Carolina State University to improve the evaluation skills of informal science education providers. The project team will create a community of practice for 54 science museums across North Carolina by implementing a series of regional professional development workshops. The workshops will be designed to create a shared sense of purpose for programming and evaluation, build capacity among science museum educators to evaluate their programs, and establish a set of common metrics and methodologies for the evaluation of informal science learning across the state. The project will produce a practitioner's guide that will describe the collaborative process, lessons learned, and ways other informal science organizations can use identified evaluation goals and metrics.
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TEAM MEMBERS: Darrell Stover
resource project Public Programs
The Discovery Museums will develop and implement a continuous improvement process to improve the impact of its STEM programming by strengthening staff skills in using evaluation data. The project will begin with a series of training sessions for learning programs staff based on feedback from youth regarding the quality of the museum's program delivery and an assessment of staff competencies in positive youth development. Participating staff will benefit from a deeper understanding of data and the ability to build ongoing evaluation and positive youth development practices into their program presentations in a way that supports Social-Emotional Learning outcomes. The project will potentially result in a process and set of tools to quantify the impact of STEM programming that can be shared with other informal learning organizations.
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TEAM MEMBERS: Sarah Elizabeth Tropp-Pacelli
resource project Exhibitions
Explora will expand its work with local students to increase their awareness of STEM career fields. Working primarily with low-income teens of color and their families, the museum will partner with local organizations to co-create an inquiry-based exhibit that highlights STEM research and practice in Albuquerque that can lead to career paths for jobs in STEM fields. The museum will revise its current exhibition development process to reflect a community engagement strategy that it has used successfully for public programs, incorporating community voice, public knowledge, and local STEM content experts. Additional project activities will include capacity-building for museum staff to improve their ability to engage deeply with community partners and a series of Teen Science Cafes in the new exhibit space that provide opportunities for teens to meet and talk with local STEM professionals and employers.
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TEAM MEMBERS: Kristin Winchester Leigh
resource project Public Programs
Chabot Space & Science Center will expand its work in youth development and community outreach by launching the Oakland Connected Learning Partnership program targeting underserved children and youth. Over the two-year project period, the museum will hire 12 teens each year from a Title I high school as paid interns. Museum educators will provide training and mentorship to prepare the interns to present STEM-based after-school programs for children aged 6-12 at local Girls & Boys Clubs. The teens will help to organize and present additional project activities, including Community Science Events at local libraries, public schools and places of worship. Each year of the project will culminate with a free Community Day at the museum for all participants. Community listening sessions at strategic intervals will help the project team understand resources and needs and obtain feedback on the program.
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TEAM MEMBERS: Sara Stone
resource project Public Programs
The Science Museum of Virginia will launch a three-year initiative that empowers participants to effect change in their neighborhoods using citizen science as a tool. The museum will lead a team of residents, business owners, government officials, nonprofits, and health system partners in assessing air quality concerns at the neighborhood level and implementing evidence-based solutions. The museum will also introduce a new platform and interactive software system to display air quality data from this project as well as other visualizations reflecting citizen science data captured in other initiatives. An external evaluator will conduct front-end and formative evaluation to address challenges as they occur and assist the museum in disseminating learnings from the project to the field. The project is designed to build community consensus on strategies necessary to build resilience to climate change while strengthening the museum’s position as a catalyst for science-based decision-making.
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TEAM MEMBERS: Jeremy Hoffman
resource project Public Programs
Science Mill will pilot an expansion of its STEM Equity Initiative for urban communities by introducing summer STEM career immersion camps for students in grades 3 to 8 in rural, underserved Texas communities. Developed by the museum's educators and taught by science teachers, the camps introduce students to real-world STEM careers and teach what it means to be a STEM professional. The project team will create new curriculum to support the week-long camps. Reaching up to 120 students, the camps feature team challenges, project-based designing and building, and daily hands-on content engagement through inquiry-based activities. Students will focus on different STEM fields each day with a goal to build their confidence and spark lifelong curiosity in STEM. During the school year, campers will participate in local STEM clubs, engaging in hands-on activities that continue to reinforce excitement in STEM learning.
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TEAM MEMBERS: Mahek Shaikh