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resource research Afterschool Programs
This paper examines STEM-based informal learning environments for underrepresented students and reports on the aspects of these programs that are beneficial to students. This qualitative study provides a nuanced look into informal learning environments and determines what is unique about these experiences and makes them beneficial for students. We provide results of a qualitative research study conducted with the Mathematics, Engineering, Science Achievement (MESA) program, an informal learning environment that has proven to be effective in recruiting, retaining and encouraging
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TEAM MEMBERS: Cameron Denson Chandra Austin Stallworth Christine Hailey Daniel Householder
resource research Media and Technology
In this article, I review recent findings in cognitive neuroscience in learning, particularly in the learning of mathematics and of reading. I argue that while cognitive neuroscience is in its infancy as a field, theories of learning will need to incorporate and account for this growing body of empirical data.
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TEAM MEMBERS: Anthony Kelly
resource research Public Programs
Women in the United States are underrepresented in science, mathematics, and engineering (SME) educational programs and careers. One cause is the dramatic and disproportionate loss of women who intended in high school to pursue science-related careers. This article uses the longitudinal survey responses of 320 male and female SME summer program students to assess the ways in which their social relationships and experiences affect their involvement in science and technology. The issues are framed in terms of identity theory. Structural equation models support the identity framework; emotionally
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TEAM MEMBERS: Jamies Daniel Lee
resource research Public Programs
The article discusses the Science, Technology, Engineering and Mathematics: Information, Technology and Scientific Literacy (STEM-ALL) for ALl Learners project of Emporia State University, Kansas. The project is an interdisciplinary program for teaching information, technology and scientific-literacy that brings STEM content into Master of Library Science curriculum. It aims to create an Information, Technology and Scientific Literacy Certificate for educators to earn across degree programs.
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TEAM MEMBERS: Mirah Dow
resource research Public Programs
This study explores the characteristics of after-school program activities at a charter school in the Southeast US highlighting students' experiences with and gains from these after-school program activities. A qualitative case study design was employed to understand students' views and opinions regarding the activities and their learning trajectories. Study data were collected through formal and informal observations, one-on-one semistructured interviews, and field notes. The study's findings indicated that such activities emphasize open-ended and collaborative scientific investigations in
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TEAM MEMBERS: Alpaslan Sahin Mehmet Ayar Tufan Adiguzel
resource research Public Programs
The article provides information and suggestions for coordinating a Family Science Day, an informal science event for science, technology, engineering, and mathematics (STEM) education. Suggestions include integrating art into STEM experiments to create STEAM projects, securing content experts for the event, and creating a manageable timeline.
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TEAM MEMBERS: Sara McCubbins Bethany Thomas Michael Vetere
resource research Media and Technology
The article offers information on using video games as a strategy for Science, Technology, Engineering and Math (STEM) learning. According to a study from the University of California, San Francisco, which says playing video games help develop learning capabilities in children. It discusses two games Portal and Minecraft which are used to design learning systems Teach with Portals (TWP) for teaching physics and mathematics, and MinecraftEdu for teaching engineering, physics and mathematics.
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TEAM MEMBERS: Brian Jenkins
resource research Informal/Formal Connections
This article is a response to Pike and Dunne's research. The focus of their analysis is on reflections of studying science post-16. Pike and Dunne draw attention to under enrollments in science, technology, engineering, and mathematics (STEM) fields, in particular, in the field of physics, chemistry and biology in the United Kingdom. We provide an analysis of how the authors conceptualize the problem of scientific career choices, the theoretical framework through which they study the problem, and the methodology they use to collect and analyze data. In addition, we examine the perspective they
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TEAM MEMBERS: Mehment Aydeniz Lynn Hodge
resource research Informal/Formal Connections
The study examines the resources related to science that African American young men learn and develop by playing a card game called Spades, a common cultural practice in African American communities that dates back to the Civil War Era. The qualitative study examines what the Spades players at a local high school consider when making decisions about what cards to play. A significant finding is that the players use, learn and develop resources such as the ability to make observations, draw inferences, and use empirical data to inform future actions and decisions. Such reasoning bears a
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TEAM MEMBERS: Alfred Schademan
resource research Professional Development, Conferences, and Networks
In this article, the author expresses her views on how science technology, engineering, and mathematics (STEM) standards can be developed to upgrade lifelong science learning. She mentions that the International Conference in the Learning Sciences (ICLS) that will be conducted by the International Society for the Learning Sciences (ISLS) will have an advantage to the development of the STEM standards. She also comments on the establishment of cyberlearning environments to improve science education.
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TEAM MEMBERS: Marcia Linn
resource research Exhibitions
The Human Orrery is an innovative outdoor exhibit in the grounds of the Armagh Observatory in Northern Ireland. Stainless steel disks mark the orbits of the classical planets, two comets, and the dwarf planet Ceres with a high level of precision. The idea is to provide a large-scale interactive educational facility to promote greater public understanding of astronomy, mathematics, and space science. In the Human Orrery, people play the part of planets moving in their orbits. Thus, visitors can learn, through active involvement, about the motions of the planets and the position of the Earth and
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TEAM MEMBERS: D.J. Asher M.E. Bailey A.A. Christou M.D. Popescu
resource research Public Programs
The article discusses how STEM (Science, Technology, Engineering, and Mathematics) education resources can be implemented in to public libraries and services for teenagers. The author notes that with an increased importance placed on STEM subjects, it is important for librarians to consider resources and programs for students beyond what they typically offer. The article lists suggested ways librarians can integrate STEM into public library work, including introducing STEM resources to students when visiting schools, promoting STEM programs to parents and educators, and creating STEM booklists
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TEAM MEMBERS: Holly Anderton