Skip to main content

Community Repository Search Results

resource project Media and Technology
Earth from Space highlights state-of-the-art NASA technology, in particular, the suite of Earth observing satellites orbiting our planet, the data they collect, and how people are using these data for research and applications. Participants learn how NASA EOS data is collected through remote sensing systems, recognize the connection between this data and the area in which they live, and recognize the relevance and value of NASA data for understanding changes in the Earth related to where they live. The project informs K–12 students and lifelong learners of our increasingly advanced technological society and prepare students to enter the STEM-related workforce with content in oceanography, geology, climatology, glaciology, geography, and meteorology. Content is presented through hands-on exhibits and dynamic demonstrations using spherical display systems at OMSI’s main museum location and through a travelling program at rural libraries, schools, and other outreach venues throughout Oregon.
DATE: -
resource project Media and Technology
Curious Scientific Investigators (CSI): Flight Adventures immerses children and families in science, technology, engineering, and math (STEM) disciplines. Launched in February 2012, the project supports NASA’s Aeronautics Research Mission Directorate (ARMD), focusing on “innovative ideas to convey the fundamentals of flight, flight technology, and NASA’s role in aeronautics.” The project’s audience includes youth ages 6-18 and the Museum’s more than 1 million annual visitors of all ages. The project’s lead agency, The Children’s Museum of Indianapolis (Museum), developed and implemented the project in Indianapolis in partnership with the Academy of Model Aeronautics and NASA Dryden Flight Research Center. The project’s goals focus on inspiring children and families to develop an interest in STEM concepts and learn about NASA’s role in science and aeronautics research and the evolution of flight, and on engaging and educating them through inquiry-based programs that facilitate understanding of STEM concepts and knowledge and NASA’s contributions to flight. Centered on an original Multimedia Planetarium Show on flight, Flight Adventures, the Museum designed several components, all of which complement the show and the messages it conveys. Among these components are an exhibit area composed of a movable wind tunnel, a display of models, low- and high-tech interactives; a Unit of Study; a TV show, Wings Over Indiana; a website; and a variety of educational and family programs.
DATE: -
TEAM MEMBERS: Jennifer Pace-Robinson Gordon Schimmel
resource project Media and Technology
Climate Change:  NASA’s Eyes on the Arctic is a multi-disciplinary outreach program built around a partnership targeted at k-12 students, teachers and communities.  Utilizing the strengths of three main educational outreach institutions in Alaska, the Challenger Learning Center of Alaska partnered with the University of Alaska Museum of the North, the Anchorage Museum and UAF researchers to build a strategic and long lasting partnership between STEM formal and informal education providers to promote STEM literacy and awareness of NASA’s mission.  Specific Goals of the project include: 1) Engaging and inspiring the public through presentation of relevant, compelling stories of research and adventure in the Arctic; 2) strengthening the pipeline of k-12 students into STEM careers, particularly those from underserved groups; 3) increasing interest in science among children and their parents; 4) increasing awareness of NASA’s role in climate change research; and 5) strengthening connections between UAF researchers, rural Alaska, and Alaska’s informal science education institutions.  Each institution chose communities with whom they had prior relationships and/or made logistical sense.  Through discussions analyzing partner strengths, tasks were divided; the Challenger Center taking on the role of k-12 curriculum development, the Museum of the North creating animations with data pulled from UAF research, to be shown on both in-house and traveling spherical display systems and the Anchorage Museum creating table top displays for use in community science nights.  Each developed element was used while visiting the identified communities both in the classroom environment and during the community science nights.
DATE: -
TEAM MEMBERS: James Kenworthy
resource project Media and Technology
The Maryland Science Center (MSC) Astrobiology project includes an interactive exhibit and Davis Planetarium program for school and public museum visitors, exploring the search for life in our Solar System, the search for exoplanets and an understanding of extreme forms of Earthly life. Four day-long Educator Workshops have taken place during the project with a total of 179 teachers participating.

Baltimore’s MSC is the lead institution, with the project led by PI Van Reiner, MSC President and CEO and Co-PI Jim O’Leary, MSC Senior Scientist, and science advisors consisting of astronomers, biologists, a geologist and educators representing NASA Goddard Space Flight Center, Space Telescope Science Institute, Carnegie Institute of Washington, Johns Hopkins University and the University of Maryland and Maryland School for the Blind.

The project provides visitors with a sense of the Milky Way Galaxy’s size and composition, the galaxy’s number of stars and potential planets, and the number of other galaxies in the Universe. The exhibit explores Earthly extremophiles, what their survival signifies for life elsewhere in the Solar System, and examines possibilities for life on Mars and moons of the Solar System, explores techniques used to detect exoplanets and NASA’s missions searching for exoplanets and Earth-like worlds. The project looks to provide a sense of the vast number of potential planets that exist, the hardiness of Earthly life, the possibilities for life on nearby planets and moons, and the techniques used to search for exoplanets.

The exhibit and Planetarium program premiered November 2, 2012, and both remain as long-term Science Center offerings. Since opening, MSC has hosted nearly a million visitors, and with the Life Beyond Earth exhibit located in a highly trafficked area near the Davis Planetarium and Science On a Sphere, the great majority of visitors have experienced the exhibit. The We Are Aliens program in the Davis Planetarium has been seen by more than 26,000 visitors since opening.
DATE: -
TEAM MEMBERS: Van Reiner Jim O'Leary
resource research Media and Technology
We investigated whether and how student performance on three types of spatial cognition tasks differs when worked with two-dimensional or stereoscopic representations. We recruited nineteen middle school students visiting a planetarium in a large Midwestern American city and analyzed their performance on a series of spatial cognition tasks in terms of response accuracy and task completion time. Results show that response accuracy did not differ between the two types of representations while task completion time was significantly greater with the stereoscopic representations. The completion
DATE:
TEAM MEMBERS: American Association of Variable Star Observers Aaron Price Lee Hee-Sun
resource project Media and Technology
The Global Soundscapes! Big Data, Big Screens, Open Ears Project uses the new science of soundscape ecology to design a variety of informal science learning experiences that engage participants through acoustic discovery Soundscape ecology is an interdisciplinary science that studies how humans relate to place through sound and how humans influence the environment through the alteration of natural sound composition. The project includes: (1) an interface to the NSF-funded Global Sustainable Soundscapes Network, which includes 12 universities around the world; (2) sound-based learning experiences targeting middle-school students (grades 5-8), visually impaired and urban students, and the general public; and (3) professional development for informal science educators. Project educational components include: the first interactive, sound-based digital theater experience; hands-on Your Ecosystem Listening Labs (YELLS), a 1-2 day program for school classes and out-of school groups; a soundscape database that will assist researchers in developing a soundscape Big Database; and iListen, a virtual online portal for learning and discovery about soundscape. The project team includes Purdue-based researchers involved in soundscape and other ecological research; Foxfire Interactive, an award-winning educational media company; science museum partners with digital theaters; the National Audubon Society and its national network of field stations; the Perkins School for the Blind; and Multimedia Research (as the external evaluator).
DATE: -
TEAM MEMBERS: Bryan Pijanowski Daniel Shepardson Barbara Flagg
resource project Exhibitions
This research and development project would inform and engage audiences (especially middle school age girls) about the fundamental research under investigation at the Large Hadron Collider (LHC) at CERN in Geneva, Switzerland. A research plan and summative evaluation will fill a gap in what is known about the public's perception and understanding of the LHC/particle physics and include studies on girl's interest and engagement. Deliverables include a 40 minute giant screen film (3D/2D), full dome planetarium film, an interactive theater lobby exhibit, website, mobile app, materials and professional development workshops for educators. The giant screen film will use scientific visualizations and artistic interpretation to reveal compelling scientific stories recreating conditions following the Big Bang and the discovery in 2012 of the Higgs boson. CERN is providing unprecedented access to the collider and particle detectors including filming inside the 17 mile long underground tunnel while it is closed for upgrades in 2013-2014. There are 8 partner science museums (7 with planetariums) that will show the film/exhibit and serve as sites for research, evaluation, and outreach to underserved audiences ( Adventure Science Center, Carnegie Science Center, The Franklin Institute, Liberty Science Center, OMSI, Orlando Science Center, the Smithsonian, and the St. Louis Science Center). Additional distribution/marketing channels include giant screen theaters, planetariums, DVD, and social social media. Launch is targeted for 2016. Learning outcomes will focus on increasing awareness and interest in the LHC and increasing young people's engagement and excitement about the nature of scientific discovery. The research on girl's engagement and interest in physics will fill a gap in field. The project deliverables are projected to reach large audiences through national distribution of the giant screen film, the planetarium show, the exhibit, 3D/2D Blu Ray and DVDs, and access on computers, tablets, and other mobile devices.
DATE: -
TEAM MEMBERS: Mark Kresser Stephen Low Dale McCreedy Manuel Calderon de la Barca Barbara Flagg
resource evaluation Media and Technology
The Science Museum of Minnesota conducted a study to find out how many visitors stopped at the Science on a Sphere (SOS) exhibit during their visit to the museum, visitors' prior knowledge of SOS, and why a visitor might chose not to visit SOS. A total of 189 visitors were interviewed. Findings included: - Groups of adults and children were more likely to visit SOS than groups composed of adults only. - Most visitors just happened across the exhibit during their visit rather than sought it out. - Of the visitors who did not stop at SOS, few were familiar with the exhibit. - Both visitors who
DATE:
TEAM MEMBERS: Amy Grack Nelson Beth Janetski
resource evaluation Media and Technology
Ice Planet Earth (IPE) was a three-year NSF-Funded grant, with a focus on building awareness and understanding of polar processes and designed to coincide with the International Polar Year, which took place from March 2007-March 2009. A key feature of the IPE project was the development of 'Ice Worlds', a planetarium style film designed for both general audiences and for students/youth. IPE was a collaboration between the University of New Hampshire, and the following institutions: The Carnegie Museum of Natural History in Pittsburgh; the Houston Museum of Natural Sciences; the Louisiana Art
DATE:
TEAM MEMBERS: Judah Leblang Elizabeth Osche University of New Hampshire
resource evaluation Media and Technology
User Experience Research Consulting (UXR) conducted a summative evaluation of the NSF-ISE funded project, STEPS (Science Theater Education Programming System). The STEPS project brought together a network of informal science educators and contractors to create an interactive museum theater authoring and presentation system to increase educational capacity for small and large museums across the country. The software package includes an authoring tool for the creation of multimedia science theater productions; a presentation player for displaying the shows to audiences in museum theaters
DATE:
TEAM MEMBERS: Jes A. Koepfler University of Colorado, Denver
resource project Media and Technology
This project will develop an interactive application for spherical displays developed by NOAA called Science on a Sphere. The spheres are animated globes that can show dynamic, animated images of the atmosphere, oceans, and land of a planet. NOAA primarily uses SOS as an education and outreach tool to describe the environmental processes of Earth. Science On a Sphere was initially developed as a way to explore environmental data using new visualization techniques. There are about 70 installations of the sphere in science centers, planetariums and museums world-wide with 40 in the US. Currently the spheres only display static content. This project will extend the amount of content available and provide interactivity. The resulting application will be available to both installed spheres and those institutions thinking about purchasing and installing the sphere display. Math on a Sphere will enable users to create 3-D interactive graphic content for spheres. The project will enable users to interact with the displays they develop for the spheres either on-site or remotely. Through the use of a computer-based toolkit, users can create their own programs, build geometric patterns, and send a variety of graphical content to the spherical display. The project hypothesizes that user-directed development combined with a visually compelling spherical display will spark interest in STEM topics and specifically, in the test version, mathematical content. This project will prototype, design, implement, test, and evaluate software that allows users to display their computational work on an installed sphere as well as work remotely on the project and to test their mathematical computations by viewing the spherical display remotely either through a computer monitor or a camera view of the sphere itself. While the prototype will be developed focusing on mathematical concepts, there are clear links between the toolkit being developed to physics, meteorology, oceanography and astronomy. The project will increase the computational and spatial reasoning and thinking of the target audience of middle school and high school students. The application will be available remotely for individual users but could easily be used in classroom settings. The application can be used by teachers and museum and science center staff as well to encourage its use among users both on site and remotely. The successful demonstration of interactive 3-D display of science concepts using the Science on a Sphere installations can lead to interactive use of other large public display installations such as walls or large screen projection. This capability would extend the ability of users to derive greater use of these visually driven devices for learning STEM concepts and content.
DATE: -
TEAM MEMBERS: Michael Eisenberg Sherry Hsi
resource project Media and Technology
Carnegie Mellon University is developing an interactive, multimedia planetarium presentation about the human brain. The interdisciplinary project team will build upon and refine the experience gained from its recently completed planetarium show, Journey Into the Living Cell. The context for this work is the need for increased public understanding of the human brain - an organ central to the very concept of humanity. The understanding of the human brain is located at the lively crossroads of research in many disciplines, including psychiatry, psychology, neuroscience, computer science and biology. The proposed medium to address this important issue is a 45-minute planetarium show. A broad audience ranging from pre-adolescent to adult will be targeted. Sophisticated and entertaining imaging technologies, including animation and virtual reality, will be used throughout the work. Narration and sound will be tightly integrated into the work. The hemispherical display surface of the planetarium will be fully utilized both visually and sonically. Recent advances in the brain sciences as well as long held understandings about the brain will be presented. Basic brain biology and principles of brain function including cooperativity in brain region activity and brain region specialization will be introduced.
DATE: -
TEAM MEMBERS: James McClelland Paul Oles Bryan Rogers