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resource project Professional Development, Conferences, and Networks
STEAM, the use of art as a context and tool for science education, is currently a hot topic in the science education field. In almost all instances of study and practice, it involves the use of science-themed or science-informed art in science education. As such, it does not take advantage of the majority of artistic output that does not have an obvious connection to science. The National Academies of Sciences, Engineering and Medicine recently called for more research to expand the "limited but promising" evidence that integrating arts and humanities with science education leads to better learning. The goal of this 2.5-day conference is to bring together representatives of both art and science groups to have a shared discussion around how non-scientific art can influence science education in theory, and how we can apply empirical results to the theory. For purposes of this conference, "non-science art" is defined as art that was not inspired by science. Conference attendees will include researchers (art and science education researchers) and practitioners (artists, art museum interpreters, and science educators). The conference will take place during the 2020 Black Creativity exhibition at the Museum of Science and Industry, Chicago. It is anticipated that by holding the conference at that time the audience for the conference and its impact will be informed by more diverse attendance.

The conference will be implemented starting with a pre-conference reading. Attendees will be sent a copy of the white paper from the Art as a Way of Knowing report for background reading and also asked to contribute to a Google Document that describes their various contexts. Each day of the conference will focus on a theme -- state of the field and possibilities and research -- and be comprised of large and small group interactions. Attendees will be invited from the ranks of practitioners, researchers and educators in the art and science education fields; several slots will be available for open (non-invited) participants. Key outcomes include: (a) a summary of all the research that has been conducted on using non-science art in science education, (b) starting points for building a theory on why non-science art can be used in science education; and (c) a list of specific research topics that would help inform, advance, and test the theory. In addition to assessing satisfaction with the conference, evaluation will also include a one-year post conference survey to investigate impact of participation in the conference.

This conference will generate products that will give guidance to both researchers and practitioners who want to use art in science education. These products include a white paper synthesizing the discussion and appendices that include raw transcripts and a bibliography of resources. Another product is a roadmap to create interventions that can be studied, which should lead to a stronger, more rigorous theory of practice about how art can be integrated into science education.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Aaron Price Jana Greenslit Manuel Juarez
resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting in Washington, DC. It describes a project that creates incubators composed of community members to foster innovative solutions to regional challenges.
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TEAM MEMBERS: Harvey Seifter
resource research Professional Development, Conferences, and Networks
The Art of Science Learning conference generated a list of arts-based or arts-inspired science teaching strategies, including songwriting, architecture, theatrical pieces, and data visualization.
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TEAM MEMBERS: The Art of Science Learning Harvey Seifter
resource project Public Programs
The Gertrude Stein Repertory Theatre (doing business as the Learning World Institute), in collaboration with informal science education venues, universities, and corporations in Chicago, San Diego, and Washington, D.C., is organizing a set of three professional conferences and a web site to encourage stronger national and local communities of practice around the application of arts-based learning (ABL) to informal science education. Arts-based learning is the instrumental use of artistic skills, processes, and experiences to foster learning in non-artistic disciplines. The goal is to apply ABL to informal science education in ways that can foster the acquisition of STEM skills that are important in today's workforce. The set of conferences, with a total attendance of 750, will focus on an understanding of current and potential ABL applications to workforce skill development, opportunities to practice ABL directly, and creation of a research agenda on the impact of ABL on science education. The web site (funded through other sources) will help conference attendees prepare for the workshops, provide opportunities for networking, aggregate resources, and host the research agenda.
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TEAM MEMBERS: Harvey Seifter