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resource project Professional Development, Conferences, and Networks
Growth in the US Latinx population has outpaced the Latinx growth in science, technology, engineering, and math (STEM) degrees and occupation, further widening the ethnic gap in STEM. Mathematics has often identified as a bottleneck keeping many youth, especially minoritized youth, from pursuing STEM studies. Unequal opportunities to develop powerful math assets explain differences in math skills and understanding often experienced by minoritized youth. Implementing culturally responsive practices (CRP) in afterschool programs has the potential to promote math skills and motivation for youth from minoritized groups. However, extensive research is needed to understand which culturally responsive informal pedagogical practices (CIPPs) are most impactful and why. This project aims to identify and document such practices, shed light on the challenges faced by afterschool staff in implementing them, and develop training resources for afterschool staff to address these challenges. This project is funded by the Advancing Informal STEM Learning (AISL) Program which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments.

The fundamental research questions addressed by the project focus on (1) which CIPPs matter most in the context of a STEM university-community partnership engaging Latinx youth, and (2) in what context(s) and under what conditions do these CIPPs relate to positive outcomes for both youth participants and college mentor/facilitator. A third aim is to build capacity of afterschool staff for implementing CIPPs in informal STEM afterschool programs. The first two aims are addressed through a mixed-methods research study which includes quantitative surveys and qualitative in-depth interviews with five cohorts of adolescent participants, parents, and undergraduate mentors. Each year, surveys will be collected from adolescents and mentors at four time points during the year; the in-depth interviews will be collected from adolescents, parents, and mentors in the spring. In total, 840 adolescents and 210 mentors will be surveyed; and 87 adolescents, 87 parents, and 87 mentors will be interviewed. The third aim will be addressed by leveraging the research findings and the collective knowledge developed by practitioners and researchers to create a public archive containing documentation of CIPPs for informal STEM afterschool programs and training modules for afterschool staff. The team will disseminate these resources extensively with informal afterschool practitioners in California and beyond. Ultimately, this project will lead to improved outcomes for minoritized youth in informal STEM afterschool programs across the nation, and increased representation of minoritized youth in STEM pursuits.
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TEAM MEMBERS: Alessandra Pantano Sandra Simpkins Cynthia Sanchez Tapia
resource project Professional Development, Conferences, and Networks
Each year, millions of Americans visit science centers and museums, children’s museums, zoos, aquariums, nature centers, planetariums, and similar institutions. Recognized as trusted and popular places for educational and leisure experiences, these institutions are uniquely capable of engaging people across a spectrum of beliefs, experiences, and identities on topics related to science, technology, engineering, and mathematics (STEM), as well as addressing pressing societal problems related to science, technology, and innovation. However, the potential impacts of these institutions are largely dependent on the skills, knowledge, and abilities of the professionals working at them. Following the onset of the COVID-19 pandemic and the need to shift the nature of work, the informal STEM learning workforce was dramatically impacted. The recent period of disruption is a time for innovation. The field is well-positioned to promote new models of professional learning and development that are grounded in the values and practices of informal learning. This project will benefit local communities across the United States and society at large by advancing the capacity of science-engagement professionals to respond to societal needs, concerns, and interests more effectively through their institutions’ exhibitions, education and learning programs, and various forms of public engagement (e.g., community outreach events, supports for teachers/educators and schools). Led by the Association of Science and Technology Centers in collaboration with the Center of Science and Industry’s Center for Research and Evaluation and Oregon State University’s STEM Research Center, this work will build on the Informal STEM Learning (ISL) Professional Competency Framework developed and validated with prior National Science Foundation funding. Competency frameworks are increasingly used across many sectors to identify the suite of skills, knowledge, and capabilities necessary to be successful in a particular area of work. Given dramatic changes to the ISL workplace in the last two years, there is an even stronger potential for the Framework, particularly if newly developed supports can link the Framework to the current, emerging, and continuing needs of the workforce.

Guided by a systematic process for designing training and instructional materials, this project will first capture changes in the ways diverse informal STEM learning professionals describe, pursue, and achieve competencies to produce a revised Framework. Next, the project will collaboratively develop companion resources with diverse professionals through a series of participatory design workshops, using a sequential and iterative approach. The resources are expected to include indicators of professional competencies, self-assessments, training tools, and other types of resources that have the potential to significantly advance the professional learning (as undertaken by individuals and institutions) and the professional development capacity (as provided by institutions, associations, and other organizations) of the informal STEM learning field. Next, the project will share final products–including a refreshed website that hosts the updated Framework and newly-developed suite of tools–with professional association and network partners who can disseminate directly to the institutions and professionals who are developing and practicing these competencies. The project will gather evidence from a small number of early adopters, providing data on specific use-case scenarios. Finally, the project will document the potential impact of the Framework on the field by measuring how the Framework is perceived by informal STEM learning professionals as usable, useful, and beginning to be “in-use." Over time—and with increased use—the Framework and its companion resources hold the promise of contributing to the opening of the field to professionals with identities currently underrepresented through more transparent expectation and clearer growth pathways.
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resource project Public Programs
ECHO, Leahy Center for Lake Champlain will increase its capacity to serve rural schools through programming opportunities under its STEM in Motion 2.0 program. In partnership with rural schools, they will conduct two year-long teacher institutes blending in-person and virtual professional development. They plan to develop a total of 270 in-person and virtual classroom STEM programs and produce 18 classroom curriculum kits and standard-activity aligned guides. As a result of STEM in Motion 2.0’s activities, the museum anticipate that 54 teachers will have additional capacity to deliver high-quality STEM learning experiences to K–5th grade students in underserved, rural communities.
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TEAM MEMBERS: Nina Ridhibhinyo
resource project Professional Development, Conferences, and Networks
The North Carolina Museum of Natural Sciences will partner with North Carolina State University to improve the evaluation skills of informal science education providers. The project team will create a community of practice for 54 science museums across North Carolina by implementing a series of regional professional development workshops. The workshops will be designed to create a shared sense of purpose for programming and evaluation, build capacity among science museum educators to evaluate their programs, and establish a set of common metrics and methodologies for the evaluation of informal science learning across the state. The project will produce a practitioner's guide that will describe the collaborative process, lessons learned, and ways other informal science organizations can use identified evaluation goals and metrics.
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TEAM MEMBERS: Darrell Stover
resource project Professional Development, Conferences, and Networks
The Lawrence Hall of Science at the University of California, Berkeley, will launch the Learning Technology Studio project to improve the ability of its staff to create digital technology tools and experiences that help youth, families, and adults learn about STEM topics. The museum will design and implement a professional learning program for staff from multiple departments to build their understanding of best and innovative practices for using digital technology to support STEM learning. The program will empower a subset of staff will to collaboratively design, test, and revise technology experiences using simulations, digital media, and AR that can elevate visitor engagement and enhance learning. The museum will create an institution-wide Learning Technology Framework that captures the findings and resources developed through the project to guide long-term professional learning and collaboration in digital technology design and integration.
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TEAM MEMBERS: Lee Bishop
resource project Public Programs
The Discovery Museums will develop and implement a continuous improvement process to improve the impact of its STEM programming by strengthening staff skills in using evaluation data. The project will begin with a series of training sessions for learning programs staff based on feedback from youth regarding the quality of the museum's program delivery and an assessment of staff competencies in positive youth development. Participating staff will benefit from a deeper understanding of data and the ability to build ongoing evaluation and positive youth development practices into their program presentations in a way that supports Social-Emotional Learning outcomes. The project will potentially result in a process and set of tools to quantify the impact of STEM programming that can be shared with other informal learning organizations.
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TEAM MEMBERS: Sarah Elizabeth Tropp-Pacelli
resource research Media and Technology
Through its traveling exhibition program, the Association of Science-Technology Centers worked for many years to advance the culture and practice of hands-on science learning, with support from the National Science Foundation. This article describes workshops, staff exchanges, and apprenticeships that accompanied a number of exhibitions, beginning in 1973. The community website ExhibitFiles, which opened in 2007, served the same purpose, as an archive of community-contrbuted case studies and reviews of science exhibitions.
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TEAM MEMBERS: Wendy Pollock
resource project Public Programs
ECHO will enhance its capacity to deliver impactful STEM learning experiences for its visitors through the implementation of a re-energized volunteer program. The museum will research innovative practices from the field and build upon best practices from across institutions to overhaul its volunteer training and management systems. Project activities will include building a blended training curriculum, in which volunteers participate in asynchronous and in-person interpretive content, and diversity and inclusion trainings. The museum will also improve its volunteer tracking systems, strengthen staff supervisor training, and revitalize its volunteer recognition and engagement activities. A community of practice will engage three other science centers to inform project activities and assist with the dissemination of a set of training tools adaptable across institutions.
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TEAM MEMBERS: Nina Ridhibhinyo
resource project Professional Development, Conferences, and Networks
The Frank Lloyd Wright Home and Studio will expand its professional development program for educators in Chicago Public Schools and surrounding suburbs with low-income populations. The Teaching by Design program integrates design-based inquiry and problem-solving into K-12 curricula. It connects Wright's design philosophy to contemporary issues in STEAM subjects. Following a multi-year pilot, the trust will bring the project to scale by delivering 12 professional development seminars, developing 100 new lesson plans, enhancing the program's online platform, evaluating the project's short- and long-term impact, and cultivating a sustainable Teaching by Design learning community. The seminars will provide educators with a fully immersive artmaking and design experience that can be replicated in the classroom and connected to cross-curricular themes and learning standards. The project aims to reach 90 educators in at least 40 schools, 9,000 students, and an estimated 3,000 website users.
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TEAM MEMBERS: Katherine Coogan
resource project Public Programs
The Aldrich Contemporary Art Museum will amplify its partnership with Hart Magnet School, a Title 1 elementary school in urban Stamford, Connecticut, by increasing exposure and access to the arts for first-fifth graders, their families, and educators. A new program model, leveraging the museum's artist exhibitions, will focus on technology and an inquiry-based approach to science. Students, educators, and families will be encouraged to see and think in new ways through on-site STEAM tours at the museum, artist-led workshops at Hart, teacher professional development, and afterschool family activities. Outside evaluators will work with the project team to develop goals and associated metrics to measure how the model of museum-school partnership can enhance student achievement, engage families more deeply in their child's school experience and community, and contribute to teacher professional development. The evaluator will also train museum staff on best practices for program assessment.
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TEAM MEMBERS: Namulen Bayarsaihan
resource project Media and Technology
The Harvard Museums of Science and Culture will improve the ability of middle school teachers to use museum-based digital resources to support classroom instruction aligned with state and national science standards. Working with advisory teachers from five collaborating school districts, the museum will co-create classroom activities, based on digital resources from its collections, along with associated teacher professional development programs at three sites across urban and rural Massachusetts. The project will provide schools with access to classroom-ready resources that successfully support student learning. Teachers will learn how to use these materials, integrate them into their teaching, and enhance their skills to teach science content and practice. External evaluators will assess the project's effectiveness by measuring teacher implementation of the digital resources in the classroom, requests for information and assistance, and changes in teachers' confidence and comfort levels.
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TEAM MEMBERS: Wendy Derjue-Holzer
resource research Professional Development, Conferences, and Networks
Developing a growth mindset has been identified as a key strategy for increasing youth achievement, motivation, and resiliency (Rattan et al. 2015). At its core, growth mindset describes the idea that one’s abilities can change through using new learning strategies and receiving appropriate mentoring (Dweck 2008). In contrast, a fixed mindset relates to the idea that ability is inherent and cannot be changed. We have taken up the concept of growth mindset and developed it specifically for the context of STEAM (science, technology, engineering, art, and math), a growing area of focus in both in
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TEAM MEMBERS: Laura Conner Blakely Tsurusaki Carrie Tzou Perrin Teal Sullivan Mareca Guthrie Stephen Pompea