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resource research Exhibitions
Re-Living Paleontology conducted usability and comparison studies on immersion and interactivity in augmented reality (AR) and visitors' engagement and understanding of science. Two "Tar AR" experiences were designed and studied.
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TEAM MEMBERS: Benjamin D. Nye William Swartout David Nelson Gale M. Sinatra Emily Lindsey Molly Porter
resource evaluation Exhibitions
This paper presents synthesized research on where XR is most effective within a museum setting and what impact XR might have on the visitor experience.
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TEAM MEMBERS: Madeleine Pope Kate Haley Goldman William Swartout Dr. Emily Lindsey Dr. Benjamin Nye Dr. Gale Sinatra
resource research Exhibitions
This report summarizes the main findings from the Cultivating Confidence research study, which investigated the impact of a single science museum visit on young adults' science self-efficacy and views of science. 
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TEAM MEMBERS: Hsin-Yi Chien Julia Nee Jenn Shepard Josh Gutwill
resource project Exhibitions
History Colorado (HC) conducted an NSF AISL Innovations in Development project known as Ute STEM.
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TEAM MEMBERS: Elizabeth Cook Sheila Goff Shannon Voirol JJ Rutherford
resource research Exhibitions
The open-access proceedings from this conference are available in both English and Spanish.
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TEAM MEMBERS: John Voiklis Jena Barchas-Lichtenstein Uduak Grace Thomas Bennett Attaway Lisa Chalik Jason Corwin Kevin Crowley Michelle Ciurria Colleen Cotter Martina Efeyini Ronnie Janoff-Bulman Jacklyn Grace Lacey Reyhaneh Maktoufi Bertram Malle Jo-Elle Mogerman Laura Niemi Laura Santhanam
resource research Exhibitions
This study explores the part that child-orientated exhibitions play in the child and family museum experience. Such exhibitions are characterised by their distinctive approaches to learning, interpretation, and design, being especially devised for children. The research was carried out in children's galleries from three types of museum (a maritime museum, a science museum, and a children's museum) in order to compare and contrast similarities and differences between them. Since most of the research in this area has been carried out in science centres or science museums, there is a need to
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TEAM MEMBERS: Denise Studart
resource research Public Programs
This review examines how natural history museums (NHMs) can enhance learning and engagement in science, particularly for school-age students. First, we describe the learning potential of informal science learning institutions in general, then we focus on NHMs. We review the possible benefits of interactions between schools and NHMs, and the potential for NHMs to teach about challenging issues such as evolution and climate change and to use digital technologies to augment more traditional artefacts. We conclude that NHMs can provide students with new knowledge and perspectives, with impacts
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TEAM MEMBERS: Tamjid Mujtaba Martin Lawrence Mary Oliver Michael Reiss
resource research Exhibitions
The purpose of this study was to examine the exhibition developer role in the context of United States (U.S.) science centers, and more specifically, to investigate the way science center exhibition developers build their professional expertise. This research investigated how successfully practicing exhibition developers described their current practices, how they learned to be exhibition developers, and what factors were the most important to the developers in building their professional expertise. Qualitative data was gathered from 10 currently practicing exhibition developers from three
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TEAM MEMBERS: Denise Young
resource evaluation Exhibitions
Funded by the Institute of Museum and Library Services, the Access from the Ground Up project at the Palo Alto Junior Museum & Zoo (JMZ) seeks to better serve children with disabilities through a combination of partnerships with community, staff professional development and training, and the development of accessible STEM-focused exhibits and resources at the new JMZ facility, which opened in November 2021. This summative evaluation report seeks to answer the following evaluation questions: To what extent does the Access from the Ground Up project build or strengthen relationships with
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TEAM MEMBERS: Maia Werner-Avidon Tina Keegan Lisa Erikson
resource evaluation Exhibitions
Life on the Edge is a traveling exhibition focused on educating children ages 8-14 and their families about how understanding Earth’s extreme environments helps us search for life in space. Created by Sciencenter in Ithaca, NY, the big idea of the exhibition is: “our exploration of extreme environments expands our understanding of life on Earth and the possibilities for life in our solar system and beyond.” Through five unique exhibit sections, the exhibition offers visitors information, activities, and questions focused on scientific exploration and discovery, life in space, and the origins
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TEAM MEMBERS: Sarah Cohn Adrienne Testa
resource project Media and Technology
The Ka Makaiwa: Strengthening Digital Access for Native Hawaiian Futures project will develop an approach to producing online exhibits and related programming for the Bishop Museum. The project will address barriers to physical access to collections expected to continue beyond the pandemic by expanding access to information by developing a high-quality, thoughtfully designed, and user-friendly online exhibit platform. The museum will capture photographs, video footage, and other content from the (Re)Generations: Challenging Scientific Racism in Hawaii exhibition, which explores racism and bias in scientific research while celebrating Native Hawaiian voices and collaborative endeavors. The project team will test a beta version internally and conduct a thorough internal review before launching the online exhibit publicly.
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TEAM MEMBERS: Melissa Tulig
resource project Exhibitions
The Institute for Native Pacific Education and Culture will address low science and math proficiency achievement rates for Native Hawaiian students by designing more relevant STEM learning activities. The INPEACE Indigenous Science Center’s Mahina Exhibit Project will create three exhibit designs with learning objectives targeted for students ages 4-14. Focused on the Mahina (moon), the exhibits and related activities will be designed to be enjoyable and thought-provoking for Native Hawaiian communities to engage in STEM learning through a framework that is familiar. Through consultation with experienced exhibit designers, the science center’s staff will gain a stronger understanding of best practices in exhibit design, and indigenous communities will benefit from approaches that translate their own histories into relevant and fun STEM learning experiences.
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TEAM MEMBERS: Keri Perry