Skip to main content

Community Repository Search Results

resource research Media and Technology
The authors present an exploratory study of Black middle school boys who play digital games. The study was conducted through observations and interviews with Black American middle school boys about digital games as an informal learning experience. The first goal of the study is to understand the cultural context that Black students from economically disadvantaged inner-city neighborhoods bring to playing digital games. The second goal of the study is to examine how this cultural context affects the learning opportunities with games. Third, the authors examine how differences in game play are
DATE:
TEAM MEMBERS: Betsy James DiSalvo Kevin Crowley Roy Norwood
resource evaluation Public Programs
The goal of the SISCOM program is to improve science achievement of economically disadvantaged middle school students in science, through the development, implementation, and dissemination of a replicable, model program for use with underserved youth, especially girls, in informal educational settings. A number of programs and interventions geared toward bolstering the STEM interest and achievement of urban youth have been implemented across the country. Key elements that have proven to be successful have been incorporated into the SISCOM program include the longevity of intervention
DATE:
TEAM MEMBERS: Penny L. Hammrich, Ph.D. Kathy Fadigan, Ed.D. Judy Stull, Ph.D.
resource research Media and Technology
This case study explores the affordances a weblog (blog) offered to “Ms. Frizzle,” an urban middle school science teacher and exceptional blogger, to support her professional identity development. The 316 posts she wrote over 1 school year were systematically analyzed and triangulated with data from e-mail exchanges and interviews with Ms. Frizzle and her colleagues. Ms. Frizzle used her blog to tell stories of herself and her classroom, reflect on her practice, work through dilemmas, solicit feedback, and display competence, among other things. By doing so, she was able to wrestle with many
DATE:
TEAM MEMBERS: April Luehmann
resource research Media and Technology
Many attempt to address the documented achievement gap between urban and suburban students by offering special programs to enrich urban students’ academic experiences and proficiencies. Such was the case in the study described by DeGennaro and Brown in which urban students participated in an after-school technology course intended to address the ‘‘digital divide’’ by giving these youth supported experiences as technology users. However, also like the initial situation described in this study, instructional design that does not capitalize on what we know about urban education or informal
DATE:
TEAM MEMBERS: April Luehmann
resource evaluation Exhibitions
Liberty Science Center (LSC) received National Science Foundation (NSF) funding to develop, install and evaluate a 12,800-square foot, two-story permanent exhibition about skyscrapers. Skyscraper! is meant to showcase the architectural design and engineering, physics, and urban-related environmental science of skyscrapers. The Institute for Learning Innovation (ILI), a Maryland-based research and evaluation organization that focuses on lifelong learning in informal or free-choice settings, was contracted to conduct the summative exhibition evaluation. The purpose of the summative evaluation
DATE:
TEAM MEMBERS: Kerry Bronnenkant Liberty Science Center Claudia Figueiredo
resource project Public Programs
Cornell University will utilize planning grant funds to conduct front-end research to inform a major citizen science effort targeting Latino families in six major US cities. Partnering organizations include the New York Restoration Project (New York), Aspira of Illinois, Inc. (Chicago), Youth Policy Institute (Los Angeles), Chicanos Por la Causa, Inc. (Phoenix), the Children's Museum of Houston (Houston), and Aspira of Florida, Inc. (Miami) Project deliverables for the planning effort include culturally responsive research and subsequent dissemination of findings. The Garibay Group will create profiles of partner communities and conduct focus groups with potential project participants to examine attitudes towards science, interest in participatory science activities, tools (online bird identification, data entry, and data visualization tools), and technologies. The research will also include an analysis of existing data from interviews previously conducted by project partners. The research results will provide insights into effective strategies for engaging Latino audiences in citizen science efforts.
DATE: -