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resource evaluation Afterschool Programs
The Arctic Harvest-Public Participation in Scientific Research (which encompasses the Winterberry Citizen Science program), a four-year citizen science project looking at the effect of climate change on berry availability to consumers has made measurable progress advancing our understanding of key performance indicators of highly effective citizen science programs.
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TEAM MEMBERS: Angela Larson Kelly Kealy Makaela Dickerson
resource research Media and Technology
Informal STEM education institutions seek to engage broader cross sections of their communities to address inequities in STEM participation and remain relevant in a multicultural society. In this chapter, we advance the role that evaluation can play in helping the field adopt more inclusive practices and achieve greater equity than at present through evaluation that addresses sociopolitical contexts and reflects the perspectives and values of non-dominant communities. To do this for specific projects, we argue that evaluation should privilege the voices and lived experiences of non-dominant
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resource research Public Programs
This project created a social programmable robot to engage middle school girls in computer programming.
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TEAM MEMBERS: Erin Walker Amy Ogan Kimberly Scott
resource project Public Programs
This Research in Service to Practice project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

The project will research the educational impact of social robots in informal learning environments, with applications to how social robots can improve participation and engagement of middle-school girls in out-of-school computer science programs in under-resourced rural and urban areas. The use of robots to improve STEM outcomes has focused on having learners program robots as tools to accomplish tasks (e.g., play soccer). An alternate approach views robots as social actors that can respond intelligently to users. By designing a programmable robot with social characteristics, the project aims to create a culturally-responsive curriculum for Latina, African American, and Native American girls who have been excluded by approaches that separate technical skill and social interaction. The knowledge produced by this project related to the use and benefits of social programmable robots has the potential to impact the many after-school and weekend programs that attempt to engage learners in STEM ideas using programmable robot curricula.

The project robot, named Cozmo, will be programmed using a visual programming language and will convey emotion with facial expressions, sounds, and movements. Middle school girls will engage in programming activities, collaborative reflection, and interact with college women mentors trained to facilitate the course. The project will investigate whether the socially expressive Cozmo improves computer science outcomes such as attitudes, self-efficacy, and knowledge among the middle school female participants differently than the non-social version. The project will also investigate whether adding rapport-building dialogue to Cozmo enhances these outcomes (e.g., when a learner succeeds in getting Cozmo to move, Cozmo can celebrate, saying "I can move! You're amazing!"). These questions will be examined research conducted with participants in multi-session after-school courses facilitated by Girl Scout troops in Arizona. The project will disseminate project research and resources widely by sharing research findings in educational and learning science journals; creating a website with open source code for programming social robots; and making project curriculum and related guidelines available to Girl Scouts and other educational programs.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Amy Ogan Erin Walker Kimberly Scott
resource project Public Programs
Northern ecosystems are rapidly changing; so too are the learning and information needs of Arctic and sub-Arctic communities who depend on these ecosystems for wild harvested foods. Public Participation in Scientific Research (PPSR) presents a possible method to increase flow of scientific and local knowledge, enhance STEM-based problem solving skills, and co-create new knowledge about phenology at local and regional or larger scales. However, there remain some key challenges that the field of PPSR research must address to achieve this goal. The proposed research will make substantial contributions to two of these issues by: 1) advancing theory on the interactions between PPSR and resilience in social-ecological systems, and 2) advancing our understanding of strategies to increase the engagement of youth and adults historically underrepresented in STEM, including Alaska Native and indigenous youth and their families who play an essential role in the sustainability of environmental monitoring in the high latitudes and rural locations throughout the globe. In particular, our project results will assist practitioners in choosing and investing in design elements of PPSR projects to better navigate the trade-offs between large-scale scientific outcomes and local cultural relevance. The data collected across the citizen science network will also advance scientific knowledge on the effects of phenological changes on berry availability to people and other animals.

The Arctic Harvest research goals are to 1) critically examine the relationship between PPSR learning outcomes in informal science environments and attributes of social-ecological resilience and 2) assess the impact of two program design elements (level of support and interaction with mentors and scientists, and an innovative story-based delivery method) on the engagement of underserved audiences. In partnership with afterschool clubs in urban and rural Alaska, we will assess the impact of participation in Winterberry, a new PPSR project that investigates the effect of changes in the timing of the seasons on subsistence berry resources. We propose to investigate individual and community-level learning outcomes expected to influence the ability for communities to adapt to climate change impacts, including attributes of engagement, higher-order thinking skills, and their influence on the level of civic action and interest in berry resource stewardship by the youth groups. Using both quantitative and qualitative approaches, we compare these outcomes with the same citizen science program delivered through two alternate methods: 1) a highly supported delivery method with increased in-person interaction with program mentors and scientists, and 2) an innovative method that weaves in storytelling based on elder experiences, youth observations, and citizen science data at all stages of the program learning cycle. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. The project also has support from the Office of Polar Programs.
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TEAM MEMBERS: Katie Spellman Elena Sparrow Christa Mulder Deb Jones
resource project Public Programs
Young people learn about science, technology, engineering, and math (STEM) in a variety of ways and from many sources, including school, the media, personal experiences, and friends and family. Yet STEM participation and identification by youth are not equal across social, economic, and cultural communities. This project will study a long-term, out-of-school program for high school-age youth, who are from groups under-represented in STEM academics and careers: girls, youth from low-income households, and youth of color. Located in the urban context of the Science Museum of Minnesota, the Kitty Andersen Youth Science Center (KAYSC) engages youth in applying culturally rich STEM content to work toward social justice and community building. Specifically, this project will examine how the learning practices of the KAYSC model support youth in identifying with, engaging in, and participating in STEM. Through studying the KAYSC's STEM Justice model, which centers youth as learners, teachers, and leaders who address critical community issues through STEM, this project will develop resources that informal science educators in a variety of contexts and programs can use to promote positive social change, equity, inclusion, and applied STEM learning.

The Science Museum of Minnesota will use design-based implementation research to study this model. This research will draw on and further the emerging theoretical framework of science capital. Science capital attempts to capture multiple aspects of science learning and application, including science knowledge, social and cultural resources, and science-related behaviors and practices. Empirically developing the theory of science capital has the potential to build concrete understanding of how to address inequalities in science participation. Four teams will work independently and collaboratively to do so: an adult research team, a high school youth research team, a practitioner team, and a co-design team composed of representatives from the other three teams. Research teams will collect data in the form of observations, semi-structured interviews, practitioner activity reports, artifacts, and the experience sampling method. Initial cycles of design will occur at the Science Museum of Minnesota as researchers and practitioners document, analyze, and iteratively design learning practices within the STEM Justice model. In the second half of the grant, the team will work with an external out-of-school time youth leadership site to implement the redesigned model. Participatory research and design methods involving both youth and adults can advance understanding of what makes out-of-school time STEM learning meaningful, relevant, and successful for marginalized youth and their communities. Grounded in culturally and socially relevant, community-based resources and programming, this project will study how leveraging STEM out-of-school time learning connected to social justice can broaden access to STEM as well as develop workforce, and leadership, and STEM skills by under-represented youth. The project also builds staff capacity for promoting equity and access in informal learning settings.

This project is being funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments.
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TEAM MEMBERS: Shannon McManimon Zdanna King Joseph Adamji Aiyana Machado Choua Her
resource project Media and Technology
This planning grant is designed to engage urban and rural families in science learning while piloting curriculum development and implementation that incorporates both Native and Western epistemologies. Physical, earth, and space science content is juxtaposed with indigenous culture, stories, language and epistemology in after-school programs and teacher training. Project partners include the Dakota Science Center, Fort Berthold Community College, and Sitting Bull College. The Native American tribes represented in this initiative involve partnerships between the Dakota, Lakota, Nakota, Hidatsa, Mandan, and Arikara. The primary project deliverables include a culturally responsive Beyond Earth Moon Module, teacher training workshops, and a project website. The curriculum module introduces students to the moon's appearance, phases, and positions in the sky using the Night Sky Planetarium Experience Station during programs at the Boys and Girls Club (Ft. Berthold Community College), Night Lights Afterschool program (Sitting Bull Community College), and Valley Middle School (UND and Dakota Science Center). Students also explore core concepts underlying the moon's phases and eclipses using the interactive Nature Experience Station before engaging in the culminating Mission Challenge activity in which they apply their knowledge to problem solving situations and projects. Fifteen pre-service and in-service teachers participate in professional development workshops, while approximately 300 urban and rural Native youth and family members participate in community programs. A mixed-methods evaluation examines the impact of Western and Native science on the learning of youth and families and their understanding of core concepts of science in a culturally responsive environment. The formative evaluation addresses collaboration, development, and implementation of the project using surveys and interviews to document participant progress and obtain input. The summative evaluation examines learning outcomes and partnerships through interviews and observations. Presentations at national conferences, journal publications, and outreach to teachers in the North Dakota Public School System are elements of the project's comprehensive dissemination plan. The project findings may reveal impacts on participants' interest and understanding of connections between Native and Western science, while also assessing the potential for model replication in similar locales around the country.
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TEAM MEMBERS: Timothy Young Baker-Big Back Mark Guy