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resource project Professional Development, Conferences, and Networks
The North Carolina Museum of Natural Sciences will partner with North Carolina State University to improve the evaluation skills of informal science education providers. The project team will create a community of practice for 54 science museums across North Carolina by implementing a series of regional professional development workshops. The workshops will be designed to create a shared sense of purpose for programming and evaluation, build capacity among science museum educators to evaluate their programs, and establish a set of common metrics and methodologies for the evaluation of informal science learning across the state. The project will produce a practitioner's guide that will describe the collaborative process, lessons learned, and ways other informal science organizations can use identified evaluation goals and metrics.
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TEAM MEMBERS: Darrell Stover
resource project Professional Development, Conferences, and Networks
The Lawrence Hall of Science at the University of California, Berkeley, will launch the Learning Technology Studio project to improve the ability of its staff to create digital technology tools and experiences that help youth, families, and adults learn about STEM topics. The museum will design and implement a professional learning program for staff from multiple departments to build their understanding of best and innovative practices for using digital technology to support STEM learning. The program will empower a subset of staff will to collaboratively design, test, and revise technology experiences using simulations, digital media, and AR that can elevate visitor engagement and enhance learning. The museum will create an institution-wide Learning Technology Framework that captures the findings and resources developed through the project to guide long-term professional learning and collaboration in digital technology design and integration.
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TEAM MEMBERS: Lee Bishop
resource project Public Programs
The Discovery Museums will develop and implement a continuous improvement process to improve the impact of its STEM programming by strengthening staff skills in using evaluation data. The project will begin with a series of training sessions for learning programs staff based on feedback from youth regarding the quality of the museum's program delivery and an assessment of staff competencies in positive youth development. Participating staff will benefit from a deeper understanding of data and the ability to build ongoing evaluation and positive youth development practices into their program presentations in a way that supports Social-Emotional Learning outcomes. The project will potentially result in a process and set of tools to quantify the impact of STEM programming that can be shared with other informal learning organizations.
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TEAM MEMBERS: Sarah Elizabeth Tropp-Pacelli
resource research Media and Technology
Through its traveling exhibition program, the Association of Science-Technology Centers worked for many years to advance the culture and practice of hands-on science learning, with support from the National Science Foundation. This article describes workshops, staff exchanges, and apprenticeships that accompanied a number of exhibitions, beginning in 1973. The community website ExhibitFiles, which opened in 2007, served the same purpose, as an archive of community-contrbuted case studies and reviews of science exhibitions.
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TEAM MEMBERS: Wendy Pollock
resource research Informal/Formal Connections
Abstract STEM education programs are often formulated with a "hands-on activities" focus across a wide array of topics from robotics to rockets to ecology. Traditionally, the impact of these programs is based on surveys of youth on program-specific experiences or the youths’ interest and impressions of science in general. In this manuscript, we offer a new approach to analyzing science programming design and youth participant impact. The conceptual framework discussed here concentrates on the organization and analysis of common learning activities and instructional strategies. We establish
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resource research Informal/Formal Connections
Background: Capturing measures of students’ attitudes toward science has long been a focus within the field of science education. The resulting interest has led to the development of many instruments over the years. There is considerable disagreement about how attitudes should be measured, and especially whether students’ attitudes toward science can or should be measured unidimensionally, or whether separate attitude dimensions or subscales should be considered. When it is agreed upon that the attitudes toward science construct should be measured along separate subscales, there is no
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TEAM MEMBERS: Robert Tai Ji Hoon Ryoo Angela Skeeles-Worley Katherine Dabney John Almarode Adam Maltese
resource evaluation Exhibitions
RK&A conducted prototype testing for the Game Changers exhibition with a general public adult audience (18 years and older). The Game Changers exhibition is being developed by the Lemelson Center for the Study of Invention and Innovation at the National Museum of American History.
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TEAM MEMBERS: Amanda Krantz
resource evaluation Exhibitions
With assistance from Access Smithsonian, RK&A conducted prototype testing for the Game Changers exhibition with nine adults who identify as having low vision or limited mobility. The Game Changers exhibition is being developed by the Lemelson Center for the Study of Invention and Innovation at the National Museum of American History.
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TEAM MEMBERS: Amanda Krantz
resource evaluation Exhibitions
RK&A conducted prototype testing for the Game Changers exhibition with three audiences: adults, female youth 10-17 years old, and male youth 13-14 years old. The Game Changers exhibition is being developed by the Lemelson Center for the Study of Invention and Innovation at the National Museum of American History.
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TEAM MEMBERS: Amanda Krantz
resource research Professional Development, Conferences, and Networks
This report grew out of work by the Issues Laboratory Collaborative, in which five science museums joined together to investigate effective ways to present issues in science and technology and to share what they learned with other centers. Each member developed and evaluated a presentation that explored various aspects of the same topic: global climate change. ILC museums were: Discovery Place, Charlotte, NC; The Franklin Institute Science Museum, Philadelphia; Museum of Science, Boston; Orlando Science Center; and Oregon Museum of Science and Industry, Portland. An appendix to the report
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TEAM MEMBERS: Ann Mintz Minda Borun Margaret Chambers
resource research Public Programs
The science center movement that gained momentum in the 1970s — and ASTC, the first organization to represent the field — were in many ways the creation of the scientific community. This article, published in the September/October 2007 issue of ASTC Dimensions, recalls key people and events that laid the groundwork for what was to become the informal science education field. Quoting longtime NSF program officer George Tressel, it expresses concern about the diminished role of scientists in science centers as many became "more a business."
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TEAM MEMBERS: Wendy Pollock
resource evaluation Media and Technology
This assessment serves as the summative assessment of the IMLS-funded project at KU Biodiversity Institute and Natural History Museum: Natural History Mystery: Immersing families in a problem-solving game using museum collections. The assessment employs a mixed methods approach, in which both quantitative and qualitative data are collected. More specifically, quantitative data are generated from surveys that are administered to participants at the beginning and end of the game and analyzed by using descriptive statistics (i.e., mean, standard deviation, and histogram) and paired sample t-test
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TEAM MEMBERS: Haiying Long Teresa MacDonald