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resource project Media and Technology
Children's Television Workshop is producing the second season of "CRO," an animated television series designed to bring informal science education to Saturday morning commercial television's large, demographically diverse audience of children. Each of eight new programs to be broadcast on ABC has the goals of: 1) entertaining six- to eleven-year-old viewers while increasing their familiarity with and interest in basic science and technology principles, 2) stimulating viewers' interest in science and technology by showing that they are not abstractions, but integral parts of daily life, and 3) convincing youth that discovering the workings of science and technology can be fun. In addition to the television series, CTW will develop and distribute a range of supporting materials. These include a twelve-page activity book; a four-color, four-page user's guide for informal science education leaders; two four- color, sixteen-page comic books that include puzzles, brain teasers, and simple experiments; an eight-panel activity poster; and inclusion of "CRO" material in 3-2-1 Contact magazine. Part of the distribution of these materials will be through CTW's partnerships with youth-serving organizations such as YMCA's , 4-H Youth Development Education, and Boys and Girls Clubs. The series also will be released on home video and CTW is considering development of an interactive product based on the series. Key staffing for season two will include Franklin Getchell who will continue from season one as co-principal investigator and Joel Schneider, who will replace Ed Atkins as the other co-principal investigator. Schneider will be responsible for content development of both the television series and of the ancillary materials. Jeffrey Nelson, formerly Executive Producer o f Square One TV, will join "CRO" as Executive Producer.
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TEAM MEMBERS: Joel Schneider Franklin Getchell Marjorie Kalins Jeffrey Nelson
resource project Media and Technology
The American Association for the Advancement of Science (AAAS) will produce and distribute a half-hour science adventure show for weekly broadcast, primarily on commercial children's radio stations. The series, 'The Kinetic City Super Crew,' is targeted at children 8-10 years old with an emphasis on urban children, girls, minorities, and children with disabilities. The series of 92 programs also will be designed for family listening. The programs revolve around a drama led by child actors and include discussions with scientists and information for at-home experiments. The Co-Principal Investigators will be Jerry Bell and Gerald Wheeler. Bell is Program Director for Science, Mathematics, and Technology Education at AAAS and will be responsible for overall management of the project. Wheeler is Program Director for the Public Understanding of Science and Technology and will serve as the Science Content Director for the programs. There also will be a Science Content Team (consisting of Bell, Shirley Malcom and Andrew Ahlgren) that will work closely with Wheeler, the production staff, and the advisors to review show themes, scientists to be interviewed, overall content, and to serve as arbiters for questions related to their respective fields. Bob Hirshon will serve as Executive Produce/Project Director and John Keefe will be Senior Producer.
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TEAM MEMBERS: Jerry Bell Gerald Wheeler Barbara Flagg
resource project Exhibitions
This project launches the creation of a new class of playground apparatus based on an emerging understanding of how students learn mathematics and science concepts. The equipment will be highly interactive and instrumented, providing opportunities for thoughtful, planned actions that children can evaluate with the aid of instrumentation. The design principles used are applicable to many mathematics and science topics, but this initial demonstration is restricted to creating units which embody some important concepts from classical mechanics. We will create, test, evaluate, and begin the dissemination of units incorporating timing, motion, and force sensor electronics designed to give children real- time, symbolic feedback to reflect their experiences. The first nine months will be devoted to the apparatus design, building, testing, safety evaluation, and formative research. We will install apparatus in three highly varied sites to evaluate the design. In a second phase, improved units will be built for one site and detailed research on student learning undertaken. If we observe the hypothesized learning, the approach we use in mechanics will have broad generalizability. This work could lead to interesting and highly educational apparatus addressing other science fields and useful in a broad range of informal learning environments.
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TEAM MEMBERS: John King Robert Tinker
resource project Media and Technology
Under the Planning Grant Guidelines The Invention Factory Science Center (IFSC) develop "The Invention Factory Science Center Phase One Plan". This new science center is the central component of mixed-use redevelopment effort at the 45-acre Roebling Industrial complex in Trenton, New Jersey. Phase One includes the development of a 3200 sq. ft. visitor's center which is scheduled to open in the Spring of 1997. The IFSC will develop "Pathways to Science and Technology: An Informal Science Learning System, which is to be an innovative, interactive computer-based system of activities designed to stimulate self-directed and continuous learning. It will have a strong regional/community base, will leverage resources from local academic, industrial, and educational institutions, and will be disseminated broadly via state-of-the-art telecommunications technology. The planning activities will include front-end evaluation of the needs and interests of the community, meetings of the advisory committee, the development of plans for the "Pathfinders" software program, and development of plans for the overall evaluation of the project. t the end of the twelve-month planning period they will have designs and cost-estimates for the interactive activities and a general plan for the Visitor center. The value that this planning grant adds to their effort is support to bring nationally recognized leaders in exhibit development and informal learning to the planning sessions.
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TEAM MEMBERS: Ray Bandlow Clifford Zink
resource project Media and Technology
In every drop of water, down at the scale of atoms and molecules, there is a world that can fascinate anyone - ranging from a non-verbal young science student to an ardent science-phobe. The objective of Learning Science Through Guided Discovery: Liquid Water & Molecular Networks is to use advanced technology to provide a window into this submicroscopic world, and thereby allow students to discover by themselves a new world. We are developing a coordinated two-fold approach in which a cycle of hands-on activities, games, and experimentation is followed by a cycle of computer simulations employing the full power of computer animation to "ZOOM" into the depths of his or her newly- discovered world, an interactive experience surpassing that of an OMNIMAX theater. Pairing laboratory experiments with corresponding simulations challenges students to understand multiple representations of concepts. Answers to student questions, resolution of student misconceptions, and eventual personalized student discoveries are all guided by a clear set of "cues" which we build into the computer display. Moreover, the ability to visualize "real-time" dynamic motions allows for student-controlled animated graphic simulations on the molecular scale and interactive guided lessons superior to those afforded by even the most artful of existing texts. While our general approach could be applied to a variety of topics, we have chosen to focus first on water; later we will test the generality of the approach by exploring macromolecules such as proteins and DNA. The simulation sofware we have been developing embodies a simple molecular interaction model but requires leading edge computing in order to (1) apply the model to large enough systems to yield simple and realistic behavior, and (2) animate the result in real time with advanced graphics. Our ultimate goal in this project is not only to help students learn science, but also to help them learn to think like research scientists. By looking at scientific knowledge as a set of useful models - models that are essentially temporary and will inevitably lead to better ones - they can see that science is not a set of facts, but a method for discovering patterns and predictability in an otherwise disordered and unpredictable world. Through mastery of the simulation software, students will gain the self-confidence to embark on their own missions of discovery.
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TEAM MEMBERS: H. Eugene Stanley
resource project Media and Technology
The AAAS is developing and testing a pilot phase of an on-line website science club for youth. Kinetic City Cyberclub will engage youth in episodic adventures to promote both group and independent exploration. Users will receive carefully crafted, paced challenges as they wind their way through a mystery or other related activity. The adventures will be presented over time in a series of episodes that require users to use science toward solving an on-going mystery or problem. Components of the on-line club will include: Story Pods which set up the problem and inform users of what has been learned to date; Clue Pods which include information and activities that users can add to their individual electronic notebooks; Experiment Pods where users will be able to try out different theories to solve immediate problems; Discussion Pods where questions will be posed to which users are encourage to respond; and a Voting Pods where users get to vote on the next direction the science exploration should take or on possible solutions to problems. Components of the web page will be updated on a regular basis with most of the content being changed weekly and, in some instances, daily. The PI will be Robert Hirshon of the AAAS who has been the key developer of The Kinetic City Super Crew, the radio series on which the Kinetic City Cyberclub is based. The Senior Producer responsible for developing and maintaining the website will be Kimberly Amaral. Ms. Amaral previously been a writer/web developer for the Woods Hole Oceanographic Institution's Coastal Research Center and Sea Grant and she has worked as a researcher/writer for Bill Nye the Science Guy. Dissemination and outreach will be a joint effort of the AAAS and the National Science Teachers Association. Evaluation will be conducted by Arthur C. Johnson, an independent evaluator and instructor at the Harvard Graduate School of Education.
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TEAM MEMBERS: Robert Hirshon
resource project Media and Technology
The Consumers Union of U.S., Inc. will produce four half-hour television specials which focus on kids testing and evaluating popular products. This "real world" approach can motivate children to learn science and mathematics concepts and to develop problem-solving skills in the process of tackling everyday consumer problems. The approach is particularly effective with youth who are not print-oriented, who watch a lot of television, and who may find "formal" science and mathematics inaccessible. Outreach materials for viewers and for use in formal classes will extent the impact of the project. The PI and Project Director will be Joyce Newman, Director of Consumer Reports TV. Susan Markowitz, who produced the successful pilot program will be Producer and Edward Groth, a biologist who serves as Consumers Union Associate Technical Director for Public Service Projects, will be the Senior Science Advisor. Susan Isenberg will be a major science education advisor. Ms. Isenberg is an IBM Education Fellow and consultant to a number of New York and New Jersey school districts. She has a B.S. in Science Education, an M.S. in Education, and has been a teacher for 25 years. This core group will work closely with in-house scientists and education experts as well as with an advisory committee established for the project.
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TEAM MEMBERS: Joyce Newman Edward Groth Susan Markowitz
resource project Media and Technology
Research Communications Ltd. will develop research designs, measurement, and analysis techniques for the assessment of the impacts of informal science learning television programming and other media. Experts in the fields of psychology, science education, communications research, and evaluation and testing will develop methodologies and instruments to: better assess impact on attitudes, cognition, and behavior for specific audiences, take into account the idea that informal science learning may take a variety of forms, and better assess cumulative impacts of television and other media on informal science learning. The PI's for the project will be Valerie Crane, President of RCL, and Beth Rabin and Suzanne Carter, both on the RCL staff. Advisors would include experts in research on children's television programming such as Ellen Wartella and Keith Mielke, specialists in inquiry-based learning and formal and informal science curricula such as Matthew Schneps, and specialists in evaluation and testing such as Edward Chittenden.
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TEAM MEMBERS: Valerie Crane Beth Rabin Suzanne Carter
resource project Media and Technology
WNET is conducting a six-month development phase to engage a lead mathematics consultant, an advisory committee, and producers to develop more fully the format, individual program content, and outreach components for a television-based project called Cyberchase, a multi-component project designed to excite, inspire, and involve 9-11 year olds in mathematics. The project currently is planned to include a weekly half-hour television series, a variety of educational print materials, and on-line activities. The series concept revolves around a multi-ethnic group of friends who are hooked on a riveting computer game call Cyberchase. At the start of the show, cast members are pulled into the computer and, with the program's viewers, become protagonists on intriguing missions that demonstrate real world applications of mathematics. A host confronts the players with challenges that must be met in order to progress onto the next adventure. During the planning phase, the project staff will bring scholars, educators, and programmers together in planning sessions to develop and refine program ideas and outreach strategies. The scope of work will include research in three primary areas: Program Content; Program Design (graphics, animation); and Interactivity, Multi-media, and Educational Outreach. The PI will be Ruth Ann Burns, Vice-President and Director of WNET's Educational Resource Center, and Executive Producer of the PBS Mathline Middle School Math Project. The Lead Math Consultant will be Carey Bolster, Director of the Middle School Math Project, a service of PBS Mathline. Sandra Sheppard, WNET's Director of Educational Video Services, will serve as Project Director and supervise all aspects of the research and development phase for the inter-related educational media components of the project. They will work with an advisory committee that includes Solomon Garfunkel, Iris Carl, Jimmie Rios, and Eve Hall.
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TEAM MEMBERS: Ruth Burns Barbara Flagg
resource project Media and Technology
National Public Radio (NPR) has been awarded a grant of $807,335 in declining amounts over a four year period for production of Science Friday, the weekly two-hour call-in radio show that deals with science topics. Over the four year period, NPR will make an increasingly larger commitment to the total budget of $1,763,768 until they assume total budgetary responsibility for the project in FY 2001. The series' goal is to make science easily accessible to the public and to help them realize the relevance of science and technology to everyday life. The format of the programs enables the public to engage in conversations with scientists and science educators to discuss contemporary science topics. Science issues anticipated to be included in future programs include: science and mathematics education, science literacy, science risk assessment and public policy, and the future of technology. In addition to the broadcast series, NPR will develop a web site for Science Friday which will distribute the radio series on demand via the Internet, bring Science Friday to cities and rural areas where the series is not broadcast, create live Internet chat groups where listeners can meet to discuss the program, provide sound bytes and audio files of guests, and create a "Science Day Book" which will be a calendar of events loaded with science opportunities for people in their own home towns. Science Friday also has established a joint project with Kidsnet, an established computerized clearinghouse for education through the media. Ira Flatow will continue as the series host and producer. Barbara Flagg of Multimedia Research has been engaged to assess the audience impact of the project.
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TEAM MEMBERS: Kevin Klose William Buzenberg Barbara Flagg
resource project Media and Technology
Talcott Mountain Science Center, in cooperation with the Urban Schools Learning Network (encompassing a variety of state, regional and national partners), seeks $698,141 in National Science Foundation funds under the Informal Science Education Program for a three year national model for increased minority interest and participation in Informal Science Education Program for a three year national model for increased minority interest and participation in informal science education. The title of this partnership is Project PROMMISE )Promoting Role Model Minorities in Science Education). Over the next three years, Project PROMMISE will produce and broadcast at least 30 distance learning programs for thousands of secondary level students in urban and disadvantaged communities throughout the U.S. These Project PROMMISE broadcasts will bring distinguished minority and women scientists, explorers, astronauts and other figures in touch with urban young people through interactive video programming. Broadcasts will be preceded and followed by hands- on informal science education activities. The project also will broadcast national career exposure, exploration, and mentoring programs to better inform urban minority students of academic and career enrollment in secondary and post-secondary math, science and technology studies and cultural isolation by urban students, teachers and urban informal science education institutions. Major national partners for reform and pre- college minority enrichment are participating in the project, including the Edna McConnell Clark Middle School Change Network, the Museum Satellite Network, PIMMS at Wesleyan, the CT Pre- Engineering Program (CPEP). Private sector support has been gained from United Technologies, CIGNA and Union Carbide.
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TEAM MEMBERS: Donald LaSalle Glenn Cassis Daniel Barstow
resource project Media and Technology
Digital image processing offers several possible new approaches to the teaching of a variety of mathematical concepts at the middle-school and high-school levels. There is reason to believe that this approach will be successful in reaching some "at-risk" students that other approaches miss. Since digital images can be made to reflect almost any aspect of the real world, some students may have an easier time taking an interest in them than they might with artificial figures or images resulting from other graphics- oriented approaches. Using computer-based tools such as image processing operators, curve-fitting operators, shape analysis operators, and graphical synthesis, students may explore a world of mathematical concepts starting from the psychologically "safe" territory of their own physical and cultural environments. There is reason to hope that this approach will be particularly successful with students from diverse backgrounds, girls and members of minority groups, because the imagery used in experiments can easily be tailored to individual tastes. The work of the project consists of creating detailed designs of the learning modules, implementing them on microcomputers, and evaluating their effectiveness in a variety of ways, using trials with students at Rainier Beach High School, which is an urban public high school having an ethnically diverse student body and a Macintosh computer laboratory.
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TEAM MEMBERS: Steven Tanimoto Michele LeBrasseur James King