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resource research Media and Technology
Science museums have embraced the technology of the Web to present their resources online. The nature of the technology naturally fits with the ethos of science. This chapter surveys the history, development and features of a number of contrasting pioneering museum Web sites in the field of science that have been early adopters of the technology. This includes case studies of Web sites associated with the Natural History Museum of Los Angeles, the Museum of the History of Science in Oxford, the Science Museum in London and the completely virtual Alan Turing Home Page. The purpose is to
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TEAM MEMBERS: Jonathan Bowen Jim Angus Jim Bennett Ann Borda Andrew Hodges Silvia Filippini-Fantoni Alpay Beler
resource research Media and Technology
Before analysing the role of the mediators in relation to scientific education, I deem it important to provide a short overview on how scientific museums evolved from the early curiosity cabinets to the modern web cast. Although the term “museum” is no longer adapted to the new structures employed for the diffusion of scientific and technical culture, the evolution of the means of presentation has indeed led to several forms of human mediation. This is of course the main topic we are going to take into consideration today, as it is an important element for the impact our exhibitions may have
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TEAM MEMBERS: Brigitte Zana
resource research Media and Technology
As recognized by United Nations Secretary General Kofi Annan, the human community has reached a point in which it is faced with an array of choices that will determine the quality of our lives and the state of the global environment for present and future generations. One possibility is that at long last we will pave a path toward environmental stewardship and sustainable development. But it is also quite possible that we will travel a less enlightened course, running down the earth's natural capital and severely limiting the choices our descendants will face.
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TEAM MEMBERS: Topiltzin Contreras-MacBeath
resource research Media and Technology
A wide gap exists between what scientists and rural farmers know. The rapid advancements in digital technology are likely to widen this gap even further. At the farmers' level, this knowledge gap often translates into poor and inefficient management of resources resulting in reduced profits and environmental pollution. Most modern rice cultivars can easily yield more than 5 tons per hectare when well managed, but millions of farmers often get less than 5 tons using the same production inputs.
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TEAM MEMBERS: K.L Heong M.M Escalada
resource research Media and Technology
This article summarizes summative evaluation of the impact on public radio listeners of Earth & Sky, a short-format science radio program airing daily on more than 1,000 commerical and public radio stations in the U.S. as well as on satellite and Internet radio outlets. Earth & Sky’s goals are to make science accessible and interesting and to increase science literacy by providing daily doses of science to listeners with a range of science backgrounds, knowledge and interest. Subsequent to listening to Earth & Sky, the producers hope listeners may be motivated to turn to other sources of
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TEAM MEMBERS: Barbara Flagg
resource research Media and Technology
In this chapter we want to examine the reality behind these labels by examining the place of emergent technologies in the lives of young people. In doing so, we review and synthesize some of the key research in this area, highlighting the principal topics and potential issues of interest for future study. Although much has been published in the popular media, until fairly recently relatively little had been written from a more scholarly perspective. The overview we offer here is based on a wide range of academic research dispersed through a variety of disciplines including geography, sociology
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TEAM MEMBERS: Susan McKay Crispin Thurlow Heather Zimmerman
resource research Media and Technology
In October 2005, the National Science Foundation brought members of its nanoscale science and engineering education (NSEE) projects to Arlington, VA for a 2-day workshop to explore the status of on-going efforts and to forge collaborations at the national level that would facilitate future efforts. NSF currently funds NSEE projects through the Division of Elementary, Secondary, and Informal Education (ESIE), the Directorate for Engineering as part of the Nanoscale Science and Engineering Centers (NSEC), National Nanotechnology Infrastructure Network (NNIN), the Network for Computational
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TEAM MEMBERS: National Science Foundation
resource research Media and Technology
How can research on teaching and learning be used to improve the design of e-content? The contents of this report are based on a series of seminars conducted during 2003 and 2004, funded by the Economic & Social Research Council (ESRC), that were coordinated by Lydia Plowman, University of Stirling. They were also sponsored by a number of organisations including Futurelab. Each seminar was attended by researchers from universities, creators and managers of companies that make educational resources, and people engaged in policy making or representing Government agencies
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TEAM MEMBERS: Lydia Plowman
resource research Media and Technology
Multi-Touch technology provides a successful gesture based Human Computer Interface. The contact and gesture recognition algorithms of this interface are based on full hand function and, therefore, are not accessible to many people with physical disability. In this paper, we design a set of command-like gestures for users with limited range and function in their digits and wrist. Trajectory and angle features are extracted from these gestures and passed to a recurrent neural network for recognition. Experiments are performed to test the feasibility of gesture recognition system and determine
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TEAM MEMBERS: Yu Yuan Ying Liu Kenneth Barner