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resource project Public Programs
Due to geographical isolation, rural communities are often underserved by the informal STEM (science, technology, engineering, and mathematics) education system. As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings including rural communities. Thus, this project will help to develop rural libraries and librarians into STEM learning centers and facilitators who will use community assets providing new horizons for youth on career choices and adults on an enhanced STEM knowledge base. Through online professional development exercises, the library staff will enhance their knowledge, enabling them to develop and support new STEM learning mechanisms in their communities. In this project, 110 rural libraries will be chosen from applicants to obtain advanced knowledge of how to facilitate STEM learning. It is anticipated that the staff will change from being resource persons to facilitators of STEM knowledge transfer. The project is a collaboration between Dartmouth College, Dominican University, the Institute of Learning Innovation, Dawson, Media Group, and the Califa Group. The research questions address: a quantitative assessment of rural librarian's STEM efficacy and professional identity, and a determination of the efficacy and impact of multiple forms of professional development and learning tools on rural librarians' ability to participate in and facilitate informal STEM learning.
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TEAM MEMBERS: Daniel Rockmore Karen Brown John H Falk Meighan Maloney
resource project Public Programs
Research shows that participation and interest in science starts to drop as youth enter high school. This is also the point when science becomes more complex and there is increased need for content knowledge, mathematics capability, and computer or computational knowledge. Evidence suggests that youth who participate in original scientific research are more likely to enter and maintain a career in science as compared to students who do not have these experiences. We know young people get excited by space science. This project (STEM-ID) is informed by previous work in which high school students were introduced to scientific research and contributed to the search for pulsars. Students were able to develop the required science and math knowledge and computer skills that enabled them to successfully participate. STEM-ID builds on this previous work with two primary goals: the replication of the local program into a distributed program model and an investigation of the degree to which authentic research experiences build strong science identities and research self-efficacies. More specifically the project will support (a) significant geographic expansion to institutions situated in communities with diverse populations allowing substantial inclusion of under-served groups, (b) an online learning and discovery environment that will support the participation of youth throughout the country via online activities, and (c) opportunities for deeper participation in research and advancement within the research community. This project is funded by the Advancing Informal STEM Learning (AISL) program which seeks to advance new approaches to, and understanding of, the design and development of STEM learning in informal environments. STEM-ID will serve 2000 high school youth and 200 high school teachers in afterschool clubs with support from 30 undergraduate and graduate students and 10 college/university faculty. Exploratory educational research will determine the broad mechanisms by which online activities and in-person and online peer-mentor teacher-scientist interactions influence science identity, self-efficacy, motivation, and career intentions, as well as a focused understanding of the mechanisms that influence patterns of participation. Youth will be monitored longitudinally through the first two years of college to provide an understanding of the long-term effects of out-of-class science enrichment programs on STEM career decisions. These studies will build an understanding of the best practices for enhancing STEM persistence in college through engagement in authentic STEM programs before youth get to college. In addition to the benefits of the education research, this program may lead participants to discover dozens of new pulsars. These pulsars will be used for fundamental advances such as for testing of general relativity, constraining neutron star masses, or detecting gravitational waves. The resulting survey will also be sensitive to transient signals such as sporadic pulsars and extragalactic bursts. This project provides a potential model for youth from geographical disparate places to participate in authentic research experiences. For providers, it will offer a model for program delivery with lower costs. Findings will support greater understanding of the mechanisms for participation in STEM. This work is being led by West Virginia University and the National Radio Astronomy Observatory. Participating sites include California Institute of Technology, Cornell University, El Paso Community College, Howard University, Montana State University, Penn State University, Texas Tech University, University of Vermont, University of Washington, and Vanderbilt University.
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TEAM MEMBERS: Sue Ann Heatherly Maura McLaughlin John Stewart Duncan Lorimer
resource project Media and Technology
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. This project will develop and research an integrated children's media and early childhood educator professional development strategy to prepare preschoolers with social-emotional skills that provide a foundation for later math learning success. The social-emotional skills include persistence, risk-taking, regulating anxieties, and collaborating to solve problems. Media components include Peg+Cat television episodes, videos, games and apps distributed through PBS broadcast and online. The integrated professional development model is designed to impact these educators' understanding of math and develop their skills for fostering in children a positive math mindset. Additional resources include a new Peg+Cat summer day camp at the Carnegie Science Center in Pittsburgh. The project partners include a media company, The Fred Rogers Company; researchers at the University of Pittsburgh and St. Vincent College; and the evaluator, Rockman et al. This project is unique in its focus on integrating social-emotional skills with early math learning and educator skill development. It will fill an important niche in the research literature and has the potential to impact media practice which is undergoing significant change as new digital tools and technologies become available for learning. Both standardized and researcher-developed measures will be used to assess learning outcomes, including early childhood educators' attitudes and quality of instruction, as well as children's interest and engagement in math. The research design includes iterative data collection to inform the development and refinement of the professional learning for teachers. The mixed methods approach will include classroom observations, interviews and focus groups with educators, and parent questionnaires. Key questions include: does exposure to Peg+Cat positively relate to children's use of social-emotional skills during math learning activities? Does educators' exposure to the professional development training improve their attitudes and abilities to infuse math instruction with social-emotional skills? Does having an educator who received Peg+Cat training impact children's engagement and interest in math?
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TEAM MEMBERS: Mallary Swartz Junlei Li Shannon Wanless
resource project Media and Technology
The Next Generation Science Standards (NGSS) identify an ambitious progression for learning energy, beginning in elementary school. To help the nation's teachers address this challenge, this project will develop and investigate the opportunities and limitations of Focus on Energy, a professional development (PD) system for elementary teachers (grades 3-5). The PD will contain: resources that will help teachers to interpret, evaluate and cultivate students' ideas about energy; classroom activities to help them to identify, track and represent energy forms and flows; and supports to help them in engaging students in these activities. Teachers will receive the science and pedagogical content knowledge they need to teach about energy in a crosscutting way across all their science curricula; students will be intellectually engaged in the practice of developing, testing, and revising a model of energy they can use to describe phenomena both in school and in their everyday lives; and formative assessment will guide the moment-by-moment advancement of students' ideas about energy. This project will develop and test a scalable model of PD that will enhance the ability of in-service early elementary teachers to help students learn energy concepts by coordinating formative assessment, face-to-face and web-based PD activities. Researchers will develop and iteratively refine tools to assess both teacher and student energy reasoning strategies. The goals of the project include (1) teachers' increased facility with, and disciplined application of, representations and energy reasoning to make sense of everyday phenomena in terms of energy; (2) teachers' increased ability to interpret student representations and ideas about energy to make instructional decisions; and (3) students' improved use of representations and energy reasoning to develop and refine models that describe energy forms and flows associated with everyday phenomena. The web-based product will contain: a set of formative assessments to help teachers to interpret student ideas about energy based on the Facets model; a series of classroom tested activities to introduce the Energy Tracking Lens (method to explore energy concept using multiple representations); and videos of classroom exemplars as well as scientists thinking out loud while using the Energy Tracking Lens. The project will refine the existing PD and build a system that supports online implementation by constructing a facilitator's guide so that the online community can run with one facilitator.
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TEAM MEMBERS: Sara Lacy Roger Tobin Nathaniel Brown Stamatis Vokos Rachel Scherr Kara Gray Lane Seeley Amy Robertson
resource project Media and Technology
The digital revolution has transformed how young people discover and pursue their interests; how they communicate with and learn from other people; and how they encounter and learn about the world around them. How can we identify best practices for incorporating new media technologies into learning environments in a way that resonates with youth, including their interests, goals, and the ways they use technology in their everyday lives? How do we resolve the need to document and recognize informal STEM learning and connect it to formal education contexts? What strategies can be developed for inspiring and tracking student progress towards the learning goals outlined in the Next Generation Science Standards (NGSS)? These questions are the underlying motivation for this CAREER program of research. Digital badges represent a specific kind of networked technology and have been touted as an alternative credentialing system for recognizing and rewarding learning across domains, both inside and outside of formal education contexts. While there is considerable enthusiasm and speculation around the use of digital badges, the extent to which they succeed at empowering learners and connecting their learning across contexts remains largely untested. This project seeks to fill this gap in knowledge. The approach taken for this program of study is a three phased design-based research effort that will be focused on four objectives: (1) identifying design principles and support structures needed to develop and implement a digital badge system that recognizes informal STEM learning; (2) documenting the opportunities and challenges associated with building a digital badge ecosystem that connects informal learning contexts to formal education and employment opportunities; (3) determining whether and how digital badges support learners' STEM identities; and (4) determining whether and how digital badges help learners to connect their informal STEM learning to formal education and employment opportunities. In Phase 1, an existing prototype created in prior work at Seattle's Pacific Science Center will be developed into a fully functional digital badge system. In Phase 2, the PI will also work collaboratively with higher education stakeholders to establish formal mechanisms for recognizing Pacific Science Center badges in higher education contexts. In Phase 3, the badge ecosystem will be expanded and students' use of and engagement with badges will be tracked as they apply to and enter college. The project involves high school students participating in the Discovery Corps program at the Pacific Science Center, undergraduate and graduate students at the University of Washington, and stakeholders in the K-12 and higher education community in Seattle. Educational activities integrated with this program of research will support: (1) mentoring University of Washington students throughout the project to develop their skills as practice-oriented researchers; (2) incorporating the research processes and findings from the project into university courses aimed at developing students' understanding of the opportunities and challenges associated with using new media technologies to support learning; and (3) using the research findings to develop educational outreach initiatives to support other informal STEM learning institutions in their use of digital badges.
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TEAM MEMBERS: Katie Davis
resource project Public Programs
LIGO's Science Education Center is in charge of Education and Public Outreach Component for the LIGO Livingston Observatory. The three prime efforts are: (1) Professional development for teachers utilizing lab facilities and cross-institute collaborations. (2) Outreach to students K-16 (targeting 5- 9th grade), with on-site field trips to the LIGO Lab and Science Education Center, as well as off-site visits & presentations. (3) Outreach to the general public and community groups with on-site tours and Science Education Center Experience, as well as off=site visits and presentations. LIGO's Science Education Center is located at the LIGO Observatory, and has an auditorium, a classroom and a 5000 square foot exhibit hall with interactive exhibits at its disposal to complete its mission. In addition LIGO-SEC staff serve to help press and documentary film makers complete their missions in telling the "LIGO story" and encouraging budding scientists.
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TEAM MEMBERS: William Katzman
resource project Public Programs
The UMN MRSEC conducts an ambitious and multi-faceted education and outreach program to extend the impact of the Center beyond the university, providing undergraduates, college faculty, high school teachers, and K-12 students with opportunities that augment their traditional curriculum and increase their appreciation of materials science and engineering (MS&E). Our summer research program provides high-quality research and educational experiences in MS&E to students and faculty, drawn primarily from undergraduate institutions with limited research opportunities, while placing a strong emphasis on inclusion of women and members of underrepresented groups.
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TEAM MEMBERS: Phil Engen
resource project Media and Technology
Xraise provides experiences that empower individuals by making science familiar and accessible. Immersed with scientists themselves, we facilitate hands-on, minds-on activities that involve the direct exploration of physics phenomena. Our relationship with K12 students, educators and community partners provides us with a platform for exploring personal intuitions, developing understandings and fostering excitement in science.
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TEAM MEMBERS: Lora Hine Erik Herman