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resource research Media and Technology
Produced by the Climate Change Education Partnership (CCEP) Alliance, the "Climate Change Education: Effective Practices for Working with Educators, Scientists, Decision Makers and the Public" guide provides recommendations for effective education and communication practices when working with different types of audiences. While effective education has been traditionally defined as the acquisition of knowledge, Alliance programs maintain a broader definition of “effective” to include the acquisition and use of climate change knowledge to inform decision-making. The CCEP Alliance is supported
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TEAM MEMBERS: Raluca Ellis
resource evaluation Public Programs
As part of a grant from the National Science Foundation, the National Federation of the Blind (NFB) is conducting regional STEM workshops in partnership with local science museums, entitled NFB STEM2U, for blind youth [youth], grades 3 – 6 and 9-12 [apprentices]. During the fifth regional workshop in San Francisco, CA, the NFB operated two different programs simultaneously: one program for youth and a second program for their parents/caregivers. A third program, for the Exploratorium staff, was conducted earlier to prepare the museum staff to assist with the youth program. A separate report
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resource evaluation Public Programs
As part of a grant from the National Science Foundation, the National Federation of the Blind (NFB) is conducting regional STEM workshops in partnership with local science museums, entitled NFB STEM2U, for blind youth [youth], grades 3 – 6 and 9-12 [mentors]. During the fourth regional workshop in Phoenix, AZ, the NFB operated three different programs simultaneously: one program for youth, a second program for their parents/caregivers, and a third program for teachers of the visually impaired. A fourth program, for Arizona Science Center staff, was conducted earlier to prepare the museum staff
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resource project Professional Development, Conferences, and Networks
The scientific community has been under increasing pressure from policymakers and the public to explain how research contributes to the public good. The community has emphasized two distinct approaches to explaining its operations and value. The first is the use of narratives that can make the work of science more accessible and engaging to nonscientists. The other is the use of new data mining and analysis methods to document quantitatively the complex paths by which research progresses and eventually contributes to a variety of societal goals. While both of these approaches have proved useful, the goal of this workshop is to explore ways that they might be combined into a hybrid approach that will be even more effective.

This workshop will assemble experts in the narrative and data-driven science communication approaches with leading science researchers to discuss how these various perspectives can be merged to define a template for a type of communication that encompasses the appeal of narrative, the rigor of new analytic data, and the understanding of how science works in practice.
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TEAM MEMBERS: Kevin Finneran
resource evaluation Media and Technology
This is the final evaluation report for the Skynet Junior Scholars Project from the External Evaluator, David Beer.
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TEAM MEMBERS: Sue Ann Heatherly David Beer
resource project Public Programs
This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by producing empirical findings and/or research tools that contribute to knowledge about which models and interventions with K-12 students and teachers are most likely to increase capacity in the STEM and STEM cognate intensive workforce of the future.

The LinCT (Linking Educators, Youth, and Learners in Computational Thinking) project at the Science Museum of Minnesota (SMM) will engage female teachers-in-training and youth from underrepresented demographics in immersive technology experiences and STEM education. LinCT will guide teachers to develop their understanding and use of technology in the classroom, as well as prepare youth for a future where technology plays a key role in a wide range of professional opportunities. The project aims to inspire teachers and youth to see the possibilities of technological competencies, as well as why the incorporation of technology can build meaningful learning experiences and opportunities for all learners. The LinCT program model offers learning and application experiences for participating teachers and youth and provides an introduction of technological tools used in SMM educational programs and professional development on approaches for engaging all learners in STEM. Both groups will provide instruction in SMM technology-based Summer Camps, reaching 1,000 young people every year. In each following school year, project educators will develop and deliver technology-based programs to nearly 1,000 under-served and underrepresented elementary students. The project will allow teachers and youth to deliver exciting and engaging technology-based programs to nearly 4,000 diverse young learners. As a result, all participants in this project will be better equipped to incorporate technology in their future careers.

The LinCT project will investigate effective approaches for broadening the participation of underrepresented populations by providing female pre-service teachers and female youth with opportunities to lead programming at the Science Museum of Minnesota (SMM). Over three years, the LinCT project will employ 8-12 female teachers-in-training [Teacher Tech Cadres (TTC)] and 12-24 female youth [Youth Teaching Tech Crews (Y-TTC)] from demographics that are underrepresented in STEM fields. The integration of these groups will result in relationships fostered within an educational program, where all participants are learners and teachers, mentors and mentees. The results of this unique program model will be assessed through the experiences of this focused professional learning and teaching community. The LinCT research study will focus on three aspects of the project. First, it will seek to understand how the teachers-in-training and youth experience the project model's varied learning environments. Next, the study will explore how the TTC's and the Y-TTC's motivation, confidence, and self-efficacy with integrating technology across educational settings change because of the program. Finally, the study will seek to understand the lasting aspects of culture, training, and community building on SMM's internal teams and LinCT partner institutions (University of St. Catherine's National Center for STEM Elementary Education and Metropolitan State University's School of Urban Education).
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TEAM MEMBERS: Kathryn Guimond Sarah Cohn Joseph Adamji Lauren Causey Shannon McManimon
resource research Media and Technology
Informal learning opportunities are increasingly being recognized as important for youth participation in authentic experiences at the intersection of science, technology, engineering, and math (STEM) (Dorsen, Carlson, and Goodyear 2006). These experiences may involve specialized equipment and dedicated time for learners to gain familiarity with the relevant scientific and engineering practices (i.e., designing experiments on their own, struggling to make sense of data, learning from their own mistakes and the results of peers), which often go beyond the classroom. However, the educators who
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TEAM MEMBERS: Kathryn Williamson Sue Ann Heatherly Vivian Hoette Eva Erdosne Toth David Beer
resource research Public Programs
Have you ever been to a professional development (PD) session where you sat and listened to someone speak for hours—and likely got a bit bored? As teachers, we know that best practice is to encourage hands-on learning, but we forget to implement this strategy when creating PD experiences. Exploration Place (EP), the Sedgwick County Science and Discovery Center in Wichita, Kansas, partnered with eight rural school districts in neighboring Sumner County, threw out the traditional sage-on-a-stage paradigm, and tried something new.
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TEAM MEMBERS: Jan Luth Kimberly McDowell Laurel Zhang
resource research Public Programs
Stephanie Spiris is a 12-year veteran teacher at George Washington High School in Denver, teaching courses in biomedical science (Figure 1). Last year, Spiris spent four weeks in a summer internship at Terumo BCT, a medical device company that focuses on blood processing for medical treatment and care. Decked in full lab gear and ready to learn, Spiris worked in a sterile lab, conducting projects that allowed her firsthand experience with tasks such as separating t-cells from blood and freeze-drying plasma.
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TEAM MEMBERS: Robert Payo Meg John
resource project Public Programs
The Discovery Research K-12 program (DRK-12) seeks to significantly enhance the learning and teaching of science, technology, engineering and mathematics (STEM) by preK-12 students and teachers, through research and development of innovative resources, models and tools (RMTs). Projects in the DRK-12 program build on fundamental research in STEM education and prior research and development efforts that provide theoretical and empirical justification for proposed projects.

STEM Practice-rich Investigations for NGSS Teaching (SPRINT) is an exploratory project that will research and develop resources and a model for professional learning needed to meet the demand of implementing the Next Generation Science Standards (NGSS). The Exploratorium Teacher Institute will engage middle school science teachers in a one-year professional learning program to study how familiar routines and classroom tools, specifically hands-on science activities, can serve as starting points for teacher learning. The Teacher Institute will use existing hands-on activities as the basis for developing "practice-rich investigations" that provide teachers and students with opportunities for deep engagement with science and engineering practices. The results of this project will include: (1) empirical evidence from professional learning experiences that support teacher uptake of practice-rich investigations in workshops and their classrooms; (2) a portfolio of STEM practice-rich investigations developed from existing hands-on activities that are shown to enhance teacher understanding of NGSS; and (3) a design tool that supports teachers in modifying existing activities to align with NGSS.

SPRINT conjectures that to address the immediate challenge of supporting teachers to implement NGSS, professional learning models should engage teachers in the same active learning experiences they are expected to provide for their students and that building on teachers' existing strengths and understanding through an asset-based approach could lead to a more sustainable implementation. SPRINT will use design-based research methods to study (a) how creating NGSS-aligned, practice-rich investigations from teachers' existing resources provides them with experiences for three-dimensional science learning and (b) how engaging in these investigations and reflecting on classroom practice can support teachers in understanding and implementing NGSS learning experiences.
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TEAM MEMBERS: Julie Yu
resource research Public Programs
The Exploratorium Teacher Institute (TI) is a teacher professional development center that offers comprehensive, multiyear professional learning institutes; classroom coaching and mentoring; and teaching tools to middle and high school science teachers. The TI staff is composed of a team of PhD scientists and veteran secondary science educators who work in concert to provide teachers with resources and experiences that develop the content knowledge and pedagogical skills necessary for teaching authentic science content through student-centered activities (McDermott and DeWater 2000). All of
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TEAM MEMBERS: Julie Yu Sara Heredia
resource research Media and Technology
As a leader in the science museum field, the New York Hall of Science (NYSCI) is a destination for hands-on, interactive exhibitions and innovative programs. NYSCI’s Design-Make-Play (DMP) pedagogical approach to STEM learning recognizes that what is essential is not only the content—what is being taught—but how teaching and learning are imagined through the curriculum. This commitment to practice builds off of interest-based learning research, which emphasizes that all learners should feel a sense of efficacy and possibility. The hallmarks of this approach include deep personal engagement
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TEAM MEMBERS: Amanda Solarsh Gina Tesoriero Michaela Labriole Tara Chudoba