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resource research Media and Technology
In 2018, the Croucher Foundation conducted its third annual mapping exercise for the out-of-school STEM learning ecosystem in Hong Kong. The study reveals a rich and vibrant ecosystem for out-of-school STEM in Hong Kong with over 3,000 discrete activities covering a very wide range of science disciplines. This third report indicates extremely rapid growth in available out-of-school STEM activities compared to 2016 and an even larger increase in the number of organisations offering out-of-school STEM activities in Hong Kong. STEM educators are eager to foster long term collaboration with
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TEAM MEMBERS: Siu Po Lee David Foster The Croucher Foundation
resource research Media and Technology
“Reclaiming Digital Futures” is a free guide and associated website for youth organizations to use as they integrate digital learning into their programming and practices. The report is available at DigitalLearningPractices.org. The report and the associated DigitalLearningPractices.org site contain a cross-section of resources to aid organizations and educators in developing quality programming that integrate technology and youth development. Rather than focusing on efforts to help youth become fluent and skilled in uses of technology simply for the sake of meeting predetermined standards
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TEAM MEMBERS: Rafi Santo June Ahn Juan Pablo Sarmiento
resource research Media and Technology
A science-based companion guide to 46 feature films—including HIDDEN FIGURES, THE MARTIAN, PRIMER, and THE STANFORD PRISON EXPERIMENT. Each film received development or distribution support from the Alfred P. Sloan Foundation because of its scientific content. The guide indexes each film by scientific subject matter and provides supplemental science content, meant to encourage audiences inspired by films to explore the scientific subject matter further. It also includes links to how to watch the film. The guide is available to access online or download as a PDF.
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TEAM MEMBERS: Sonia Epstein
resource research Media and Technology
The Sloan Science & Film Teacher's Guide indexes by scientific subject matter over 50 short fiction films funded by the Alfred P. Sloan Foundation, that can be streamed for free anytime. The Guide offers an introduction, teaching framework, study questions, and additional resources. Each film is correlated with Next Generation Science Standards as well as New York City Science Standards. The Guide can be viewed online or downloaded as a PDF.
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TEAM MEMBERS: Sonia Epstein
resource research Media and Technology
In this literature review, we seek to understand in what ways aspects of computer science education and making and makerspaces may support the ambitious vision for science education put forth in A Framework for K-12 Science as carried forward in the Next Generation Science Standards. Specifically, we examine how computer science and making and makerspace approaches may inform a project-based learning approach for supporting three-dimensional science learning at the elementary level. We reviewed the methods and findings of both recently published articles by influential scholars in computer
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TEAM MEMBERS: Samuel Severance Susan Codere Emily Miller Deborah Peek-Brown Joseph Krajcik
resource research Media and Technology
STEM learning ecosystems harness contributions of educators, policymakers, families, businesses, informal science institutions, after-school and summer providers, higher education, and many others towards a comprehensive vision of STEM learning for all children. This paper offers evidence of the impact of cross-sector partnerships on young people, and a logic model template for communities so they may further develop the attributes, strategies, and measures of progress that enable them to advance opportunities for all young people to succeed. Further research will help us expand the promise
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resource research Media and Technology
Our complex and changing world demands an adaptable workforce that is prepared to collaboratively reason through tough problems and come up with creative solutions to the challenges of tomorrow. STEM (science, technology, engineering, and math) educational opportunities cultivate students’ curiosity and creativity while teaching them to work as a team, base their reasoning on evidence, and solve problems through experimentation. Our students must gain the critical thinking abilities and other transferrable skills offered by STEM to be prepared for the unknown challenges and opportunities of
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TEAM MEMBERS: STEM Education Coalition Policy Forum