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resource evaluation Media and Technology
This evaluation reports on the Mission: Solar System project, a 2-year project funded by NASA. The goal of the Mission: Solar System was to create a collection of resources that integrates digital media with hands-on science and engineering activities to support kids’ exploration in formal and informal education settings. Our goal in creating the resources were: For youth: (1) Provide opportunities to use science, technology, engineering, and math to solve challenges related to exploring our solar system, (2) Build and hone critical thinking, problem-solving, and design process skills, (3)
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TEAM MEMBERS: WGBH Educational Foundation Sonja Latimore Christine Paulsen
resource research Public Programs
This poster was presented at the 2014 AISL PI Meeting in Washington DC. It describes the CLUES project that provides STEM education opportunities to families.
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TEAM MEMBERS: New Jersey Academy for Aquatic Sciences Barbara Kelly
resource project Media and Technology
Researchers and practitioners in the US and the UK, organized by Twin Cities Public Television in collaboration with co-PIs from Indiana University and the University of Bradford in the UK, will develop a research agenda focused on understanding how participation by youth in various online environments, called "affinity spaces," can promote and enable new approaches to informal STEM learning. Affinity spaces provide opportunities for youth to develop deep interest and engagement in specific topics as well as to interact in groups with others who share common interests. By focusing on affinity spaces, this Science Learning+ project will contribute to the collective understanding of how digital media supports STEM learning. Of particular interest is the potential of these spaces to offer multiple interest-driven trajectories, opportunities to learn with others, and paths toward becoming authentic participants in the discussions. Specifically, the collaborators will: (1) produce a literature review on affinity spaces and informal science learning; (2) organize and convene a two-day workshop to review and refine primary research questions; and (3) produce a white paper summarizing outcomes. Affinity spaces have the ability to connect millions of learners. Developing a research agenda to learn how these spaces can involve youth in experiences across the entire spectrum of STEM disciplines promises to reveal new ways to enhance and enrich the entire ecosystem of informal science learning. In addition, the project will enhance the international research and education infrastructure by facilitating collaborations among researchers in the U.S. and the UK who work at the frontiers of social media and learning.
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TEAM MEMBERS: Richard Hudson Indiana University University of Bradford Sean Duncan Carlton Reeve
resource project Public Programs
The "Mentored Youth Building Employable Skills in Technology (MyBEST)" project, a collaboration of the Youth Science Center (YSC) and Learning Technology Center (LTC) at the Science Museum of Minnesota, is a three-year, youth-based proposal that seeks to engage 200 inner-city youngsters in learning experiences involving information and design technologies. The goal of the project is to develop participants' IT fluency coupled with work- and academic-related skills. The program will serve students in grades 7 through 12 with special emphasis on three underrepresented groups: girls, youngsters of color, and the economically disadvantaged. Project participants will receive 130 contact hours and 70% will receive at least 160 hours. Each project year, including summers, students participate in three seasons consisting of five two-week cycles. Project activities will center on an annual technology theme: design, engineering and invention; social and environmental systems; and networks and communication. The activities that constitute project seasons include guest presenter workshops; open labs facilitated by guest presenters, mentors and adult staff; presentations of student projects; career workshops and field trips. The project cycles feature programming (e.g., Logo computer language; Cricketalk), engineering and multi-media production (e.g., digital video; non-linear editing software). Each cycle will interface with an existing museum-related program (e.g., the NSF-funded traveling Cyborg exhibit). Mentors will work alongside participants in all technology-based activities. These mentors will be recruited from university, business, community partners and participant families. Leadership development is addressed through teamwork and in the form of internships and externships. Participants obtain work experience related to technology in the internship and externship component. The "MyBEST" project will serve as a prototype for the Museum to test the introduction of technology as central to the design and learning outcomes of its youth-based programs. An advisory board reflecting expertise in youth development, technology and informal science education will guide the program's development and plans for sustainability. Core elements of the "MyBEST" program will be integrated into the Museum's youth-based projects sponsored by the YSC and LTC departments. The Museum has a strong record of integrating prototype initiatives into long-standing programs.
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TEAM MEMBERS: Keith Braafladt Kristen Murray Mary Ann Steiner
resource evaluation Public Programs
The MyBEST (Mentoring Youth Building Employable Skills in Technology) project, funded by a grant from the National Science Foundation's Informal Science Education program, concluded its three years of operation in 2006. This youth-based program was intended to provide participants with in-depth learning experiences involving information and design technologies. These experiences had a dual focus: enabling youth participants to gain fluency in using these technologies while showing them how adults apply them in work and academic endeavors. Appendix includes survey.
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TEAM MEMBERS: Elizabeth Xue
resource research Public Programs
This is a handout from the session "Making Space for Innovation: Sampling of Making and Tinkering" at the 2014 ASTC Conference held in Raleigh, NC. The session provided an overview of different makerspaces and tinkering programs, including the goals, opportunities, and challenges of the making movement.
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TEAM MEMBERS: Monika Mayer
resource research Public Programs
This is a handout from the session "Dream, Design, Fab! Engaging Youth With Digital Fabrication" at the 2014 ASTC Conference held in Raleigh, NC. The session described the Fab Lab program at the Museum of Science and Industry, Chicago.
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TEAM MEMBERS: Matt Chalker Dan Meyer Rabiah Mayas
resource research Media and Technology
This is a handout from the session "What If There Wasn't a Building? Pecha Kucha" at the 2014 ASTC Conference held in Raleigh, NC. The handout links to a recording of the session.
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TEAM MEMBERS: Eli Kulansky Kathy Gustafson-Hilton Paul Orselli Troy Livingston Phoebe Schenker Julie Bowen Joannna Haas
resource project Media and Technology
The Ross Sea Project was a Broader Impact projects for an NSF sponsored research mission to the Ross Sea in Antarctica. The project, which began in the summer of 2010 and ended in May 2011, consisted of several components: (1) A multidisciplinary teacher-education team that included educators, scientists, Web 2.0 technology experts and storytellers, and a photographer/writer blogging team; (2) Twenty-five middle-school and high-school earth science teachers, mostly from New Jersey but also New York and California; (3) Weeklong summer teacher institute at Liberty Science Center (LSC) where teachers and scientists met, and teachers learned about questions to be investigated and technologies to be used during the mission, and how to do the science to be conducted in Antarctica; (4) COSEE NOW interactive community website where teachers, LSC staff and other COSEE NOW members shared lesson plans or activities and discussed issues related to implementing the mission-based science in their classrooms; (5) Technological support and consultations for teachers, plus online practice sessions on the use of Web 2.0 technologies (webinars, blogs, digital storytelling, etc.); (6)Daily shipboard blog from the Ross Sea created by Chris Linder and Hugh Powell (a professional photographer/writer team) and posted on the COSEE NOW website to keep teachers and students up-to-date in real-time on science experiments, discoveries and frustrations, as well as shipboard life; (7) Live webinar calls from the Ross Sea, facilitated by Rutgers and LSC staff, where students posed questions and interacted directly with shipboard researchers and staff; and (8) A follow-up gathering of teachers and scientists near the end of the school year to debrief on the mission and preliminary findings. What resulted from this project was not only the professional development of teachers, which extended into the classroom and to students, but also the development of a relationship that teachers and students felt they had with the scientists and the science. Via personal and virtual interactions, teachers and students connected to scientists personally, while engaged in the science process in the classroom and in the field.
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TEAM MEMBERS: Rutgers University Carrie Ferraro
resource research Professional Development, Conferences, and Networks
This article from the Center for Advancement of Informal Science Education (CAISE) offers an introduction to the field of informal STEM education (ISE). It provides a brief survey of informal STEM education projects related to biology and discusses opportunities for scientists to become involved.
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resource project Public Programs
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. This project, "STEM Learning in Libraries: A National Conference on Needs, Opportunities, and Future Directions," brings together libraries, informal educators and STEM education and research organizations to discuss the role of libraries in STEM out-of-school time (OST) education, share existing programs, define library needs, and develop a research and evaluation agenda. To date, there has not been systematic exploration of the ways that STEM programming occurs in libraries nor of their effectiveness when they do happen. This will be the first conference of its kind and stands to have a high degree of visibility and the potential for broad impact. Principal Investigator Paul Dusenbery, Director of the National Center for Interactive Learning (NCIL) and Executive Director of Space Science Institute, will lead an experienced project team that includes Co-PI Keliann LaConte, Lunar Planetary Institute; Susan Brandehoff, Public Programs Office, American Library Association; and Anne Holland, NCIL. The conference sessions will be organized around four strands: (1) showcasing successful STEM programs and reviewing research and evaluation results on informal STEM learning in public libraries; (2) examining the current needs, barriers, and opportunities of public libraries; (3) elucidating the possible future roles of public libraries in the 21st Century; and (4) identifying promising practices and strategies. Beginning with core members comprised of the project team and organizing committees, the project will create a Leadership Forum for library directors, library science educators, and policy makers, as well as STEM professionals and educators. Conference results will be disseminated through a wide variety of organizational websites: NCIL, ALA, LPI, the conference website, the STAR_Net online community, and CAISE. In 2010, there were nearly 1.6 billion visits to 17,000 public libraries. Library audiences are true reflections of the nation's population - they serve all races, ages, economic backgrounds, and regions of the country. The STEM Learning in Libraries conference will give public libraries, STEM organizations, informal educators, and funders an opportunity to begin a dialogue with implications for profoundly impacting the attitudes of millions of Americans toward STEM topics.
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resource project Public Programs
The aim of this project is to create conversations in science museums among scientists, engineers, and public audiences about an emerging research field, synthetic biology. Synthetic biology applies science and engineering to create new biological systems, and re-design existing biological systems, for useful purposes. This is an important new area of research and development that raises societal questions about potential benefits, costs, and risks. Conversations between researchers and public audiences will focus not only on what synthetic biology is and how research in the field is carried out, but also on the potential products, outcomes, and implications for society of this work. Researchers and publics will explore personal and societal values and priorities as well as desired research outcomes so that both groups can learn from each other. Public participants will benefit from knowing about this field of research, and researchers will benefit from hearing public perspectives directly from the public participants. This project will be led by the Museum of Science with partners at the American Association for the Advancement of Science, the Synthetic Biology Engineering Research Center, the Science Museum of Minnesota, the Ithaca Sciencenter, and several other universities and science museums. It is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. This project is aimed at pushing beyond traditional modes of communicating with public audiences rooted in "public understanding of science" modalities into the mechanisms and perspectives associated with "public engagement with science" (PES). The project will support informal educational institutions as facilitators of such PES activities through which mutual learning takes place among research experts and various publics. Formative evaluation will support the development of evaluation tools that practitioners can use themselves to measure impacts of public engagement activities on both scientist and public participants. Summative evaluation will measure the impacts of the project on informal science education practitioners and researchers participating in the development of the project. In the first year of the project, two kinds of engagement activities will be tested at eight pilot sites across the U.S. The first kind will be the focus of "showcase" events, in which researchers demonstrate and talk with museum visitors about the basics of synthetic biology and their research work. The second kind will be the focus of "forum" events in which the multi-directional conversations focus on societal implications and participants' priorities for maximizing the benefits of this new field while minimizing the risks. The work of the first year will inform development of a kit of public engagement materials that will support widespread public engagement with synthetic biology in the second year at up to 200 sites across the U.S. Successful practices and infrastructure developed by the Nanoscale Informal Science Education Network to support NanoDays events will be use for this broad dissemination of public engagement in synthetic biology in year 2. When the project is complete a set of tools and guides will be provided online for developing, implementing, and evaluating engagement events that bring scientists and publics together, specifically about synthetic biology, but adaptable to other emerging research topics. The informal science education field will have a better understanding of how to get scientists, engineers, and publics to engage together in discussions about the societal implications of emerging technologies, and how to evaluate the quality of that engagement for both the researchers and the publics involved. The project will also provide a sense of informed public views on societal issues related to synthetic biology that emerge through a variety of public engagement activities that take place in science museums.
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