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resource evaluation Exhibitions
Prototype exhibits of "The Universe by the Powers of Ten" illustrated in three dimensions an exponential journey away from earth. The goal of the summative evaluation, implemented by Multimedia Research, was to assess the educational impact of the exhibits and accompanying interpretive techniques, for both non-school adult and teen samples and 6th grade school samples in the Maryland Science Center and the Montshire Museum of Science. Two interpretive conditions were compared - a printed handout and an explainer presentation. Further, the Montshire non-school sample experienced a third
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TEAM MEMBERS: Barbara Flagg
resource project Exhibitions
The Association of Science-Technology Centers, in partnership with the Franklin Institute Science Museum, requests $360,523 from the National Science Foundation in support of a major hands-on traveling exhibition about global climate change. The 3,500-square-foot exhibition will provide a broad public with accurate, balanced scientific information about global warming and insight into its economic and social context. In so doing, it will help to spark interest in science and mathematics among the many young museum visitors who are concerned about the future of our environment. Approximately 2,000,000 citizens will visit the exhibition during its two-year tour of 11 U.S. science museums. Workshops conducted at each site before the exhibition arrives and educational materials to supplement program planning will assist host museums in broadening the exhibition's impact. ASTC and the Franklin Institute have a history of highly successful collaborative traveling exhibition projects. We will be assisted by a group of eminent advisors, a leading developer of hands-on science exhibits, and the Museum's experienced team of exhibit evaluators. The exhibition may serve as a model for other museums that are now developing permanent exhibitions about environmental issues and other topic issues in science.
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resource project Exhibitions
Mathematics can be exciting. It can be fun. The modern world surrounds us with examples of its beauty. Too often, however, these examples go unnoticed or unexplored. This is one reason so few young Americans think of mathematics as a potential career path: they do not realize how much mathematics is a part of their lives, or how much they use it -- often without knowing it| The Maryland Science Center and the mathematics faculty of the George Washington University have teamed up to create The Language of Patterns, a mathematics exhibit that examines mathematics in modern life. Through engaging interactive exhibit stations, The Language of Patterns invites visitors of all ages to discover the intricacy and wonder of modern mathematics. Eschewing highly technical terminology, the exhibit focuses instead on fun and exploration. Mounted by the Maryland Science Center in its Baltimore facility and in a traveling version that will be available to science and technology museums across the county, this exhibit represents a unique collaboration between academic and museum exhibition design experts. More important, The Language of Patterns is an opportunity for visitors to rethink their relationship with modern mathematics, one of man's most significant -- and misunderstood -- achievements.
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TEAM MEMBERS: D.D. Hilke Raylene Decatur Rodica Simion Peter Yancone
resource project Exhibitions
Science Museums of Charlotte, Inc. will develop a 5500 square foot traveling exhibit on SCIENCE of FASHION for the Science Museum Exhibit Collaborative (SMEC). Opening in February 1994, SCIENCE of FASHION will tour eight major U.S> cities over thirty-two months, introducing 2.5 million people to principles of chemistry, physics, biology, mathematics, and technology that drive the textile industry. SCIENCE of FASHION integrates diverse disciplines and will help public explore science in a wholistic manner. Because the subject matter is somewhat unusual fare, SCIENCE of FASHION will help diversify audiences, drawing in population segments, particularly women, who may not normally visit science museums. SCIENCE of FASHION is an eloquent vehicle for science-rich exhibitry which teaches the mathematics of pattern geometry, production statistics, and retail costs, polymer chemistry for engineering new fabrics, the genetics of new natural colors and strong aware fibers, and the sophisticated research, robotics, and computerized technologies that keep America's textile industry at the top international commerce. Rigorous evaluation will ensure a satisfying product that is educationally-effective, durable, and appealing to a broad public audience. SCIENCE of FASHION will be a worthy addition to the rich menu of science fare in SMEC exhibitry.
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TEAM MEMBERS: Rudyard Cooper Jo Ann Leichte
resource project Exhibitions
Boston Museum of Science seeks funds from the National Science Foundation for the development of a group of interactive exhibits and educational programs that will comprise the Museum's permanent TESTING THE THEORY activity center. The project is part of a new approach to exhibits that aims to make the experiences available to visitors closer to the actual process of scientific discovery. Visitors will carry out experiments in fields ranging from chemistry and cognitive psychology, to statistics, optics, and materials science. The focus will be on promoting specific experimental skills and scientific habits of mind, and on encouraging the transfer of these skills to everyday activities. The exhibit techniques developed during the prototyping and production of TESTING THE THEORY are expected to be of importance to science museums and others concerned with increasing science literacy.
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resource project Exhibitions
Children's Discovery Museum of San Jose seeks National Science Foundation grant support in the amount of $381,000 (55% of a total project cost of $693,188) to develop over a 24-month period a series of interactive exhibits exploring the subject of rhythm, including both obvious and lesser known manifestations within the natural and physical worlds. Drawing upon the scientific disciplines of mathematics, biology, physics and psychology, RHYTHM takes as its construct the idea of time, the articulation of which means for apprehending and understanding rhythm. Working with outside advisors in science education and specific content areas, Co-PI Michael Oppenheimer will develop and build 20 exhibits, which will be semi- permanently installed at Children's Discovery Museum and accessible to our annual visitor population of 350,000; exhibits will also be profiled on "Kids" Clubhouse," a television program developed jointly by the Museum and our local PBS affiliate, KTEH/54, viewed by 55,000 weekly. Matching funds are also being requested to support curricular materials and a traveling version of RHYTHM. Over a 2-year, 8-site tour the Association of Science and Technology Centers projects that the series will reach a national audience of more than 1,000,000 children and adults. As a comprehensive project, RHYTHM provides a compelling model for addressing imperatives articulated in Science for All Americans, the landmark report issued by Project 2061 of the American Association for the Advancement of Science. Located in San Jose, California, the Museum serves an expanding urban area characterized by extraordinary ethnic diversity: Santa Clara County's 1.5 million residents are 42% non-Anglo, while San Jose is 50.8% Hispanic, Asian and Black.
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TEAM MEMBERS: Sally Osberg Koen Liem Tom Nielsen Michael Oppenheimer
resource project Exhibitions
This project launches the creation of a new class of playground apparatus based on an emerging understanding of how students learn mathematics and science concepts. The equipment will be highly interactive and instrumented, providing opportunities for thoughtful, planned actions that children can evaluate with the aid of instrumentation. The design principles used are applicable to many mathematics and science topics, but this initial demonstration is restricted to creating units which embody some important concepts from classical mechanics. We will create, test, evaluate, and begin the dissemination of units incorporating timing, motion, and force sensor electronics designed to give children real- time, symbolic feedback to reflect their experiences. The first nine months will be devoted to the apparatus design, building, testing, safety evaluation, and formative research. We will install apparatus in three highly varied sites to evaluate the design. In a second phase, improved units will be built for one site and detailed research on student learning undertaken. If we observe the hypothesized learning, the approach we use in mechanics will have broad generalizability. This work could lead to interesting and highly educational apparatus addressing other science fields and useful in a broad range of informal learning environments.
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TEAM MEMBERS: John King Robert Tinker
resource project Exhibitions
This proposal requests matching support to create a dynamic science, engineering, and technology careers museum exhibit--SET Careers, for distribution to science museums and technology centers. The exhibit kiosks with related career graphics surrounds, incorporate multimedia platforms, using MacIntosh authoring software to dreate information landscapes' computer motion programs like Quicktime, and Cd-1 or DVI videodisc technology. Yound museum visitors (teens and Preteens) will be invited to enter into an exciting interactive exploration of thirty self-narrated video profiles of people in science and engineering, try our animated/reality video simulations of a work experience in these fields, and obtain additional information from a database of over 200 more science and math-based professions. The videodisc profiles, database, and a personal interests component will also be developed in alternative media formats (video, audio, print, computer disc) for broad distribution to community and youth education networks, schools, and libraries. Specific emphasis in this project is being placed on reaching and attracting female, minority, and disabled youths.
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TEAM MEMBERS: Stephen Rabin
resource project Exhibitions
The Ann Arbor Hands-On Museum proposes to design and construct a traveling exhibit on energy. The proposed exhibit will have two goals: one, to produce an imaginative exhibit that will stimulate interest and cognitive growth in understanding about geometry; two, to develop a related education program that will reach out to underserved audiences in Michigan and beyond, including minorities, children and citizens who live far from science centers, and audiences of small- and medium-sized science centers and children's museums in the state.
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TEAM MEMBERS: Cynthia Yao
resource project Exhibitions
George Awad, an artisan noted for his superb architectural models turned his talent to pursue his personal fascination with science and astronomy. The results was a preliminary prototype of a stunningly detailed and beautiful exhibit called "Model of the Universe by Powers of Ten". A special showing of the exhibit by the Planetary Society drew rave reviews from an audience of noted scientists and science educators. Preliminary showings at the Montshire Museum of Science and at the Smithsonian's Experimental Gallery demonstrated its unusual appeal withthe general public, and a second modified and larger version has been created by Mr. Awad. Montshire Museum of Science proposes to collaborate with the Maryland Science Center and with Mr. Awad to 1) further refine the two existing prototype exhibits, 2) develop companion interpretive materials to more fully convey the astronomical and mathematical concepts implicit in the exhibits, and 3) display the two prototypes at the two collaborating museum sites and evaluate their effective with the public. This work is intended to guide the proposed creation (not part of this proposal) of a permanent and much larger-scale "Universe" exhibit designed to be circulated among major science museums.
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TEAM MEMBERS: David Goudy
resource project Exhibitions
This exhibit will integrate graphics, artifacts, highly interactive electro-mechanical demonstration devices together with state of the art interactive educational computer technology to demonstrate how probability shapes nature. It will draw its examples from a variety of scientific fields including physics, chemistry, earth sciences, and biology. It is planned as a permanent addition to the Museum's exhibition program, but will be designed to facilitate easy reproduction for individual copies or for circulation as a travelling exhibit. Millions of visitors--families, teachers, children form diverse communities--will gain a first hand aesthetic appreciation of the pattern finding process of scientific investigation as well as a better understanding of the usefulness of mathematics in explaining how the natural world works.
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TEAM MEMBERS: H. Eugene Stanley Douglas Smith Edwin Taylor
resource project Exhibitions
Ohio's Center of Science and Industry (COSI) in Columbus, Ohio, in association with the Pacific Science Center in Seattle, WA. and the Battelle Memorial Institute will create and circulate a 4,000 square foot traveling exhibition, "Mission to Mars." Interactive exhibit units will be organized into a spacecraft mission simulator. Visitors in teams will run a scientific mission to the planet Mars. Exhibits and simulation activities will cover basic and applied science and mathematics topics appropriate for middle to high school students and family audiences. Educational materials for school use will accompany the exhibition. COSI has a strong reputation for interactive science exhibitions. Their widely acclaimed "Science of Sports" exhibition will be seen in more than 15 cities. The Pacific Science Center has a similar reputation for educational exhibitions and related materials development. Their educational materials on dinosaurs have been widely used by other museums. The Battelle Memorial Institute is a world- renowned research and applied science organization. "Mission to Mars" is supported by commitments from thirteen of America's leading science museums and a major award from Apple Computer Company. The project team will deliver a timely exhibition that will be both engaging and challenging, rich with scientific detail while still appealing to family audiences. "Mission to Mars" will travel to 13 cities on a three year tour, reaching an estimated three to five million people. NSF's 43% of the project cost will be leveraged by more than $878,000 in contributions from the originating institutions, from the displaying museums and from Apple.
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TEAM MEMBERS: Charles O'Connor Joseph Wisne Michael Stanley