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resource project Media and Technology
In every drop of water, down at the scale of atoms and molecules, there is a world that can fascinate anyone - ranging from a non-verbal young science student to an ardent science-phobe. The objective of Learning Science Through Guided Discovery: Liquid Water & Molecular Networks is to use advanced technology to provide a window into this submicroscopic world, and thereby allow students to discover by themselves a new world. We are developing a coordinated two-fold approach in which a cycle of hands-on activities, games, and experimentation is followed by a cycle of computer simulations employing the full power of computer animation to "ZOOM" into the depths of his or her newly- discovered world, an interactive experience surpassing that of an OMNIMAX theater. Pairing laboratory experiments with corresponding simulations challenges students to understand multiple representations of concepts. Answers to student questions, resolution of student misconceptions, and eventual personalized student discoveries are all guided by a clear set of "cues" which we build into the computer display. Moreover, the ability to visualize "real-time" dynamic motions allows for student-controlled animated graphic simulations on the molecular scale and interactive guided lessons superior to those afforded by even the most artful of existing texts. While our general approach could be applied to a variety of topics, we have chosen to focus first on water; later we will test the generality of the approach by exploring macromolecules such as proteins and DNA. The simulation sofware we have been developing embodies a simple molecular interaction model but requires leading edge computing in order to (1) apply the model to large enough systems to yield simple and realistic behavior, and (2) animate the result in real time with advanced graphics. Our ultimate goal in this project is not only to help students learn science, but also to help them learn to think like research scientists. By looking at scientific knowledge as a set of useful models - models that are essentially temporary and will inevitably lead to better ones - they can see that science is not a set of facts, but a method for discovering patterns and predictability in an otherwise disordered and unpredictable world. Through mastery of the simulation software, students will gain the self-confidence to embark on their own missions of discovery.
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TEAM MEMBERS: H. Eugene Stanley
resource project Exhibitions
The Museum will develop an interactive traveling exhibition entitled "Our Weakening Web: The Study of Extinction" that will explore the process of extinction and examine the current role humanity is playing in that process. Is humanity accelerating the rate of extinction by modifying the global environment? The goals of the exhibit are 1) that visitors discover that extinction is a natural process, 2) that visitors explore the many ways humanity is modifying the world,s environment, and 3) that visitors understand how their actions are related to the world's environmental problems and how they can make changes in their lifestyles to help protect the environment. Three size versions (8000 sq. ft., 4000 sq. ft., and 1800 sq. ft.) of the exhibit will be created in order to maximize the number of museums that are able to accommodate the exhibit. After its opening in Cincinnati in 1994, it will travel to approximately twenty-eight museums during the next three to four years. Each venue will have the exhibit for about four months. Complementary activities will be developed and manuals describing these as well as sample materials will accompany each exhibit. These activities will include a teacher's guide, local resource guide, on- floor demonstrations, short theater presentations, and an adult lecture series. Sample press kits and copies of all promotional materials will be included in the exhibit package as well.
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TEAM MEMBERS: Susan Schultz Christopher Bedel Sandra Shipley
resource project Exhibitions
The St. Louis Science Center plans to design and develop a 2400-square-foot permanent exhibit dealing with the fields of cellular and molecular biology, including biotechnology and genetic engineering. The primary goal of the exhibit is to affect the attitudes of millions of visitors, with the secondary goal being to serve as a model for other science museums and science centers.
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TEAM MEMBERS: Janey Symington John Hensley
resource project Media and Technology
WHALES, SHARKS & THINGS IN THE DARK - A 70MM IMAX FILM is the first science museum and aquarium film in the 70MM large-screen format to present the diversity of life in the oceans in a science context. Through a unique collaboration of a national environmental education group, a leading non-profit science center, and with the co-operation of a federal agency, the project's main objective is to convey to a general and school- age audience a view of the richness and range of life in the underwater realm -- from the deep sea creatures to whales and sharks and other marine life. Narratively, the film will proceed through the water column and selected food webs, showing the relationships in the complex skein of life--including human. The audience will be guided by explorers and role-model scientists, such as Dr. Sylvia Earle, an enthusiastic and well- known oceanographer, and three other sets of characters involved in marine science and exploration. The content will highlight a range of scientific disciplines, including marine biology, engineering, geology, physics, and oceanography, and it will shed light on the entire study of the oceans as a career path, and as an area for further investigation. Accompanied by a educational package delivered and supported by all three groups, this film will have wide impact, reaching a projected 8 million U.S. viewers within two years.
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TEAM MEMBERS: Christopher Palmer David Clark Leighton Taylor Paul Hanle
resource project Exhibitions
The Museum of Northern Arizona proposes to initiate a two-part project in natural-science education on the Colorado Plateau, with a strong focus on the Native Americans of the region, and especially their children. The project involves, one, the installation of modern geology and biology exhibits that are highly relevant for understanding the natural history of an important area and, two, the development of two closely associated new educational outreach programs, one based on well designed kits for school use and the other involving the training of teachers in the use of those kits.
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TEAM MEMBERS: Michael Morales
resource project Exhibitions
The Science Museum of Minnesota plans to design, construct and circulate a five-thousand square-foot multidisciplinary exhibit whose purpose is to stimulate public interest in Antarctica and to increase understanding on the continent--its physical history, characteristics and geographies, and the approaches and tools that scientists use to help decipher and understand it. Because of the importance of Antarctica in relation to global environmental systems the exhibit will explore the physical connections between the continent and the rest of the world, as well as some of the scientific, political and economic issues and choices that will affect its future and ours as well. The exhibit will contain traditional displays of geological, biological and other museums specimens, historical and contemporary photographs, models, dioramas and descriptive text, as well as interactive displays and video. The museum will develop the exhibit in association with the Science Museum Exhibit Collaborative, among whose eight members the exhibit will circulate beginning in the spring of 1991.
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TEAM MEMBERS: David Chittenden Curtis Hadland
resource project Exhibitions
Field Museum requests $1,033,456 from NSF for the geological and biological science portions of the new, 14,000 square-foot multidisciplinary exhibit on Africa. This $3.45 million permanent reinstallation will capitalize on Field Museum's extensive African collections. We intend to use these collections and other presentational strategies, broad scientific and community input to develop a sensitive and appealing exhibit that will advance central scientific themes in anthropology, geology, ecology, and conservation. A variety of techniques will be used to appeal to the individual interests, needs and learning styles of our diverse audience. Project director will be Michael Spock, Vice President for Public Programs at Field Museum. Co-developers will be Karen Hutt and Fath Ruffins. Exhibit consultants and advisors include Field Museum scientists and educators, and experts in the fields of biology, zoology, and conservation from outside the Museum. An estimated 14 million children and adults will be reached by this ehibit over the next 20 years, and extensive documentation of the exhibit development process will serve as a model for development of other comprehensive exhibits throughout the world.
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TEAM MEMBERS: Michael Spock Karen Hutt Fath Ruffins
resource project Exhibitions
The Staten Island Children's Museum requests support for an interactive exhibition for children on the topic of water. WATER WATER EVERYWHERE will open in April 1991 and remain on view for three years; a smaller replica of the exhibition will be ready to travel in the Spring of 1992. The first year will allow an initial evaluation period during which both design and content can be improved. The exhibition has dual goals: to provide family audiences, focusing on children, with the materials and context that encourage experimentation and learning, and to educate visitors about an essential and widespread constituent of our world. WATER will present different aspects of this varied subject in six sections: the many forms of water in our world; the properties of water; how living things use water; how water works for us; experiments with water and local water issues. The exhibition will engage children imaginatively, inform, provide opportunities to experiment and learn, and stimulate creativity. Museum public programs and activities will be offered in conjunction with WATER to both extend and enrich the project. WATER will contribute to both children's and inter- generational learning. Its desired outcomes include further development of the Museum's critical thinking skills program, expansion of our renewed Informal Science Education Program, extension of our community service programs and heightening our participation in community issues, such as the environment, through the ecological aspect of the exhibition. By touring the exhibition and producing educational materials based on WATER, the Museum will extend its impact in learning skills, science education and environmental awareness to a scale that is potentially national.
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TEAM MEMBERS: Elizabeth Egbert Lenore Miller
resource project Exhibitions
In spring of 1992, Scripps Institution of Oceanography will open a new Aquarium-Museum. The enlarges facility will include a 3700 sq. ft. gallery, the Scripps Hall of Oceanography. Funding is requested for a new exhibit in this gallery, Exploring the Blue Planet, which will offer visitors an overview of the ocean sciences -- to our knowledge, the only major exhibit on oceanography in the United States. The exhibit first introduces visitors to our water planet, followed by a walk through the history of oceanographic research. Visitors are then invited to explore the ocean world as if they were oceanographers themselves, making discoveries as they follow the theme of "water" through the hall, adding components one-by-one to build a global system: first water alone (water chemistry and movements), then adding air (climate and weather), next adding land (seafloor spreading and plate tectonics), and finally adding life (adaptations of organisms to the marine environment). Through interactive exhibits on scientific concepts, coupled with exhibits on related Scripps research projects, visitors gain an appreciation for the process of science and its application to their everyday lives. The conclusion of Exploring the Blue Planet brings together the four realms of water, air, land and life to emphasize the nature of Earth as an interrelated global system. Visitors learn that oceanography, an interdisciplinary science that is global in scale and often international in practice, lends itself to a balanced and comprehensive investigation of global change and our future on earth.
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TEAM MEMBERS: Donald W Wilkie
resource project Media and Technology
This proposal requests partial funding for the development of a new paleobiology hall at the University of Nebraska State Museum. This project will give students and the general public a dynamic view of the period of time known as the Age of Reptiles. It emphasizes experience with interactive exhibits that focus on concepts of geologic time, how species adapt and change, relative size, scale and time, the activities of scientists as role models, and it provides reinforcement of these experiences for students in the classroom. This project includes the first use in a museum of SemNet, a software program designed for concept mapping and the representation of knowledge networks, which will be used with a videodisc. Prototypes of all interactive exhibits will undergo formative evaluation to establish maximal audience accessibility, ease of use and educational effectiveness. The exhibit concepts will be disseminated throughout the state of Nebraska through mini- versions, teachers in-service training, and scientist-in- residence programs. This project will also be used as a teaching laboratory for the University of Nebraska's graduate program in Museum Studies.
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TEAM MEMBERS: Judy Diamond
resource project Exhibitions
In fall of 1995, the Denver Museum of Natural History (DMNH) will open the Prehistoric Life Exhibits in 17,000 square feet of new exhibition space. The exhibits will be part of an on-going renaissance in paleontology at DMNH that includes research, educational programming, teacher training, and collections management. Visitors will walk through a series of nine life-size, open, prehistoric habitat dioramas -- "enviroramas"-- representing principally regional sites that feature critical events in 3.5 billion-year history of life on Earth. An extension of the Museum's tradition of diorama excellence, the enviroramas will immerse visitors in a multisensory journey, underscoring the message that vast amounts of both time and change have occurred since life began on Earth. Focus area exhibits adjacent to each envirorama will invite visitors to examine fossil evidence and scientific processes. Layered presentations will enable visitors to discover, explore, and study according to their level of interest. Excellent specimens, interpretive exhibitry and hands-on components will allow visitors to gain awareness of past patterns of environmental change and to develop literacy about and appreciation for how science and technology contribute to interpreting the fossil record. A comprehensive evaluation program will ensure that focus area exhibits are effective and provide visitors with "new eyes" for viewing the enviroramas. During exhibit construction, visitors will be able to watch from the viewing area of a state-of-the-art fossil preparation laboratory, completed in l990, as preparators rearticulate the skeletons of Diplodocus, Stegosaurus and other fossils. As part of their Prehistoric Life Exhibits experience, visitors will be able to witness on-going science activities in the laboratory. The National Science Foundation is requested to contribute $1 million over three years toward the $5.3 million Prehistoric Life Exhibits project. The exhibition and associated programming will be a major cultural and educational resource for the Rocky Mountain region , potentially reaching a diverse audience of well over a million Museum visitors and program participants annually.
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TEAM MEMBERS: Brian McLaren Richard Stucky Merry Dooley Alan Espenlaub
resource project Media and Technology
Three successful marine science curricula and teacher training packages, For Sea, Mare, and Living in Water, developed by the Marine Science Center, the Lawrence Hall of Science, and the National Aquarium in Baltimore, will be refined and enhanced in preparation for the production of two, multimedia compact discs (CD ROM). Advances in CD ROM technology coupled with increasing accessibility to the technology, make the compact disc an effective tool for curriculum development, utilization, and distribution. The compact disc will contain all text and graphic images from the three curricular projects; and, a comprehensive indexing system allowing materials to be utilized in a variety of manners, including thematically and topically, to effect curriculum integration. Training will be provided to an existing cadre of teacher trainers to maximize the implementation of the new curriculum and CD ROM disc.
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TEAM MEMBERS: James Kolb Laurie Dumdie