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resource project
iPlan: A Flexible Platform for Exploring Complex Land-Use Issues in Local Contexts
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TEAM MEMBERS:
resource project Websites, Mobile Apps, and Online Media
The intent of this five-year project is to design, deliver, and study professional development for Informal Science Learning (ISL) educators in the arena of equity-focused STEAM (Science, Technology, Engineering, Art, and Mathematics) teaching and learning. While the strategy of integrating art and science to promote interest, identity, and other STEM-related learning has grown in recent years, this domain is still nascent with respect to a guiding set of best practices. Through prior work, the team has developed and implemented a set of design principles that incorporate effective practices for broadening participation of girls in science via science-art integration on the topic of the biology, chemistry and optics of "Colors in Nature." The continued initiative would impact the ISL field by providing a mechanism for ISL educators in museums, libraries and after-school programs to adopt and implement these STEAM design principles into their work. The team will lead long-term (12-18 months) professional development activities for ISL educators, including: 1) in-person workshops that leverage their four previously developed kits; 2) online, asynchronous learning activities featuring interactive instructional videos around their STEAM design principles; 3) synchronous sessions to debrief content and foster communities of practice; and 4) guided design work around the development or redesign of STEAM activities. In the first four years of the project, the team will work with four core institutional partners (Sitka Sound Science Center, Sno-Isle Libraries, the Fairbanks North Star Borough School District after-school program, and the Pima County Public Library system) across three states (Alaska, Washington, and Arizona). In the project's later stages, they will disseminate their learning tools to a broad, national audience. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

The project has three main goals: (1) To support ISL educators in offering meaningful STEAM activities, (2) To create institutional change among the partner organizations, and (3) To advance the ISL field with respect to professional development and designing for STEAM Programming. The research questions associated with the professional development activities address the ways in which change occurs and focus on all three levels: individual, institutional, and the ISL field. The methods are qualitative and quantitative, including videotaped observations, pre and post interviews, surveys and analysis of online and offline artifacts. In addition, the project evaluation will assess the implementation of the project's professional development model for effectiveness. Methods will include observations, interviews, surveys and Website analytics and program data.
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TEAM MEMBERS: Laura Conner Carrie Tzou Mareca Guthrie Stephen Pompea Blakely Tsurusaki Laura Oxtoby Perrin Teal-Sullivan
resource project Public Programs
OUTSIDE: Over Under and Through: Students Informally Discover the Environment will focus on conducting a pilot study of our informal environmental education nature program designed for underrepresented middle school students in Mississippi. We have partnered with the University of Southern Mississippi's (USM) well-established Biological Sciences Learning Center (BSLC) and newly developed Lake Thoreau Environmental Center (LTEC), the Mississippi Museum of Natural Science and the Hattiesburg Public School District (HPSD). We are focused on reaching two target populations of participants: future naturalists and underrepresented middle school students. During this pilot, we are training volunteer naturalists to lead engaging, inquiry-driven informal environmental education programs designed to immerse middle school students in nature. We have developed a training program for volunteer naturalists and captured patterns in learning and interactions between students and naturalists during OUTSIDE programming.
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resource project Professional Development, Conferences, and Networks
The Department of Education of the National Museum of Natural History, Smithsonian Institution, with broad participatory support from free-standing, university-based and regional natural history museums across the nation will conduct a 3-day national conference on informal science learning in natural history settings. The goal of this conference will be to develop and disseminate a sustained, collaborative learning research agenda that begins to address the role of natural history museums in natural history learning and establish an infrastructure for communication and collaboration to pursue the research agenda. The conference builds on recent meetings among museums and informal learning professionals to this topic. Executive and Leadership Committees will implement a scaffolded project design involving a sweep of evaluation reports and audience research from the field, a foundational literature review, Committee workshops to review the field, conference planning and call for participation, and pre-conference dialogue through professional organizations and activities. The conference, to be held in Washington, DC in Spring-Summer 2012, will be followed by broad post-conference dissemination of findings and a call to action around the conference-generated research agenda. The conference will be evaluated by Oberg Research, an external audience research and evaluation firm. Oberg will develop an evaluation process that measures the quality, relevance, and impact of pre-conference, conference, and post-conference activities using an ethnographic fieldwork methodology involving in-depth interviews and participant observation of conference activities. The intended outcomes and impacts of this national conference are to develop, initiate, and disseminate a collaborative and sustained learning research agenda about how the 800 natural history museums in the United States can best use their resources for STEM learning. Among the topics to be considered by the Conference are new models for interaction among educators, curators, collection managers, exhibit professionals and museum leadership; audience research to more fully understand audiences and their needs; new technologies for discovery and learning regarding rapid response and current science; public participation in scientific research (citizen science); and collaboration in learning research across the Natural History field.
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TEAM MEMBERS: William Watson shari werb