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resource research Exhibitions
This paper shares research findings that explore the link between conceptual understanding, free exploration of hands-on science center exhibits, and Piagetian cognitive developmental levels. Implications on museum exhibits and field trip experiences are examined as well.
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TEAM MEMBERS: Robert Boram
resource research Exhibitions
This paper presents findings from a label study project at the Franklin Institute Science Museum, part of the Naive Knowledge Research Project, funded by NSF to identify "naive notions" about science, in particular the cause and nature of gravity, and test the power of interactive devices to alter them. The device which prompted this label study was designed to correct the misconception that spinning pulls things in and, more specifically, that the earth's rotation generates its gravitational pull.
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TEAM MEMBERS: Minda Borun Katherine Adams
resource research Exhibitions
In this article, the Center for Social Design's Don Thompson summarizes a 1985 article written by E. Feher and K. Rice featured in "Curator." Feher and Rice suggest that the museum can be a valuable environment in which to study learning processes. Thompson describes key findings from the researchers' investigation of the role of naive, or preconcieved notions, on learning which takes place at museum exhibits. The researchers interviewed school children at two exhibits centered around the principles of light and vision.
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TEAM MEMBERS: Don Thompson
resource project Exhibitions
The Center of Science and Industry in Columbus, OH and the Science and Technology Interactive Center in Naperville, IL collaboratively plan to develop a series of interactive exhibits on nuclear and particle physics that will convey to a wide audience an understanding of the fundamental nature of the universe and of the basic rules that underlie that universe. The purpose is to lead the visitors from the perceived complexities of our surroundings to an unperceived simpler features of the subnuclear world. The collaborators propose to develop two duplicate copies of eight exhibits, with one copy for display at each of the two institutions. They also look to making the plans available to other science centers inexpensively and on a copyright-free basis. An added feature of the project is the collaboration between the Center of Science and Industry, an established science center, and the Science and Technology Interactive Center, an emerging one.
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TEAM MEMBERS: Charles O'Connor
resource project Exhibitions
The St. Louis Science Center, originating in the Academy of Science of St. Louis, founded in 1856, is today a major American science center attracting more than 670,000 visitors each year. A 34 million dollar facility expansion will open in late 1991. As part of that expansion, the science center will develop two unique sets of interactive science exhibitions that will encourage visitor interaction with concepts and ideas through "multiple-outcome participatory exhibits." These experimental exhibitions will be developed in two clusters totalling 2,000 to 3,000 square feet of exhibits that will be integral parts of larger, themed galleries. In the first cluster visitors will explore misconceptions and personal assumptions about science, using exhibit modules that address popular myths about science. Exhibits will demonstrate experimental phenomena contrary to naive views and allow visitors to replace existing ideas with more general and more powerful scientific principles. Approximately 15 exhibits on misconceptions in newtonian mechanics and classical optics as well as other areas will be developed. The second of the two clusters will allow free, open exploration by visitors of a variety of scientific phenomena and principles of explanation. Visitors will measure as well as observe, using modern laboratory instrumentation that can be successfully operated by visitors with minimal supervision. The topics of light, motion, sound, energy, and physiology will be covered with six lab stations in each. These experimental exhibit units will be developed with the assistance of outside advisors and consultants, will involve prototyping and formative evaluation of visitor response to trial units, and will include formal evaluation at the conclusion of the project. A unique cooperative agreement with the Science Museum of Minnesota will allow exchange of audience research data, staff exchanges, and frequent consultation between the two groups. This project will explore new modes of exhibit based learning and the potential in exhibit research partnerships. Cost sharing equal to the award will be provided by the St. Louis Science Center. The resulting exhibits will be seen by more than a million visitors each year in the new science center facilities.
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TEAM MEMBERS: Jeffrey Bonner
resource project Professional Development, Conferences, and Networks
This project is aimed at perfecting and testing a new instructional method to improve the effectiveness of introductory physics teaching. the methods has two chief characteristics: 1) a systematic challenge to common sense misconceptions about the physical world, and 2) an emphasis on models and modeling as basic to physical understanding. Two versions of the method will be tested. The first version is designed especially for high school physics. It emphasizes student development of explicit models to interpret laboratory activities. After an initial test, this version will be taught to high school physics teachers in a summer Teacher Enhancement Workshop, and its effect on their subsequent teaching will be evaluated. Teachers with weak as well as strong backgrounds will be included. A special effort will be made to include females and minorities. The second version will be tested in a special college physics course designed to prepare students with weak backgrounds for a standard calculus based physics course. It emphasizes modeling techniques in problem solving. This project is jointly supported by the Division of Materials development, Research and Informal Science Education and the Division of Teacher Preparation and Enhancement.
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TEAM MEMBERS: David Hestenes Malcolm Wells
resource project Exhibitions
The Children's Museum proposes to develop two versions of an interative physical.science exhibit dealing with wave mechanics and the related actions of vibrating and oscillation systems. One version will be a permanent exhibit that is to be a central component in the new science area of the museum, while the other will be a traveling exhibit that will tour the country under the auspices of the Association of Science.Technology Centers. The purpose of the exhibit is to heighten the interest of children in scientific experimentation, with learning taking place at three levels including sensory.motor, perceptual.operational and intutitive.conceptual. Materials for teachers will supplement the exhibit, and an internship program will train largely minority middle.school students in basic concepts and then use them as "explainers" for the general public. The request to the National Science Foundation represents 73% of the total cost of the exhibits, with the remainder coming from institutional and other sources.
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TEAM MEMBERS: Signe Hanson Bernard Zubrowski
resource project Exhibitions
The North Carolina Museum of Life and Science requests $491,260 to develop exhibits which explore mechanics of living organism. Basic physics, optics and fluids dynamics will be presented in the context of biological systems. Life in a Physical World interactive exhibits and educational materials which will reach over 3 million people. Life in a Physical World meets the needs of teachers, students and other science learners. The exhibits and educational materials integrate science concepts across disciplines. They provide hands-on, motivating science experiences in a non-threatening environment. Life in a Physical World makes physical science concepts accessible by presenting them in the context of living things. Project Outcomes The Project will produce a 2,000 square foot permanent and travelling Life in a Physical World exhibits. The North Carolina Museum of Life and Science will install the permanent exhibition. To ensure broad dissemination, the Association of Science-Technology Centers will circulate the travelling exhibition nationally and the Museum will distribute as-built drawings to science centers, natural history museums and zoos. Museum Educators will produce materials to enhance the instructional value of the exhibition.
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TEAM MEMBERS: Thomas Krakauer
resource project Media and Technology
Children's Television Workshop is embaring on a ground- breaking experiment in informal science education: the production of an entertaining animated series of 13 half- hour programs for Saturday morning commercial television, based on David Macaulay's bestselling book, The Way Things Work. The audience will be six- to eleven-year olds, with special focus on minority and economically disadvantaged children. The series' primary goal will be to entertain children with lively and appealing characters in a dramatic storyline, while stimulating children's interest in the scientific principles behind the workings of familiar machines and illustrating the action of their parts. NSF support will enable CTW to adapt the CTW Model -- the collaborative process used in earlier NSF-supported programs, 3-2-1 Contact and Square One Tv -- to the opportunities of the animation format and the realities of the partnership with a commercial network. Through a development agreement with CBS, CTW has begun the process of developing the series concept, characters, and storylines. Upon successful completion of this phase, production will follow with an anticipated broadcast premiere in fall 1992. NSF's $2.36 million support will allow this project to be possible by completing the series' funding; it will allow CTW to conduct significant formative research and summative analyses of educational impact, and to reach large minority and economically disadvantaged audiences through wider promotion and the creation and distribution of complementary print materials.
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TEAM MEMBERS: Franklin Getchell Edward Atkins
resource project Exhibitions
Children's Discovery Museum of San Jose seeks National Science Foundation grant support in the amount of $381,000 (55% of a total project cost of $693,188) to develop over a 24-month period a series of interactive exhibits exploring the subject of rhythm, including both obvious and lesser known manifestations within the natural and physical worlds. Drawing upon the scientific disciplines of mathematics, biology, physics and psychology, RHYTHM takes as its construct the idea of time, the articulation of which means for apprehending and understanding rhythm. Working with outside advisors in science education and specific content areas, Co-PI Michael Oppenheimer will develop and build 20 exhibits, which will be semi- permanently installed at Children's Discovery Museum and accessible to our annual visitor population of 350,000; exhibits will also be profiled on "Kids" Clubhouse," a television program developed jointly by the Museum and our local PBS affiliate, KTEH/54, viewed by 55,000 weekly. Matching funds are also being requested to support curricular materials and a traveling version of RHYTHM. Over a 2-year, 8-site tour the Association of Science and Technology Centers projects that the series will reach a national audience of more than 1,000,000 children and adults. As a comprehensive project, RHYTHM provides a compelling model for addressing imperatives articulated in Science for All Americans, the landmark report issued by Project 2061 of the American Association for the Advancement of Science. Located in San Jose, California, the Museum serves an expanding urban area characterized by extraordinary ethnic diversity: Santa Clara County's 1.5 million residents are 42% non-Anglo, while San Jose is 50.8% Hispanic, Asian and Black.
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TEAM MEMBERS: Sally Osberg Koen Liem Tom Nielsen Michael Oppenheimer
resource project Exhibitions
To provide the general public with an understanding of the basic principles that underlie the transmission, storage, and retrieval of information, the Fleet Center proposes to build SIGNALS, a 4,500 square foot exhibition. SIGNALS will be divided into three sections, of approximately 15 interactive exhibits each, which explore the physical principles of wave motion, the properties of electromagnetic pulses useful for communications, and the signal processing that enables us to handle information. An Advisory Committee comprised of highly qualified individuals at the leading edge of their fields will support development of SIGNALS; a very experienced team of exhibit developers will fabricate the exhibition. SIGNALS will become a permanent exhibition in an expanded Fleet Center, where it is expected to attract 1 million visitors a year, including at least 100,000 K-12 students. Since the lack of technological understanding is a national problem, we propose to build a 3,000 square foot traveling version of SIGNALS, contingent upon an NSF review of the completed permanent exhibition. The total cost for both exhibitions is $1,983,480. We are requesting $985,900 from NSF: $692,800 for the permanent exhibition and $293,100 for the traveling exhibition. The project will begin in June, 1992, and be completed by June, 1996.
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TEAM MEMBERS: Lynne Kennedy
resource project Exhibitions
The Austin children's Museum will develop a colorful, interactive exhibit on energy entitled GO POWER. Go Power is being created as part of a U.S. Department of Energy exhibition initiative with in-kind support from the Lower Colorado River Authority, a non-profit public power agency, and design and fabrication assistance by the Robot Group, an Austin-based consortium of engineers and artists. The partnership, advised by a panel of science, energy, and education experts, will build a 1,200 square-foot exhibit geared towards young children (pre- school and elementary-age), and their families. An Exhibit Developer with a strong scientific background will be responsible for the design and implementation of exhibit components which will highlight energy-related science and technology as a focus for developing and utilizing skills of scientific inquiry and invention. Through kinetic sculpture, computer games, participatory exhibits, and adjunct programming, visitors will learn about potential and kinetic energy and its forms: mechanical, electrical, chemical, thermal, solar. Following its test edition, designed with input from advisors, front-end evaluations, and prototypes, Go Power will become the sixth exhibit to join the Museum's popular national touring program.
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TEAM MEMBERS: Deborah Edward