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resource research Exhibitions
This paper presents the methodology and findings of an evaluation of the "Invisible Forces" exhibition at the California Museum of Science and Industry. The exhibit was designed to convey specific concepts related to electricity and magnetism, capture visitor interest for durations of 15 minutes or more of continuous use, be self-contained and comprehensible without reference to other exhibits or extensive text, and appeal to a broad range of ages and backgrounds.
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TEAM MEMBERS: John H Falk Kenneth Phillips Jennifer Johnson Boxer
resource research Exhibitions
This article highlights findings from a study conducted by researchers at Jacksonville State University that assessed group visitor behavior at four exhibits at the Anniston Museum of Natural History. Researchers studied if male and female adults behave differently at exhibits when they are with a child than when they are with another adult as well as whether or not adult behavior was consistent across different types of exhibits.
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TEAM MEMBERS: Stephen Bitgood Chifumi Kitazawa Andrea Cavender Karen Nettles
resource project Exhibitions
The Center of Science and Industry in Columbus, OH and the Science and Technology Interactive Center in Naperville, IL collaboratively plan to develop a series of interactive exhibits on nuclear and particle physics that will convey to a wide audience an understanding of the fundamental nature of the universe and of the basic rules that underlie that universe. The purpose is to lead the visitors from the perceived complexities of our surroundings to an unperceived simpler features of the subnuclear world. The collaborators propose to develop two duplicate copies of eight exhibits, with one copy for display at each of the two institutions. They also look to making the plans available to other science centers inexpensively and on a copyright-free basis. An added feature of the project is the collaboration between the Center of Science and Industry, an established science center, and the Science and Technology Interactive Center, an emerging one.
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TEAM MEMBERS: Charles O'Connor
resource project Exhibitions
Science Museums of Charlotte, Inc. will develop a 5500 square foot traveling exhibit on SCIENCE of FASHION for the Science Museum Exhibit Collaborative (SMEC). Opening in February 1994, SCIENCE of FASHION will tour eight major U.S> cities over thirty-two months, introducing 2.5 million people to principles of chemistry, physics, biology, mathematics, and technology that drive the textile industry. SCIENCE of FASHION integrates diverse disciplines and will help public explore science in a wholistic manner. Because the subject matter is somewhat unusual fare, SCIENCE of FASHION will help diversify audiences, drawing in population segments, particularly women, who may not normally visit science museums. SCIENCE of FASHION is an eloquent vehicle for science-rich exhibitry which teaches the mathematics of pattern geometry, production statistics, and retail costs, polymer chemistry for engineering new fabrics, the genetics of new natural colors and strong aware fibers, and the sophisticated research, robotics, and computerized technologies that keep America's textile industry at the top international commerce. Rigorous evaluation will ensure a satisfying product that is educationally-effective, durable, and appealing to a broad public audience. SCIENCE of FASHION will be a worthy addition to the rich menu of science fare in SMEC exhibitry.
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TEAM MEMBERS: Rudyard Cooper Jo Ann Leichte
resource project Exhibitions
"How Things Fly" is a major new exhibit gallery being produced by the National Air and Space Museum and is scheduled to open in 1995. The goal of this permanent exhibition is to convey, to the broadest possible audience, the essential principles by which aircraft and spacecraft fly. "How Things Fly" represents an important departure from other exhibitions at the Museum in both content and execution. Instead of relying on static displays of historical artifacts, "How Things Fly" will use interactive devices and live demonstrations designedto spark curiosity, invite visitor participation, and provide children and adults with the opportunity to discover for themselves answers to some of their fundamental questions about flight. "How Things Fly" will be the first major exhibiton at the Museum devoted entirely to hands-on learning. It will incorporate some of the best interactive exhibitry ideas from othermuseums, improve upon them where possible, and include a substantial number of original exhibits. While intended to help visitors more fully appreciate the Museum's collection, the cooperative efforts, such as publications, a traveling exhibition, and educational outreach programs, will extend the exhibition's impact across the nation.
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TEAM MEMBERS: Barbara Brennan Steven Soter Christopher Stetser David Romanowski Joann Hinkel
resource project Exhibitions
The North Carolina Museum of Life and Science requests $491,260 to develop exhibits which explore mechanics of living organism. Basic physics, optics and fluids dynamics will be presented in the context of biological systems. Life in a Physical World interactive exhibits and educational materials which will reach over 3 million people. Life in a Physical World meets the needs of teachers, students and other science learners. The exhibits and educational materials integrate science concepts across disciplines. They provide hands-on, motivating science experiences in a non-threatening environment. Life in a Physical World makes physical science concepts accessible by presenting them in the context of living things. Project Outcomes The Project will produce a 2,000 square foot permanent and travelling Life in a Physical World exhibits. The North Carolina Museum of Life and Science will install the permanent exhibition. To ensure broad dissemination, the Association of Science-Technology Centers will circulate the travelling exhibition nationally and the Museum will distribute as-built drawings to science centers, natural history museums and zoos. Museum Educators will produce materials to enhance the instructional value of the exhibition.
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TEAM MEMBERS: Thomas Krakauer
resource project Exhibitions
Children's Discovery Museum of San Jose seeks National Science Foundation grant support in the amount of $381,000 (55% of a total project cost of $693,188) to develop over a 24-month period a series of interactive exhibits exploring the subject of rhythm, including both obvious and lesser known manifestations within the natural and physical worlds. Drawing upon the scientific disciplines of mathematics, biology, physics and psychology, RHYTHM takes as its construct the idea of time, the articulation of which means for apprehending and understanding rhythm. Working with outside advisors in science education and specific content areas, Co-PI Michael Oppenheimer will develop and build 20 exhibits, which will be semi- permanently installed at Children's Discovery Museum and accessible to our annual visitor population of 350,000; exhibits will also be profiled on "Kids" Clubhouse," a television program developed jointly by the Museum and our local PBS affiliate, KTEH/54, viewed by 55,000 weekly. Matching funds are also being requested to support curricular materials and a traveling version of RHYTHM. Over a 2-year, 8-site tour the Association of Science and Technology Centers projects that the series will reach a national audience of more than 1,000,000 children and adults. As a comprehensive project, RHYTHM provides a compelling model for addressing imperatives articulated in Science for All Americans, the landmark report issued by Project 2061 of the American Association for the Advancement of Science. Located in San Jose, California, the Museum serves an expanding urban area characterized by extraordinary ethnic diversity: Santa Clara County's 1.5 million residents are 42% non-Anglo, while San Jose is 50.8% Hispanic, Asian and Black.
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TEAM MEMBERS: Sally Osberg Koen Liem Tom Nielsen Michael Oppenheimer
resource project Exhibitions
To provide the general public with an understanding of the basic principles that underlie the transmission, storage, and retrieval of information, the Fleet Center proposes to build SIGNALS, a 4,500 square foot exhibition. SIGNALS will be divided into three sections, of approximately 15 interactive exhibits each, which explore the physical principles of wave motion, the properties of electromagnetic pulses useful for communications, and the signal processing that enables us to handle information. An Advisory Committee comprised of highly qualified individuals at the leading edge of their fields will support development of SIGNALS; a very experienced team of exhibit developers will fabricate the exhibition. SIGNALS will become a permanent exhibition in an expanded Fleet Center, where it is expected to attract 1 million visitors a year, including at least 100,000 K-12 students. Since the lack of technological understanding is a national problem, we propose to build a 3,000 square foot traveling version of SIGNALS, contingent upon an NSF review of the completed permanent exhibition. The total cost for both exhibitions is $1,983,480. We are requesting $985,900 from NSF: $692,800 for the permanent exhibition and $293,100 for the traveling exhibition. The project will begin in June, 1992, and be completed by June, 1996.
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TEAM MEMBERS: Lynne Kennedy
resource project Exhibitions
The Austin children's Museum will develop a colorful, interactive exhibit on energy entitled GO POWER. Go Power is being created as part of a U.S. Department of Energy exhibition initiative with in-kind support from the Lower Colorado River Authority, a non-profit public power agency, and design and fabrication assistance by the Robot Group, an Austin-based consortium of engineers and artists. The partnership, advised by a panel of science, energy, and education experts, will build a 1,200 square-foot exhibit geared towards young children (pre- school and elementary-age), and their families. An Exhibit Developer with a strong scientific background will be responsible for the design and implementation of exhibit components which will highlight energy-related science and technology as a focus for developing and utilizing skills of scientific inquiry and invention. Through kinetic sculpture, computer games, participatory exhibits, and adjunct programming, visitors will learn about potential and kinetic energy and its forms: mechanical, electrical, chemical, thermal, solar. Following its test edition, designed with input from advisors, front-end evaluations, and prototypes, Go Power will become the sixth exhibit to join the Museum's popular national touring program.
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TEAM MEMBERS: Deborah Edward
resource project Exhibitions
This project launches the creation of a new class of playground apparatus based on an emerging understanding of how students learn mathematics and science concepts. The equipment will be highly interactive and instrumented, providing opportunities for thoughtful, planned actions that children can evaluate with the aid of instrumentation. The design principles used are applicable to many mathematics and science topics, but this initial demonstration is restricted to creating units which embody some important concepts from classical mechanics. We will create, test, evaluate, and begin the dissemination of units incorporating timing, motion, and force sensor electronics designed to give children real- time, symbolic feedback to reflect their experiences. The first nine months will be devoted to the apparatus design, building, testing, safety evaluation, and formative research. We will install apparatus in three highly varied sites to evaluate the design. In a second phase, improved units will be built for one site and detailed research on student learning undertaken. If we observe the hypothesized learning, the approach we use in mechanics will have broad generalizability. This work could lead to interesting and highly educational apparatus addressing other science fields and useful in a broad range of informal learning environments.
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TEAM MEMBERS: John King Robert Tinker
resource project Public Programs
The Science Museum of Minnesota will develop a series of "experiment benches" that are to be an unique feature of "labworks," a major new hall of physical science and technology. The small bench-top laboratory exhibits will allow visitors to create their own experiments and to become informally but directly involved in the experimental process. The target audience is junior highschool students, especially those who come as individuals and who are repeat visitors. Selected students will be trained as interns and will be paid to act as mentors for visitors. The project will include a published report, "a recipe book" for dissemination, and a subsequent conference of exhibit developers from other science museums.
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TEAM MEMBERS: J Newlin
resource project Exhibitions
The Ann Arbor Hands-On Museum proposes to design and construct a traveling exhibit on energy. The proposed exhibit will have two goals: one, to produce an imaginative exhibit that will stimulate interest and cognitive growth in understanding about geometry; two, to develop a related education program that will reach out to underserved audiences in Michigan and beyond, including minorities, children and citizens who live far from science centers, and audiences of small- and medium-sized science centers and children's museums in the state.
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TEAM MEMBERS: Cynthia Yao