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resource project Exhibitions
RISES (Re-energize and Invigorate Student Engagement through Science) is a coordinated suite of resources including 42 interactive English and Spanish STEM videos produced by Children's Museum Houston in coordination with the science curriculum department at Houston ISD. The videos are aligned to the Texas Essential Knowledge and Skills standards, and each come with a bilingual Activity Guide and Parent Prompt sheet, which includes guiding questions and other extension activities.
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TEAM MEMBERS:
resource project Media and Technology
This project will teach foundational computational thinking (CT) concepts to preschoolers by creating a mobile app to guide families through sequenced sets of videos and hands-on activities, building on the popular PBS KIDS series Work It Out Wombats!
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TEAM MEMBERS: Marisa Wolsky Janna Kook Jessica Andrews
resource project Media and Technology
The Ka Makaiwa: Strengthening Digital Access for Native Hawaiian Futures project will develop an approach to producing online exhibits and related programming for the Bishop Museum. The project will address barriers to physical access to collections expected to continue beyond the pandemic by expanding access to information by developing a high-quality, thoughtfully designed, and user-friendly online exhibit platform. The museum will capture photographs, video footage, and other content from the (Re)Generations: Challenging Scientific Racism in Hawaii exhibition, which explores racism and bias in scientific research while celebrating Native Hawaiian voices and collaborative endeavors. The project team will test a beta version internally and conduct a thorough internal review before launching the online exhibit publicly.
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TEAM MEMBERS: Melissa Tulig
resource project Public Programs
The Discovery Center at Murfree Spring, in partnership with six science centers and museums, will promote and invest in science education in rural communities with limited museum access. This coalition will work with two cohorts of rural school communities (12 total) and focus on engaging, learning from, and supporting rural school districts, teachers, families, and communities through relationship building, asset mapping, and the collaborative integration and implementation of museum resources. Additional activities include the production of publications, virtual presentations, and a virtual tool kit. The project will illustrate the ways in which museums can collaborate to support STEM and literacy at the K-2 level, enhance teacher self-efficacy, attitudes and beliefs, and engage family and community, strengthening services for Americans who live in the most rural areas.
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TEAM MEMBERS: Dale McCreedy
resource project Media and Technology
DuPage Children’s Museum will conduct an in-depth, iterative evaluation of the museum’s Questioneers traveling exhibit and create a permanent 2,000 square-foot, bi-lingual Questioneers exhibit along with related programming that promotes inclusivity and ignites children’s interest in mathematics, science, engineering, and architecture. The exhibit and programming also will help reduce the impact of socioeconomic disparities that are known to discourage underrepresented and underserved populations from pursuing their interest in STEM fields. The exhibit and its related programming will feature characters, activities, and challenges from bestselling children’s books. The museum will coordinate exhibit design and fabrication with community partners.
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TEAM MEMBERS: Kimberly Stull
resource project Media and Technology
The Detroit Zoo will partner with community-based organizations serving youth in metropolitan Detroit to implement a program to develop and present remote STEM programming for students in this area, targeting low- to moderate-income students of color. Staff from the zoo and three afterschool programs (American Institutional Management Services, Arab Community Center for Economic and Social Services, and Boys and Girls Clubs of Southeast Michigan) will participate in professional development workshops on virtual, inquiry-based, humane STEM education. They will then utilize skills developed in the workshops to develop and lead virtual education programming for a total of 24 groups of 20 middle school youth.
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TEAM MEMBERS: Diane Miller
resource project Media and Technology
The University of Montana will create “Transforming Spaces” to foster a more inclusive, culturally responsive space for Missoula’s urban Indian population and to better meet the community’s needs. The project will explore cross-cultural, collaborative approaches to STEM and Native Science. In collaboration with Montana’s tribal communities, the museum’s education team and advisory groups will design and implement hands-on activities that engage visitors with Native Science. The project will engage tribal role models and partner with tribal elders to create a library of videos for tribal partners, K–12 schools, and organizations. The project will offer teachers professional development designed to fulfill the statewide mandate of Indian Education for All. The exhibit will connect Native and non-Native museum visitors, close opportunity and achievement gaps, and ensure that all Missoula children feel a sense of belonging in museums, higher education, and STEM.
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TEAM MEMBERS: Jessie Herbert-Meny
resource project Public Programs
Explora Science Center and Children's Museum of Albuquerque will conduct “Roots: supporting Black scholars in STEAM,” a project to increase Explora’s relationships with and relevance to Albuquerque’s Black communities and increase opportunities for Black students in Albuquerque to pursue STEAM. The project is designed to foster a holistic, place-based approach to K–16 STEAM learning that incorporates a growth mindset and highlights the contributions of community members, particularly Black STEAM professionals. The museum will collaborate on project activities with the Mexico Black Leadership Council, the Greater Albuquerque Housing Partnership/Casa Feliz, the Community School at Emerson Elementary, and Sandia National Laboratories’ Black Leadership Committee.
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TEAM MEMBERS: Kristin Winchester Leigh
resource project Public Programs
The University of Montana spectrUM Discovery Area will implement “Making Across Montana” —a project to engage K–12 students and teachers in rural and tribal communities with making and tinkering. In collaboration with K–12 education partners in the rural Bitterroot Valley and on the Flathead Indian Reservation, the museum will develop a mobile making and tinkering exhibition and education program. The exhibition will be able to travel to K–12 schools statewide. The project team will develop a K–12 teacher professional development workshop, along with accompanying curriculum resources and supplies. The traveling program and related materials will build schools’ capacity to incorporate making and tinkering—and informal STEM experiences more broadly—into their teaching.
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TEAM MEMBERS: Jessie Herbert-Meny
resource project Public Programs
Imagination Station, Toledo’s Science Center, will implement Toledo Tinkers: Through a Child’s Eyes — a new initiative to address barriers to STEM education and promote a lifelong love of those subjects. An outreach curriculum and a mobile tinkering lab will help children ages 11–13 and their families establish personal connections with making and tinkering. Pilot programs will include the Maker Club — a 12-session out-of-school program for students from Boys and Girls Clubs of Toledo and other community-based organizations — as well as Tinkering Takeovers, which is a drop-in tinkering program for families at branch libraries. A community exhibition will showcase the diversity of the Toledo community and its rich history of making and tinkering, using the work of participating children.
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TEAM MEMBERS: Sloan Eberly Mann
resource project Public Programs
Community Partnerships in STEM — a project of the Sciencenter and partners Downtown Ithaca Children’s Center and My Brother’s Keeper Ithaca — will expand opportunities for local youth from low-income households to engage with science, technology, engineering, and math (STEM) through hands-on programming. Sciencenter and its partners will co-develop relevant, accessible, and inclusive programs for youth and deliver the programs at the museum and at partner locations. As a result of this project, local youth from low-income households will come to see science as a process for learning about the world through experimentation and exploration that is relevant to their everyday lives.
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TEAM MEMBERS: Michelle Kortenaar
resource project Exhibitions
The  McWane Science Center (MWSC) will create a new exhibition experience entitled “Dropping Science: Hip-Hop Interactive” that will capture the elements of the popular music genre using interpretive experiences. Project activities include exhibit content development; development of a formal evaluation plan; exhibit prototyping; remedial evaluation, and a final exhibit design plan. An important project goal is to develop the process for creating lasting, reciprocal relationships with the local African American community and throughout the region, thus creating an exhibit space that connects underrepresented audiences to STEM and establishes MWSC as a true community partner. The outcome of this project will be a new interactive experience that was co-developed with and representative of MWSC’s local community that helps MWSC connect with and engage local visitors in science through a more culturally and personally relevant lens.
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TEAM MEMBERS: Erik Lizee