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resource research Public Programs
I respond to Pike and Dunne by exploring the utilization of citizen science in science education. Their results indicate that students fail to pursue science beyond the secondary level, in part, because of prior educational experiences with science education. Students lack motivation to pursue degrees and careers in science because they feel science is not relevant to their lives or they are simply not good at science. With this understanding, the science education community now needs to move beyond a discussion of the problem and move forward with continued discourse on possible solutions
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TEAM MEMBERS: Lynda Jenkins
resource research Informal/Formal Connections
Our study utilizes data from a national cohort of eighth-grade students to consider how different gender and racial/ethnic subgroups compare to White males in their likelihood to aspire toward a science or math occupation and examine the roles that self-concept, enjoyment, and achievement may play in shaping disparities at this early point in occupational trajectories. We find that the importance of enjoyment, self-concept, and achievement in explaining disparities in science career aspirations relative to White males varies according to the female subgroup considered, such that no singular
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TEAM MEMBERS: Catherine Riegle-Crumb Chelsea Moore Aida Ramos-Wada
resource research Public Programs
This presentation from the August 2011 Colloquium on P-12 STEM Education Research focuses on two summer camps for middle school students. The study examines how the two programs affect student views and perceptions of scientists and engineers, how a single gender program compares to a co-educational program, and whether there are lessons to be learned for other informal agencies regarding the activities most likely to increase minority students' persistence in science and engineering.
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TEAM MEMBERS: Roxanne Hughes Kristin Molyneaux Pat Dixon
resource research Media and Technology
Over many decades, science education researchers have developed, validated, and used a wide range of attitudinal instruments. Data from such instruments have been analyzed, results have been published, and public policies have been influenced. Unfortunately, most science education instruments are not developed using a guiding theoretical measurement framework. Moreover, ordinal-level attitudinal data are routinely analyzed as if these data are equal interval, thereby violating requirements of parametric tests. This paper outlines how researchers can use Rasch analysis to develop higher quality
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TEAM MEMBERS: William Boone J. Scott Townsend John Staver
resource research Public Programs
This paper is birthed from my lifelong experiences as student, teacher, administrator, and researcher in urban science classrooms. This includes my years as a minority student in biology, chemistry, and physics classrooms, 10 years as science teacher and high school science department chair, 5-years conducting research on youth experiences in urban science classrooms, and current work in preparing science teachers for teaching in urban schools. These experiences afford me both emic and etic lenses through which to view urban science classrooms and urban youth communities. This paper, both
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TEAM MEMBERS: Christopher Emdin
resource research Public Programs
There is little evidence that the prevailing strategies of science education have an impact on the use and interpretation of science in daily life. Most science educators and science education researchers nonetheless believe that science education is intrinsically useful for students who do not go on to scientific or technical careers. This essay focuses on the 'usefulness' aspect of science literacy, which I contend has largely been reduced to a rhetorical claim. A truly useful version of science literacy must be connected to the real uses of science in daily life-what is sometimes called
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TEAM MEMBERS: Noah Feinstein
resource project Public Programs
The Gertrude Stein Repertory Theatre (doing business as the Learning World Institute), in collaboration with informal science education venues, universities, and corporations in Chicago, San Diego, and Washington, D.C., is organizing a set of three professional conferences and a web site to encourage stronger national and local communities of practice around the application of arts-based learning (ABL) to informal science education. Arts-based learning is the instrumental use of artistic skills, processes, and experiences to foster learning in non-artistic disciplines. The goal is to apply ABL to informal science education in ways that can foster the acquisition of STEM skills that are important in today's workforce. The set of conferences, with a total attendance of 750, will focus on an understanding of current and potential ABL applications to workforce skill development, opportunities to practice ABL directly, and creation of a research agenda on the impact of ABL on science education. The web site (funded through other sources) will help conference attendees prepare for the workshops, provide opportunities for networking, aggregate resources, and host the research agenda.
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TEAM MEMBERS: Harvey Seifter
resource project Public Programs
The National Girls Collaborative Project (NGCP) seeks to maximize access to shared resources within projects and with public and private sector organizations and institutions interested in expanding girls’ participation in science, technology, engineering, and mathematics (STEM). Funded primarily by the National Science Foundation, the NGCP is a robust national network of more than 3,000 girl-serving STEM organizations. Currently, 31 Collaboratives, serving 40 states, facilitate collaboration between more than 12,800 organizations who serve more than 7.7 million girls and 4.4 million boys. The NGCP occupies a unique role in the STEM community because it facilitates collaboration with all stakeholders who benefit from increasing diversity and engagement of women in STEM. These stakeholders form Regional Collaboratives, who are connected to local girl-serving STEM programs. Regional Collaboratives are led by leadership teams and advisory boards with representatives from K-12 education, higher education, community-based organizations, professional organizations, and industry. NGCP strengthens the capacity of girl-serving STEM projects by facilitating collaboration among programs and organizations and by sharing promising practice research, program models, and products through webinars, collaboration training, and institutes. This is accomplished through a tested comprehensive program of change that uses collaboration to expand and strengthen STEM-related opportunities for girls and women. In each replication state, the NGCP model creates a network of professionals, researchers, and practitioners, facilitating collaboration within this network, and delivering high-quality research-based professional development. Participating programs can also receive mini-grant funding to develop collaborative STEM-focused projects. To date, over 27,000 participants have been served in 241 mini-grant projects, and over 17,000 practitioners have been served through in-person events and webinars. The NGCP’s collaborative model changes the way practitioners and educators work to advance girls’ participation in STEM. It facilitates the development of practitioners in their knowledge of good gender equitable educational practices, awareness of the role of K-12 education in STEM workforce development, and mutual support of peers locally and across the United States.
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resource research Professional Development, Conferences, and Networks
This thesis focused on career pathways for Millennials (defined as people born between 1980 and 2000) in science centers and museums. The research goals of the thesis included determining the best practices and policies to attract, engage and retain Millennials in science centers/museum field, and to determine the current key obstacles to young museum professionals' career advancement and to provide recommendations to address those issues.
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TEAM MEMBERS: Adrienne Barnett
resource project Media and Technology
SciGirls CONNECT is a broad national outreach effort to encourage educators, both formal and informal, to adopt new, research-based strategies to engage girls in STEM. SciGirls (pbskids.org/scigirls) is an Emmy award-winning television program and outreach program that draws on cutting-edge research about what engages girls in science, technology, engineering and math (STEM) learning and careers. The PBS television show, kids' website, and educational outreach program have reached over 14 million girls, educators, and families, making it the most widely accessed girls' STEM program available nationally. SciGirls' videos, interactive website and hands-on activities work together to address a singular but powerful goal: to inspire, enable, and maximize STEM learning and participation for all girls, with an eye toward future STEM careers. The goal of SciGirls is to change how millions of girls think about STEM. SciGirls CONNECT (scigirlsconnect.org) includes 60 partner organizations located in schools, museums, community organizations and universities who host SciGirls clubs, camps and afterschool programs for girls. This number is intended grow to over 100 by the end of the project in 2016. SciGirls CONNECT provides mini-grants, leader training and educational resources to partner organizations. Each partner training session involves educators from a score of regional educational institutions. To date, over 700 educators have received training from over 250 affiliated organizations. The SciGirls CONNECT network is a supportive community of dedicated educators who provide the spark, the excitement and the promise of a new generation of women in STEM careers. Through our partner, the National Girls Collaborative Project, we have networked educational organizations hosting SciGirls programs with dozens of female role models from a variety of STEM fields. The SciGirls CONNECT website hosts monthly webinars, a quarterly newsletter, gender equity resources, SciGirls videos and hands-on activities. SciGirls also promotes the television, website and outreach program to thousands of elementary and middle school girls and their teachers both locally and nationally at various events.
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TEAM MEMBERS: Rita Karl
resource project Public Programs
Backyard Mystery is an NSF-funded curriculum, focused on diseases, pathogens and careers, using interactive paper and physical activities. Content is for middle school participants in afterschool settings, like 4-H and other similar venues. The curriculum engages student interest in genetics and genomics and in the bioSTEM workforce. The curriculum storyline is placed in a familiar setting to students--the backyard--and explores fungi, bacteria, viruses and parasites in a way that is engaging fun and informative. It can be tailored to specific audiences, e.g. participants interested in animal science will gain from focusing on the parasite panel. The curriculum is available in two forms: a combined lesson that brings all of the elements together in one session and another in which the content is broken out into three separate lessons. We would like to share this curriculum with facilitators and educators for both out-of-school time and classroom settings. It is available electronically and free to use. We only ask for users to complete a brief survey to give us feedback, which is helpful for NSF.
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TEAM MEMBERS: Barbara Alonso Peggy G. Lemaux
resource project Media and Technology
This CRPA project produced a human-like avatar exhibit for the Orlando Science Center that verbally communicates with middle and high school grade visitors, engaging them in the subjects of computer science, artificial intelligence, and engineering. Human-like characteristics include features to match the demographics of the Center's clientele and verbal communication in the English language. In addition to discussing how avatars are developed and how artificial intelligence works, the avatar image will answer questions from the visitors on selected topics, including subjects from the media models of Avatar and IBM's Watson event on Jeopardy. Considerable planning and research has gone into this project to make sure that the avatar is life-like and can engage in realistic dialog. The avatar images will resemble real individuals who have diverse demographic characteristics in order to enhance the human-computer interface. The system is designed to deal with background noise and antagonistic visitors. Evaluation at all levels (front-end, formative, and summative) will make the exhibit most effective and facilitate the goals of the project which are to inform the target audience on STEM subjects. The desire to have electronic analogs of humans has been a goal for half of a century. This project builds on prior research in this area and is one of the most sophisticated contemporary models in the field. It is anticipated that this work may contribute to future applications in education and assistance for individuals with disabilities. Moreover, engagement with the avatar may ignite curiosity among young visitors and stimulate interest in science careers.
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TEAM MEMBERS: Avelino Gonzalez Ronald DeMara