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resource research Exhibitions
This paper reports about an informal learning experience – Something Very Fishy (SVF) – which is focused on ocean conservation and climate change. Results from 49 elementary school student workbooks indicated that experiencing SVF improved their understanding of ocean conservation, increased their interest in pursuing science careers, but did not affect their actions towards conservation. Survey results from 40 undergraduate students who helped run SVF indicated that the more efficacious they felt about communicating marine science and the more identified they felt with the scientific
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TEAM MEMBERS: Meghnaa Tallapragada Kathy Prosser Kaitlyn Braffitt Kelly Bridgeford Emily Gleaton Madeline Saverance Kara Noonan Tokea Payton Randi Sims Kylie Smith Michael Childress
resource project Exhibitions
Something Very Fishy Musical Theatre STEAM Exhibit is a collaborative project pairing a ocean-themed musical theatre production with a hands-on marine science exhibit in an informal community setting. The program is designed to increase the awareness of ocean conservation issues in children grades K-5. The storyline of the musical follows the lives of Sandy Carson (marine biologist), Mr. Stu Pidder (fishermen) and a cast of marine animal puppets (Sunny, Boss and Octavia) as they navigate one disaster after another in the ocean that comes to impact their lives and livelihoods. The story is told as a bedtime story between two narrators, mother and child, home sick with a fever. As the story unfolds the rising ocean temperatures and rising fever in the child tell the story of our how the health of the ocean is inextricably linked to our own health. The theatrical production ends when the characters hatch a community-based solution to work together to save the ocean by starting an eco-tourism venture. Then the audience members then begin a imaginary eco-tour of the Florida Keys around the performing arts center where they meet artists, fishermen, park rangers, scientists, engineers, and veterinarians working to save our oceans and the marine life within. To assess the impact of our program, the children complete a pre-post survey in the form of a personal meaning map drawing of what it looks like under the ocean along with a STEM, arts, non-STEM career survey including professions they met in the show and on the virtual eco-tour. Children who participate in the program demonstrate a significant increase in understanding how humans both impact and help solve the issues facing the oceans and their connection to our changing climate and show an increased interest in STEM careers related to ocean conservation.
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TEAM MEMBERS: Michael Childress Meghnaa Tallapragada Kathy Prosser
resource research Professional Development, Conferences, and Networks
Communicating about environmental risks requires understanding and addressing stakeholder needs, perspectives, and anticipated uses for communication products and decision-support tools. This paper demonstrates how long-term dialogue between scientists and stakeholders can be facilitated by repeated stakeholder focus groups. We describe a dialogic process for developing science-based decision-support tools as part of a larger sea level rise research project in the Gulf of Mexico. We demonstrate how focus groups can be used effectively in tool development, discuss how stakeholders plan to use
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TEAM MEMBERS: Denise DeLorme Sonia Stephens Scott Hagen Matthew Bilskie
resource project Media and Technology
The Orlando Science Center has assembled a project team to create a unique environmental science learning tool: THE GLOBAL DECISION ROOM. Founded on, and enhancing, the Science On a Sphere (SOS) digital globe, the Global Decision Room is an interactive theatre that puts visitors in the role of being decision makers on behalf of the behavior of large populations on the planet. The results of global decisions relating to the environment are seen played out on SOS. The interactive strategy that is created for the Global Decision Room will be flexible and well integrated into the SOS software platform, making it possible to design other educational story scenarios that can use the same system. The Global Decision Room is designed as a multi-use, high impact, exciting content delivery platform. This proposal is based on a well developed initial educational premise, but the resulting construction of the Global Decision Room will be the perfect environment for other educational topics of interest to NOAA s outreach strategy. As new datasets become available in the future, new interactive stories will be developed for the Global Decision Room. The Orlando project brings with it significant additional funding from the Department of Education, the Department of Energy, the Orlando Utilities Commission, and the Florida Hydrogen Initiative, which will greatly leverage the funding from NOAA. Partners in the project include a strong technical team from the University of Central Florida and the Florida Solar Energy Center, interactive digital media experts from the Institute for Simulation and Training, the creative design team "i.d.e.a.s." located at Disney-MGM Studios, and the XhibitNet interactive multimedia design team.
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TEAM MEMBERS: Brian Tonner
resource project Public Programs
This project aims to develop and implement residential and non-residential science camp and summer camp programs and related activities to over 1500 youth and teachers from 8 elementary and middle schools. NOAA's Multicultural Education for Resource Issues Threatening Oceans (MERITO) program will serve as a key outreach mechanism to reach underserved youth and their families. The proposed project will utilize existing ocean educational materials, including those developed by NOAA, in experiential learning programs for youth through Camp SEA (Science, Education, Adventure) Lab. The two major goals of the project are: (1) to develop and implement marine-oriented outdoor science and summer camps in close collaboration with the Monterey Bay National Marine Sanctuary, resulting in an effective model for dissemination of the Ocean Literacy Essential Principles and Fundamental Concepts to large numbers of youth and their teachers; and 2) to develop a model and a feasibility plan to implement the program across a broader geographical area, e.g. through other National Marine Sanctuaries.
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TEAM MEMBERS: Nicole Crane
resource project Media and Technology
Discovery Science Center of Orange County (DSC) proposes a cooperative agreement with the National Oceanic & Atmospheric Administration (NOAA) to install Science On a Sphere (SOS) spherical display system showing Earth system science in DSC's informal educational science center under Priority 1 of this funding opportunity. With the closest SOS display system located in Northern California, installation of this technology at DSC will provide access to NOAA's data by over 400,000 students, their families and educators from Southern California annually. As partners, DSC will ensure that NOAA data sets are incorporated into educational resources that align with California State Science Standards and will meet NOAA educational plan goals.
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TEAM MEMBERS: Kellee Preston
resource project Media and Technology
This 2-year program will advance the way informal ocean science education institutions reach underserved/underrepresented families by facilitating and formalizing relationships between informal science education centers and community based organizations. Project teams in five New England communities will collaborate to create a practicable, outdoor ocean-science learning experience specifically designed for families in their shared service area. Building on a needs assessment produced through target-audience focus groups, the program will combine coastal field experiences with web-based interactive and participatory learning activities developed and tested by the Encyclopedia of Life (EOL; www.eol.org/) and the Northeast Regional Association for Coastal and Ocean Observing Systems (NERACOOS) to support in-field and ongoing learning. Science content will be informed and vetted by NOAA research scientists and work between the science centers and community organizations will be professionally facilitated. Formats and effectiveness will be evaluated by external evaluators and revised throughout the project.
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TEAM MEMBERS: Wendy Lull
resource project Public Programs
The National Ocean Sciences Bowl (NOSB) is a nationally recognized high school academic competition. NOSB provides a forum for talented students to excel in science and math and introduces team members, their teachers, schools and communities to ocean sciences as an interdisciplinary field of study and a possible future career path. The program operates within a supportive ocean science learning community that involves the research community in pre-college education. Its focal point is a national competition that expands high school students' knowledge of the ocean and career pathways in science, technology, engineering and mathematics. The program's goals are to: (1) cultivate environments which develop knowledgeable ocean stewards; (2) foster the use of the ocean as an interdisciplinary vehicle to teach science and mathematics; (3) reach out to and support the involvement of underrepresented and geographically diverse communities in the ocean sciences; and (4) provide students with interactive education and career opportunities that develop critical thinking and workforce development skills.
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TEAM MEMBERS: Kristin Yarincik
resource project Public Programs
The National Ocean Sciences Bowl (NOSB) is a nationally recognized high school academic competition that provides a forum for talented students to excel in science, mathematics and technology and introduces team members, their teacher/coaches, schools and communities to ocean sciences as an interdisciplinary field of study and a possible future career path. Established by the Consortium for Oceanographic Research and Education in 1998 (the Year of the Ocean), the program operates within a supportive learning community framework that involves the ocean research community in pre-college education and stimulates broad interest in and excitement about science and the oceans. The basic model for NOSB is that of a two-tiered timed competition in which pairs of four-student teams answer multiple-choice, short-answer and critical thinking questions within multiple categories related to the oceans. Each fall, over 400 participating high schools prepare their teams for 25 regional ocean sciences bowl competitions held across the United States in February and early March. Winners of these Regional Bowls advance to the national finals in late April. The current structure layers a rich array of year-round academic elements onto the basic competition framework and offers a range of program enhancements including summer internships and scholarships for NOSB alumni and opportunities for teacher professional development. Four regional bowls currently receive additional funding to expand recruitment efforts and provide mentoring and field trip experiences for students from racial, ethnic and economic groups underrepresented in the ocean sciences. CORE proposes to continue to administer and manage the National Ocean Sciences Bowl for the next five years (April 2007-March 2012). Funds are requested to add two new sites and expand the diversity initiative. To improve the credentials of the nation's teachers and informal educators, the proposal seeks funding for coach and regional coordinator professional development including a focus on the fundamental principles and concepts of ocean literacy recently developed by the ocean education community. An additional new element is a longitudinal study of educational and career paths that will assess the role that the program plays in encouraging talented students to enter the pipeline into ocean science careers and STEM (Science, Technology, Engineering and Mathematics) professions. By supporting and promoting the program's unique educational and experiential opportunities, all NOSB partners and sponsors contribute to helping our nation better prepare K-12 students in science and technology and identify and cultivate future scientists and technical experts.
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TEAM MEMBERS: Kristen Yarincik