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resource project Exhibitions
The Maryland Science Center (MSC), in collaboration with Johns Hopkins University (JHU), the University of Maryland, Baltimore (UMB), and Morgan State University (MSU), has sought the support of the National Institutes of Health SEPA (Science Education Partnership Award) Program to develop "Cellular Universe: The Promise of Stem Cells," a unique exhibition and update center with related programs that highlight the most current science in cell biology and stem cell research. Visitor surveys have shown that science museum visitors are very interested in learning about stem cell research, but know little about the science of stem cells or cell biology, which form the basis of stem cell research. The goal of this project is to help visitors learn about advances in cell biology and stem cells so that they will make informed health-related decisions, explore new career options, and better understand the role of basic and clinical research in health advances that affect people's lives. Topics to be covered include the basic biology of cells, the role of stem cells in human development, current stem cell research and the clinical research process. This exhibition will also address the controversies in stem cell research. Our varied advisory panel, including cell biologists, physiologists, adult and embryonic stem cell researchers and bioethicists, will ensure the objectivity of all content. "Cellular Universe: The Promise of Stem Cells" will be a 3,500 square-foot exhibition to be planned, designed and prototyped in Fall 2006-Winter 2009, and installed in MSC's second-floor human body exhibition hall in Spring 2009. This exhibition will build on the successful model of "BodyLink," our innovative health science update center funded by a 2000 SEPA grant (R25RR015602) and supported by partnerships with JHU and UMB.
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TEAM MEMBERS: Roberta Cooks
resource project Public Programs
"Local Investigations of Natural Science (LIONS)" engages grade 5-8 students from University City schools, Missouri in structured out-of-school programs that provide depth and context for their regular classroom studies. The programs are led by district teachers. A balanced set of investigations engage students in environmental research, computer modeling, and advanced applications of mathematics. Throughout, the artificial boundary between classroom and community is bridged as students use the community for their studies and resources from local organizations are brought into school. Through these projects, students build interest and awareness of STEM-related career opportunities and the academic preparation needed for success.
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TEAM MEMBERS: Robert Coulter Eric Klopfer Jere Confrey
resource project Media and Technology
ITR: A Networked, Media-Rich Programming Environment to Enhance Informal Learning and Technological Fluency at Community Technology Centers The MIT Media Laboratory and UCLA propose to develop and study a new networked, media-rich programming environment, designed specifically to enhance the development of technological fluency at after-school centers in economically disadvantaged communities. This new programming environment (to be called Scratch) will be grounded in the practices and social dynamics of Computer Clubhouses, a network of after-school centers where youth (ages 10-18) from low-income communities learn to express themselves with new technologies. We will study how Clubhouse youth (ages 10-18) learn to use Scratch to design and program new types of digital-arts projects, such as sensor-controlled music compositions, special-effects videos created with programmable image-processing filters, robotic puppets with embedded controllers, and animated characters that youth trade wirelessly via handheld devices. Scratch's networking infrastructure, coupled with its multilingual capabilities, will enable youth to share their digital-arts creations with other youth across geographic, language, and cultural boundaries. This research will advance understanding of the effective and innovative design of new technologies to enhance learning in after-school centers and other informal-education settings, and it will broaden opportunities for youth from under-represented groups to become designers and inventors with new technologies. We will iteratively develop our technologies based on ongoing interaction with youth and staff at Computer Clubhouses. The use of Scratch at Computer Clubhouses will serve as a model for other after-school centers in economically-disadvantaged communities, demonstrating how informal-learning settings can support the development of technological fluency, enabling young people to design and program projects that are meaningful to themselves and their communities.
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TEAM MEMBERS: Mitchel Resnick John Maeda Yasmin Kafai
resource project Media and Technology
The University of Massachusetts Lowell and Machine Science Inc. propose to develop and to design an on-line learning system that enables schools and community centers to support IT-intensive engineering design programs for students in grades 7 to 12. The Internet Community of Design Engineers (iCODE) incorporates step-by-step design plans for IT-intensive, computer-controlled projects, on-line tools for programming microcontrollers, resources to facilitate on-line mentoring by university students and IT professionals, forums for sharing project ideas and engaging in collaborative troubleshooting, and tools for creating web-based project portfolios. The iCODE system will serve more than 175 students from Boston and Lowell over a three-year period. Each participating student attends 25 weekly after-school sessions, two career events, two design exhibitions/competitions, and a week-long summer camp on a University of Massachusetts campus in Boston or Lowell. Throughout the year, students have opportunities to engage in IT-intensive, hands-on activities, using microcontroller kits that have been developed and classroom-tested by University of Massachusetts-Lowell and Machine Science, Inc. About one-third of the participants stay involved for two years, with a small group returning for all three years. One main component for this project is the Handy Cricket which is a microcontroller kit that can be used for sensing, control, data collection, and automation. Programmed in Logo, the Handy Cricket provides an introduction to microcontroller-based projects, suitable for students in grades 7 to 9. Machine Science offers more advanced kits, where students build electronic circuits from their basic components and then write microcontroller code in the C programming language. Machine Science offers more advanced kits, which challenge students to build electronic circuits from their basic components and then write microcontroller code in the C programming language. Machine Science's kits are intended for students in grades 9 to 12. Microcontroller technology is an unseen but pervasive part of everyday life, integrated into virtually all automobiles, home appliances, and electronic devices. Since microcontroller projects result in physical creations, they provide an engaging context for students to develop design and programming skills. Moreover, these projects foster abilities that are critical for success in IT careers, requiring creativity, analytical thinking, and teamwork-not just basic IT skills.
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TEAM MEMBERS: Fred Martin Douglas Prime Michelle Scribner-MacLean Samuel Christy
resource project Informal/Formal Connections
The Learning and Youth Research and Evaluation Center (LYREC) is a collaboration of the Exploratorium, Harvard University, Kings College London, SRI International and UC Santa Cruz. LYREC provides technical assistance to NSF AYS projects, collects and synthesizes their impact data, and oversees dissemination of progress and results. This center builds on the Center for Informal Learning in Schools (CILS) that has developed a theoretical approach that takes into account the particular strengths and affordances of both Out of School Teaching (OST) and school environments. This foundation will permit strengthening the potential of the NSF AYS projects to develop strong local models that can generate valid and reliable data that can guide future investment, design and research aimed at creating coherence across OST and school settings. The overarching questions for the work are: 1. How can OST programs support K-8 engagement and learning in science, and in particular how can they contribute to student engagement with K-8 school science and beyond? 2. What is the range of science learning outcomes OST programs can promote, particularly when in collaboration with schools, IHE's, businesses, and other community partners? 3. How can classroom teachers and schools build on children's OST experiences to strengthen children's participation and achievement in K-12 school science Additionally, the data analysis will reveal: 1. How OST programs may be positioned to support, in particular, high-poverty, female and/or minority children traditionally excluded from STEM academic and career paths; and 2. The structural/organizational challenges and constraints that exist to complicate or confound efforts to provide OST experiences that support school science engagement, and conversely, the new possibilities which are created by collaboration across organizational fields. Data will be gathered from surveys, interviews, focus groups, evaluation reports, and classroom and school data.
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TEAM MEMBERS: Richard Semper Bronwyn Bevan Patrick Shields
resource project Public Programs
This research study involves collaboration between researchers at the University of Maryland, College Park and Bowie State University, an HBCU, to examine a multi-component pre-service model for preparing minority students to teach upper elementary and middle level science. The treatment consists of (1) focused recruitment efforts by the collaborating universities; (2) a pre-service science content course emphasizing inquiry and the mathematics of data management; (3) an internship in an after school program serving minority students; (4) field placements in Prince Georges County minority-serving professional development schools; and (5) mentoring support during the induction year. The research agenda will examine each aspect of the intervention using quantitative and qualitative methods and a small number of case studies.
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TEAM MEMBERS: James Mcginnis Spencer Benson Scott Dantley
resource project Media and Technology
The proposal intends to develop software that, when combined with the OMNI device, produces a virtual touch sensation that allows the blind to "touch" surfaces such as Mars, Earth's Moon, etc. The experience is multimedia as users can get sight, sound, and touch at the same time. The proposal does a solid job of describing a well-constructed and well-designed plan. The collaborative group works to bring together a strong body of STEM material, a highly skilled project team, and a diverse audience to assess the material. The team brought together to implement the proposal is a good one and includes the Institute for Scientific Research, NASA IV and V Independent Verification and Validation, Facility Educator Resource Center, Alderson Broadus College, Davis & Elkins College, and the West Virginia Schools for the Deaf and Blind. Although NASA is a project partner, the reviewers encourage the project proposer to continue building direct NASA funding. For example, a NASA space grant may be a good dissemination vehicle in the future. Reviewers were impressed with the various project elements: the mobile unit, pre- and post- standards based lessons, hypothesis testing with immediate feedback. The evaluation and dissemination plans provide for effective and immediate impact on a statewide and national level. The project provides for broader impact as the multi-media tools will be of assistance to other groups of students with disabilities as well.
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TEAM MEMBERS: Marjorie Darrah Patricia Harris Sharmistha Roy Amy Blake Rebecca Giorcelli
resource project Professional Development, Conferences, and Networks
This model science teacher retention and mentoring project will involve more than 300 elementary teachers in "Lesson Study" of inquiry science around school gardens. Drawing on the rich resources of the University of California Botanical Garden and the science educators at the Lawrence Hall of Science this project will develop Teacher Leaders and provide science content professional development to colleagues in four urban school districts. Using the rich and authentic contexts of gardens to engage students and teachers in scientific inquiry opens the opportunity to invite parents to become actively involved with their children in the learning process. As teachers improve their classroom practices of teaching science through inquiry with the help of school-based mentoring they are able to connect the teaching of science to mathematics and literacy and will be able to apply the lesson study approach in their teaching of other innovative projects. Teacher leaders and mentors will have on-going learning opportunities as well as engage participating teachers in lesson study and reflection aimed toward improving science content understanding and the quality of science learning in summer garden learning experiences and having context rich science inquiry experiences throughout the school year.
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TEAM MEMBERS: Katharine Barrett Jennifer White
resource project Professional Development, Conferences, and Networks
This pilot project establishes and implements a professional development model with teachers of Native American students by creating a culturally relevant science, technology, engineering and mathematics (STEM) teacher in-service model for 30 grade 4-6 teachers from schools from two nations in Utah. The in-service program relies on community advisory panels, current standards and best practices in science, mathematics and technology education, by implementing engineering and technology education activities as a means of teaching science and mathematics. The goal is to improve teacher preparation in science and mathematics for Native Americans by creating culturally relevant curriculum materials with the help of community advisory panels and providing each teacher participant with at least 100 hours of structured professional development. The long-range goal is to develop an in-service model that can be transported to other Native American nations and schools. STEM and education faculty, community teachers, parents and leaders, as well as, tribal elders are to work together to assure the professional development model and materials are developed in a culturally inclusive manner. The evidence-based outcome of this project is that Native American students effectively learn mathematics and science with the longer-term influence being improvement in student achievement.
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TEAM MEMBERS: Kurt Becker James Barta Rebecca Monhardt
resource project Informal/Formal Connections
The "Salmon Research Team: A Native American Technology, Research and Science Career Exposure Program" is a three-year, youth-based ITEST project submitted by the Oregon Museum of Science and Industry. The project seeks to provide advanced information technology and natural science career exposure and training to 180 middle level and high school students. Mostly first-generation college-bound students, the target audience represents the Native American community and those with Native American affiliations in reservation, rural and urban areas. Students will investigate computer modeling of complex ecological, hydrological and geological problems associated with salmon recovery efforts. Field experiences will be provided in three states: Oregon, Washington and northern California. The participation of elders and tribal researchers will serve as a bridge between advanced scientific technology and traditional ecological knowledge to explore sustainable land management strategies. Students will work closely with Native American and other scientists and resource managers throughout the Northwest who use advanced technologies in salmon recovery efforts. Student participation in IT-dependent science enrichment and research activities involving natural science fields of investigation will occur year round. Middle school students are expected to receive at least 330 contact hours including a one-week summer research experience, a one-week spring break program, and seven weekends of residential programs during the school year. The high school component consists of 460 contact hours reflecting one additional week for the summer research experience. In addition to watershed and salmon recovery related research, students will be involved in other ancillary research projects. A vast array of partners are positioned to support the field research experience including, for example, the U.S. Department of the Interior, Redwood National State Park, College of Natural Resources and Sciences at Humboldt State University, Confederated Tribes of the Warm Springs, University of Oregon Institute of Marine Biology, University of Washington Columbia Basin Research project, the Northwest Center for Sustainable Resources at Chemeketa Community College and the Integrated Natural Resource Technology program at Mt. Hood Community College. The project is intended to serve as a model for IT-based youth science programs that address national and state education standards and are relevant to the cultural experience of Native American students. Two mentors will provide continued support to students: an academic mentor at the student's schools and a professional mentor from a local university or natural resource agency. Incentives will be provided for student participation including stipends and internships. Career exposure and work-related skills are integrated throughout the project activities and every program component. Creative strategies are used to encourage family involvement including, for example, salmon bakes and museum discounts.
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TEAM MEMBERS: Travis Southworth-Neumeyer Daniel Calvert
resource project Public Programs
The X-Tech program will bring together the Exploratorium and staff at five Beacon Centers to create an innovative technology program using STEM and IT activities previously tested at the Exploratorium. At each X-Tech Club, two Beacon Center staff and two Exploratorium Youth Facilitators will work with 20 middle school students each year for a total of 300 participants. Youth Facilitators are alumni of the Exploratorium's successful Explainer program and will receive 120 hours of training in preparation for peer mentoring. Each site will use the X-Tech hands-on curriculum that will focus on small technological devices to explore natural phenomenon, in addition to digital imaging, visual perception and the physiology of eyes. Parental involvement will be fostered through opportunities to participate in lectures, field trips and open houses, while staff at Beacon Centers will participate in 20 hours of professional development each year.
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TEAM MEMBERS: Vivian Altmann Darlene Librero Virginia Witt Michael Funk
resource project Media and Technology
SciGirls is a national dissemination project, which puts resources from the PBS science series DragonflyTV into the hands of outreach professionals at PBS stations and educators in after school programs for girls. The current project leverages PBS' nationwide network of member stations to connect the educational research community with practitioners in the field. Thus far SciGirls has trained over 100 educators and community leaders and reached 2,300 girls in grades 3 through 8. SCIGIRLS MUSEUM ADVENTURES has four objectives: 1) to provide museum educators with DragonflyTV videos that model authentic inquiry in museum settings; 2) to expand SciGirls activity guides with new museum-based activities and research-based strategies specifically for museum educators; 3) to create a set of online, streaming videos that demonstrate best practices in gender-inclusive teaching; and 4) to facilitate feedback between our participants and the research community and deepen our understanding of the most effective ways to engage girls in STEM activities. Intellectual Merit--The strength of SciGirls lies in its comprehensive multimedia approach and its foundation in the inquiry-based strategies defined in the National Science Education Standards. The videos provided in SciGirls emphasize the process of science, rather than a collection of science facts. They provide real-world models of inquiry that all girls can do. Taken together, the SciGirls resources stimulate discussion, build confidence and pave the way for girls to investigate science questions on their own. The educational strategies provided by SciGirls are based in research into gender- inclusive STEM teaching and learning, translated into strategies that can be easily used by after school educators to create successful STEM experiences for girls. Broader Impact--SCIGIRLS MUSEUM ADVENTURES will provide museum educators at ten sites with materials that can be used in their programs for years to come. The entire set of resources--streaming videos and Activity Guides--will be available on DragonflyTV's Web site at www.pbs.org. The outcomes of the project will be shared with the informal science education research community. Findings will be reported at the annual PBS National Center for Outreach Conference
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TEAM MEMBERS: Richard Hudson