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resource research Exhibitions
Re-Living Paleontology conducted usability and comparison studies on immersion and interactivity in augmented reality (AR) and visitors' engagement and understanding of science. Two "Tar AR" experiences were designed and studied.
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TEAM MEMBERS: Benjamin D. Nye William Swartout David Nelson Gale M. Sinatra Emily Lindsey Molly Porter
resource project Media and Technology
The Arboretum at Flagstaff will complete an interactive outdoor exhibition to provide relevant and science-based climate change information to its northern Arizona audience, as well as visitors from throughout the state. Project activities include the addition of three kiosks to the climate change exhibition; developing standards-based curriculum guides for educators to assist them with both onsite and classroom instruction for students in grades 6-8; and the development of new webpage interfaces designed to make data files and curriculum guides readily available. The climate change center will engage students and general audiences in the STEM components of real-time climate change research, interpretation, and mitigation.
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TEAM MEMBERS: Kristin Haskins
resource research Public Programs
Although informal learning environments have been studied extensively, ours is one of the first studies to quantitatively assess the impact of learning in botanical gardens on students' cognitive achievement. We observed a group of 10th graders participating in a one-day educational intervention on climate change implemented in a botanical garden. The students completed multiple-choice questionnaires in a pre-post-retention test design. Comparing the test scores revealed a significant short-term knowledge gain as well as a long-term knowledge gain. Consequently, our results show the potentials
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TEAM MEMBERS: Daniela Sellmann Franz Bogner