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resource project Exhibitions
RISES (Re-energize and Invigorate Student Engagement through Science) is a coordinated suite of resources including 42 interactive English and Spanish STEM videos produced by Children's Museum Houston in coordination with the science curriculum department at Houston ISD. The videos are aligned to the Texas Essential Knowledge and Skills standards, and each come with a bilingual Activity Guide and Parent Prompt sheet, which includes guiding questions and other extension activities.
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resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Janice McDonnell Marissa Staffen​ ​
resource research K-12 Programs
We present the assets that collaboration across a land grant university brought to the table, and the Winterberry Citizen Science program design elements we have developed to engage our 1080+ volunteer berry citizen scientists ages three through elder across urban and rural, Indigenous and non-Indigenous, and formal and informal learning settings.
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TEAM MEMBERS: Katie Spellman Jasmine Shaw Christine Villano Christa Mulder Elena Sparrow Douglas Cost
resource research K-12 Programs
We used a youth focused wild berry monitoring program that spanned urban and rural Alaska to test this method across diverse age levels and learning settings.
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TEAM MEMBERS: Katie Spellman Douglas Cost Christine Villano
resource research Museum and Science Center Exhibits
Project website for the Future Worlds game-based learning environment for environmental sustainability education in science museums and classrooms. 
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TEAM MEMBERS: Jonathan Rowe Wookhee Min James Lester
resource project Public Programs
Oregon State University (OSU) will facilitate a Polar STEAM (Science, Technology, Engineering, Arts and Mathematics) program that aims to increase the impact and visibility of polar science by integrating arts- and education-based elements into the polar science research setting.
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TEAM MEMBERS: Julie Risien Kim Bernard Susan Roberta Rowe Peter Betjemann
resource research Exhibitions
This paper reports about an informal learning experience – Something Very Fishy (SVF) – which is focused on ocean conservation and climate change. Results from 49 elementary school student workbooks indicated that experiencing SVF improved their understanding of ocean conservation, increased their interest in pursuing science careers, but did not affect their actions towards conservation. Survey results from 40 undergraduate students who helped run SVF indicated that the more efficacious they felt about communicating marine science and the more identified they felt with the scientific
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TEAM MEMBERS: Meghnaa Tallapragada Kathy Prosser Kaitlyn Braffitt Kelly Bridgeford Emily Gleaton Madeline Saverance Kara Noonan Tokea Payton Randi Sims Kylie Smith Michael Childress
resource project Exhibitions
Something Very Fishy Musical Theatre STEAM Exhibit is a collaborative project pairing a ocean-themed musical theatre production with a hands-on marine science exhibit in an informal community setting. The program is designed to increase the awareness of ocean conservation issues in children grades K-5. The storyline of the musical follows the lives of Sandy Carson (marine biologist), Mr. Stu Pidder (fishermen) and a cast of marine animal puppets (Sunny, Boss and Octavia) as they navigate one disaster after another in the ocean that comes to impact their lives and livelihoods. The story is told as a bedtime story between two narrators, mother and child, home sick with a fever. As the story unfolds the rising ocean temperatures and rising fever in the child tell the story of our how the health of the ocean is inextricably linked to our own health. The theatrical production ends when the characters hatch a community-based solution to work together to save the ocean by starting an eco-tourism venture. Then the audience members then begin a imaginary eco-tour of the Florida Keys around the performing arts center where they meet artists, fishermen, park rangers, scientists, engineers, and veterinarians working to save our oceans and the marine life within. To assess the impact of our program, the children complete a pre-post survey in the form of a personal meaning map drawing of what it looks like under the ocean along with a STEM, arts, non-STEM career survey including professions they met in the show and on the virtual eco-tour. Children who participate in the program demonstrate a significant increase in understanding how humans both impact and help solve the issues facing the oceans and their connection to our changing climate and show an increased interest in STEM careers related to ocean conservation.
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TEAM MEMBERS: Michael Childress Meghnaa Tallapragada Kathy Prosser
resource research Media and Technology
This critical discourse analysis examined climate change denial books intended for children and parents as examples of pseudo-educational materials reproduced within the conservative echo chamber in the United States. Guided by previous excavations in climate change denial discourses, we identified different types of skepticism, policy frames, contested scientific knowledge, and uncertainty appeals. Findings identify the ways these children's books introduced a logic of non-problematicity about environmental problems bolstered by contradictory forms of climate change skepticism and polarizing
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TEAM MEMBERS: Nicole Colston Julie Thomas
resource project Media and Technology
Polar Literacy: A model for youth engagement and learning will foster public engagement with polar science. The project targets middle-school aged underserved youth and polar research scientists, with the goal to increase youth interest in and understanding of Polar Regions, and to hone researchers' science communication skills. The project will develop affordable and replicable ways of bringing polar education to informal learning environments, extend our understanding of how polar education initiatives can be delivered to youth with maximum effect, and design a professional development model to improve the capacity for Polar Region researchers to craft meaningful broader impact activities. Polar Literacy will create and test a model which combines direct participation by scientists in after-school settings, with the use of curated polar research data sets and data visualization tools to create participatory learning experiences for youth. Beyond the life of the project funding, many of the project deliverables (including kits, videos, and other resources) will continue to be used and disseminated online and in person through ongoing work of project collaborators.

Polar Literacy: A model for youth engagement and learning will advance the understanding of informal learning environments while leveraging the rich interdisciplinary resources from polar investments made by the National Science Foundation (NSF). The project's key audiences -- polar researchers, informal educators, and out-of-school time (OST) youth in grades 4-7 (ages 9-13) -- will connect through both place-based and internet-based experiences and work collaboratively to generate a flexible, scalable, and transferable education model. The project will 1) design OST kits and resource guides (focused on Polar Literacy Principles) and include "Concept in a Minute" videos designed to highlight enduring ideas, 2) provide professional development for informal educators, 3) synthesize a club model through adaptation of successful facets of existing informal learning programs, and 4) create Data Jam events for the OST Special Interest (SPIN) clubs and camp programs by modifying an existing formal education model. A research design, implemented at four nodes over three years, will answer three research questions to evaluate the impact of professional development on informal educators, as well as the impact of programs on youth, and the effectiveness of the model. In addition to the project team and collaborators who are informal education practitioners, an advisory board composed of experts in youth programming, informal education, and evaluation will guide the project to ensure that it advances the body of informal STEM learning research.

Polar Literacy is an Advancing Informal STEM Learning (AISL) Innovations in Development project in response to the Dear Colleague Letter: Support for Engaging Students and the Public in Polar Research (NSF 18-103). Polar Literacy is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM (Science, Technology, Engineering, Mathematics) learning in informal environments. This project has co-funding support from the Antarctic section of the Office of Polar Programs.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Janice McDonnell Oscar Schofield Charles Lichtenwalner Jason Cervenec
resource research Media and Technology
Digital Observation Technology Skills (DOTS) is a framework for integrating modern, mobile technology into outdoor, experiential science education. DOTS addresses longstanding tensions between modern technology and classical outdoor education by carefully selecting appropriate digital technology for educational purposes and by situating these tools in classical experiential pedagogy.
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TEAM MEMBERS: R. Justin Hougham Marc Nutter Caitlin Graham
resource research Public Programs
In this article, The North American Association for Environmental Education (NAAEE) shares the programs and publications it developed to advance E-STEM—the integration of environmental education into STEM.
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TEAM MEMBERS: Kristen Kunkle