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resource project Media and Technology
The Adler Planetarium, Johns Hopkins University, and Southern Illinois University-Edwardsville are investigating the potential of online citizen science projects to broaden the pool of volunteers who participate in analysis and investigation of digital data and to deepen volunteers' engagement in scientific inquiry. The Investigating Audience Engagement with Citizen Science project is administering surveys and conducting case studies to identify factors that lead volunteers to engage in the astronomy-focused Galaxy Zoo project and its Zooniverse extensions. The project is (1) identifying volunteers' motivations for joining and staying involved, (2) determining factors that influence volunteers' movement from lower to higher levels of involvement, and (3) designing features that influence volunteer involvement. The project's research findings will help informal science educators and scientists refine existing citizen science programs and develop new ones that maximize volunteer engagement, improve the user experience, and build a more scientifically literate public.
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TEAM MEMBERS: Jordan Raddick
resource research Public Programs
Over the past decades there has been an increasing recognition of the need to promote dialogue between science and society. Often this takes the form of formal processes, such as citizen’s juries, that are designed to allow the public to contribute their views on particular scientific research areas. But there are also many less formal mechanisms that promote a dialogue between science and society. This editorial considers science festivals and citizen science in this context and argues that we need a greater understanding of the potential impacts of these projects on the individuals involved
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TEAM MEMBERS: Emma Weitkamp
resource research Public Programs
As science museums and centres (SMC) broaden their practices to include the development of scientific citizenship, evaluation needs also to take account of this dimension of their practices. It requires complex methods to understand better the impacts of public participation in activities mediated by SMC, including their impacts on the governance of the SMC themselves.
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TEAM MEMBERS: Andrea Bandelli
resource project Public Programs
Our goal is to attempt the identification of Sevengill sharks (Notorynchus cepedianus) that may be returning to San Diego from year-to-year, using the pattern recognition algorithm provided in ‘Wildbook,’ a web-based application for wildlife data management, designed by Jason Holmberg. 'Wildbook' which has been successfully used to ID Whale Sharks (Rhincodon typus ) by their spotting patterns.

Sevengill sharks (Notorynchus cepedianus), are currently listed as Data deficient (DD) on the IUCN Red List: "This assessment is based on the information published in the 2005 shark status survey (Fowler et al. 2005).
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TEAM MEMBERS: Heather Moncrief Michael Bear
resource research Media and Technology
Through this review of research on public engagement with science, Feinstein, Allen, and Jenkins advocate supporting students as “competent outsiders”—untrained in formal sciences, yet using science in ways relevant to their lives. Both formal and informal settings can be well suited for work in which students translate scientific content and practices into meaningful actions.
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TEAM MEMBERS: Elaine Klein
resource project Public Programs
The project is supported under the NSF Science, Engineering and Education for Sustainability Fellows (SEES Fellows) program, with the goal of helping to enable discoveries needed to inform actions that lead to environmental, energy and societal sustainability while creating the necessary workforce to address these challenges. Sustainability science is an emerging field that addresses the challenges of meeting human needs without harm to the environment, and without sacrificing the ability of future generations to meet their needs. A strong scientific workforce requires individuals educated and trained in interdisciplinary research and thinking, especially in the area of sustainability science. With the SEES Fellowship support, this project will enable a promising early career researcher to establish herself in an independent research career related to sustainability. This project builds upon Resiliency Theory and theories of applied community participation to explore two specific contexts of participatory communication (i.e., processes of collective learning and shared meaning) at the science-society interface: (1) adaptive co-management meetings in New Mexico and Oklahoma, and (2) existing education efforts by drought scientists at two Great Plains universities (Oklahoma State University and University of Nebraska-Lincoln). A mixed methods approach (including, household surveys, oral histories, key informant interviews, and pilot tests) will model community-partnership capacity for drought adaptation in Cimarron (OK) and Union (NM) Counties, and assess the impact of community-academic partnerships on drought literacy and adaptive capacity across the Great Plains. Research in adaptive co-management meetings and interactive media (as contexts for participatory communication between scientists and citizens) provides the context for innovative case study research on the role of public communication about science in community drought adaptation.

Collaboration in case study research with Host Mentor Vadjunec and outreach efforts with Partner Institution Mentor Thomas (UNL) offers a unique opportunity to research the intersections of participatory communication and scientific literacy about the human and climatic drivers of extreme drought. The core research questions addressed by this proposal are, (1) What formal and informal pathways, players, and partnerships exist for participatory communication between scientists and citizens about drought vulnerability and adaptation, (2) How does communication about drought risk and recovery inform the effective diffusion and translation of drought literacy efforts in the Great Plains, and (3) How can we design forums and spaces for sustained interaction (i.e., engagement and collective learning) between stakeholders involved in adaptive drought communication? The project objectives uniquely related to advancing research at the intersections of sustainability science and education are, (1) to identify dimensions of community and partnership capacity for drought education and pathways of adaptive drought communication across scales, (2) to advance dynamic participatory models which assist in the adaptive co-management of water resources in local communities (i.e., increasing citizen-science dialogue, mobilizing community leaders, and fostering the drought education partnerships), and (3) to design and measure the success of drought literacy efforts based on inputs from sustainability scientists at various stages of community decision-making. The adaptive drought co-management workshops in NM and OK provide spaces for stakeholder interaction, which may lead to new approaches, innovations, and learning outcomes for communities in those regions. Outreach partnerships with UNL maximize dissemination of user-friendly and culturally-relevant drought outreach products, including a project website to consolidate scientific knowledge about drought in the Great Plains and interactive media templates. Interdisciplinary collaborations and research findings will inform efforts in academic community partnerships for sustainable practices across many NSF-supported disciplines.
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TEAM MEMBERS: Nicole Colston
resource project Public Programs
The Tahoe Environmental Research Center will create an interactive exhibit that merges the results of citizen science with a real-time ecosystem monitoring network to reveal the immediate impacts of watershed processes on Lake Tahoe's nearshore. Citizen scientists will provide real-time "sensor data" from instruments located around the shores of Lake Tahoe and deliver "perceptual data" from mobile devices. Visitors to the research center will then be able to see and experiment with how conditions change over time at different locations around the lake. The exhibit will tie directly to a set of stewardship and action messages that will empower and equip visitors and residents to improve the health of Lake Tahoe's nearshore and become aware of issues in other freshwater ecosystems.
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TEAM MEMBERS: Geoff Schladow
resource project Public Programs
Experts in informal science education, citizen science, bats, and computer science are developing and evaluating, at Mammoth Cave National Park, a hybrid onsite/online proof-of-concept program for citizen scientists to observe and record (tag) roosting behaviors of Rafinesque's big-eared bats via streaming video. Participants are helping bat researchers document bat behaviors that provide insights into the benefits of communal roosting and interactions that serve to create or maintain social bonds and spread disease. The project is also developing a proof-of-concept mobile kiosk that links the citizen science bat study program to other exhibits at Mammoth Cave. Project personnel are conducting evaluation studies to identify best practices for engaging underserved populations and professional scientists in the study of bat behavior, and developing plans for scaling up the program to include video and educational resources from other bat sites around the country. Lessons learned from the project will inform development of a new, nationwide, online citizen science program focused on bat behavior.
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TEAM MEMBERS: Shannon Trimboli Rickard Toomey Guangming Xing
resource research Public Programs
Public participation in scientific research (PPSR) within the natural sciences has been demonstrated as an effective strategy to expand cognitive knowledge and understanding of ecology, with implications regarding individual perspectives, attitudes, and behaviors about the environment and feelings about the personal relevance of science. Yet the development of PPSR outcomes, the processes through which they form, and the settings where they are shaped are still not fully understood. Because most PPSR takes place and is grounded in specific sites and socioecological contexts, the relationships
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TEAM MEMBERS: Benjamin Haywood
resource project Media and Technology
This media and research project will develop and study the use of new media, broadcast television, and social networks to introduce Citizen Science to a national audience, and motivate their direct involvement and participation. Project deliverables will include: four nationally-distributed public TV programs hosted by Waleed Abdalati, Director of CIREs at the University of Boulder and former NASA Chief Scientist; online videos for training and outreach of citizen science partners; digital engagement via social media; and a custom-designed application ('2nd screen app') that enables users to obtain additional informational content, share information, and connect with other viewers. The evaluation and research study will build new knowledge on how these deliverables can motivate the public to become citizen science participants. The investigators estimate the four television programs will reach approximately 80% of U.S. television households. In addition, videos and other content will be distributed through channels such as iTunes, Hulu, Netflix, and social media. Target audiences will include the general public, citizen science activists, and professional scientists. Underrepresented groups will be reached through special Google Hangouts, and professional societies such as SACNAS and AGU. The research components of the project will provide evidence on how traditional researchers respond to citizen science, and explore the deliverables' use as recruitment tools for citizen science projects and impacts on viewers' attitudes, behaviors, and skills related to citizen science. Data will be collected from multiple sources, including online surveys, in-person focus groups, and analyses of users' online postings. Retrospective surveys will be administered to explore changes in behavior regarding whether respondents have increased their interaction with professional scientists, or participated in citizen science initiatives. A quasi-experimental study will be conducted to assess the value added by the 2nd screen app.
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TEAM MEMBERS: Geoffrey Haines-Stiles Waleed Abdalati Erna Akuginow Camellia Sanford-Dolly
resource project Media and Technology
The Cyberlearning and Future Learning Technologies Program funds efforts that support envisioning the future of learning technologies and advancing what we know about how people learn in technology-rich environments. Development and Implementation (DIP) Projects build on proof-of-concept work that shows the possibilities of the proposed new type of learning technology, and PI teams build and refine a minimally-viable example of their proposed innovation that allows them to understand how such technology should be designed and used in the future and that allows them to answer questions about how people learn, how to foster or assess learning, and/or how to design for learning. This project team aims to explore how to foster learning in socially-networked communities, particularly learning that results in behavior change. Understanding how to foster such learning could have a wide variety of societal impacts, e.g., better fostering science, engineering, mathematical, or design thinking in school or college or on the job, fostering healthy behaviors, helping teens develop pro-social behaviors, and helping people learn to make environmentally-friendly choices as they live their lives. In previous work, this team has developed YardMap, an infrastructure for citizen science that brings together retired adults who are interested in planting and managing their yards in environmentally-friendly ways. YardMap enables social interactions and shared creation of virtual worlds in which participants can try out different ways of managing their yards and see what the downstream effects will be. They also track and display their changing practices and actual yards in ways that are visible to others. YardMap is used by many thousands of participants. In this project, the team is taking YardMap to the next level, using what is known about how people learn and come to change their behaviors to design and refine ways to more directly support individuals in critiquing and improving their behaviors and designs for the common good. What can be learned from the new YardMap will be useful in other fields that focus on helping people change their behaviors in productive ways. The PIs seek to explore how people learn and how to foster learning in socially-networked citizen science communities. Their research addresses how learning happens, how to foster learning, how to design to increase social activity, and how increased interaction with others elevates interest, generates knowledge, and leads to behavior change. Their technological innovation, an infrastructure for citizen science that fosters behavior change, builds on YardMap, an existing infrastructure for citizen science around environmental issues that allows collective data collection and analysis and supports interactive graphing and mapping. Participants design and refine ways of managing their yards in ways that take into account environmental concerns. YardMap enables social interaction and co-creation of a set of virtual worlds for trying out new ideas; learners who are part of the community interact with others in the community, create and refine virtual worlds together, interact with things in the virtual world, manipulate those worlds and collect and analyze data about outcomes, and discuss visual objects that represent real things and practices. As well, individuals track and display their changing practices and actual yards in ways that are visible to others. YardMap can be thought of as a maker movement community focused on yard maintenance; like other maker communities, it encourages participants to create, share and discuss new inventions and practices in a social-networked community setting. Using both what is known about learning in communities and what is known about social drivers of interaction, the team is is extending YardMap to focus on fostering learning and investigating the relationships between learning and behavior change and the influences each has on the other. Much will be learned about how to use social interactions in positive ways to help individuals become more comfortable with behaviors they need to or should take on for health, civic, or educational reasons. What is learned and the technological infrastructure that is created will be directly applicable to other situations where individual behavior changes are needed for change to happen in a social system (e.g., environmental action, changing the culture of an organization, changing norms in a community, perhaps even creating learning communities in formal on-line courses).
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resource research Public Programs
This resource showcases a conference poster that the Wildlife Conservation Society presented at the 2014 Visitor Studies Association Conference and the 2014 Inclusive Museum Conference, outlining the work we undertook to explore the development of a proposed new family exhibit at the Bronx Zoo, "Safari Adventure," paired with selected results and takeaways. In 2011, the Institute of Museum and Library Services awarded WCS a grant to support our investigation and development. We asked ourselves the questions: How can zoo exhibits better connect people to nature? By what methods can we explore
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TEAM MEMBERS: Wildlife Conservation Society Lee Patrick Sarah Werner Sarah Edmunds