Skip to main content

Community Repository Search Results

resource evaluation Media and Technology
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater show, group activities, and websites. All components are designed with both sighted and visually impaired students in mind. Multimedia
DATE:
TEAM MEMBERS: Barbara Flagg Allan Brenman
resource research Planetarium and Science on a Sphere
This poster, which was presented at the Association of Science and Technology Centers Annual Conference on October 22, 2017, compares and contrasts evaluation findings across components of the Beyond Spaceship Earth project at The Children's Museum of Indianapolis. The project focuses on educating families and students about life and work aboard the International Space Station and generating interest in STEM topics and careers. Project components reviewed include an exhibit, a space object theater, and workshop-style programs focused on engineering and robotics for both families and school
DATE:
TEAM MEMBERS: Claire Thoma Emmons
resource evaluation Media and Technology
The Global Viewport project was an integrative collaboration between the Woods Hole Oceanographic Institution (WHOI) and. the New Bedford Oceanarium Corporation dba Ocean Explorium at New Bedford Seaport (hereafter, Ocean Explorium). The main thematic area that was addressed is Improving Public Earth System Science Literacy. A main objective of the Global Viewport project was to address Goal 1 of the GEO Education and Diversity Strategic Plan (2010-2015): “Advancing public literacy in Earth System Science.” For this evaluation the public interacted with spherical display content in an informal
DATE:
TEAM MEMBERS: Woods Hole Oceanographic Institution (WHOI) Meredith Emery
resource evaluation Media and Technology
This report summarizes findings from an evaluation of the NSF-funded project: Two Eyes, 3D. Through collaborations with two museums, the project sought to develop and test learning outcomes for stereoscopic (3D) resources. More specifically, the external evaluation—conducted by Rockman Et Al—sought to determine the perceived value of using stereoscopic technology within museums and planetariums, uncover best practices for implementation of stereoscopic resources, and further explore best practices for research partnerships within museum settings.
DATE:
TEAM MEMBERS: American Association of Variable Star Observrs Jennifer Borland
resource project Media and Technology
The Global Soundscapes! Big Data, Big Screens, Open Ears Project uses the new science of soundscape ecology to design a variety of informal science learning experiences that engage participants through acoustic discovery Soundscape ecology is an interdisciplinary science that studies how humans relate to place through sound and how humans influence the environment through the alteration of natural sound composition. The project includes: (1) an interface to the NSF-funded Global Sustainable Soundscapes Network, which includes 12 universities around the world; (2) sound-based learning experiences targeting middle-school students (grades 5-8), visually impaired and urban students, and the general public; and (3) professional development for informal science educators. Project educational components include: the first interactive, sound-based digital theater experience; hands-on Your Ecosystem Listening Labs (YELLS), a 1-2 day program for school classes and out-of school groups; a soundscape database that will assist researchers in developing a soundscape Big Database; and iListen, a virtual online portal for learning and discovery about soundscape. The project team includes Purdue-based researchers involved in soundscape and other ecological research; Foxfire Interactive, an award-winning educational media company; science museum partners with digital theaters; the National Audubon Society and its national network of field stations; the Perkins School for the Blind; and Multimedia Research (as the external evaluator).
DATE: -
TEAM MEMBERS: Bryan Pijanowski Daniel Shepardson Barbara Flagg
resource evaluation Planetarium and Science on a Sphere
Visitor Baseline Study of Science on a Sphere at the Denver Museum of Nature & Science. This resource includes the Research Assistant Protocol, Observation Protocol, and Visitor Questionnaire.
DATE:
TEAM MEMBERS: Andrea Giron
resource evaluation Media and Technology
Visitor Baseline study for Science on a Sphere at the Denver Museum of Nature & Science. Resource includes Research Assistant Protocol and Visitor Questionnaire.
DATE:
TEAM MEMBERS: Andrea Giron Denver Museum of Nature & Science
resource evaluation Media and Technology
Visitor Baseline study for Science on a Sphere at the Denver Museum of Nature & Science. The Sphere was installed in DMNS’ permanent space science gallery, Space Odyssey, in February 2010. Space Odyssey “Museum Galaxy Guides” (volunteer facilitators) were trained on Sphere operation and content in April 2010. The purpose of the Baseline Visitor Study was to establish a baseline of visitors’ length of stay, behavior, interactions, perceptions, and interest in the Sphere near the beginning of the grant period. These data and findings will serve a basis of comparison for future evaluations and
DATE:
TEAM MEMBERS: Andrea Giron Denver Museum of Nature & Science