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resource evaluation Public Programs
These are samples of observation/interview testing instruments that were used in front end studies with recruited visitors to experience habitat case "interventions" such as guide cards and question prompts; and understanding concepts for a digital interactive.
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TEAM MEMBERS: Oakland Museum of California Mary T. Faria
resource evaluation Public Programs
The evaluation examined the overall visitor experience (time spent, main message comprehension, response to exhibition look and feel) in the 1,100-square-foot Animal Attraction as well as the exhibition's multimedia content delivered via 18 iPads. Specifically, researchers explored iPad usability and visitors’ reactions to the iPad content, especially compared to static labels found in other areas of Animal Attraction. Findings indicate that the iPads appealed to all visitors segments and that iPad users spent more time in the exhibition than visitors who did not use the iPads. However, many
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TEAM MEMBERS: California Academy of Sciences Jon Deuel Jessica Brainard
resource evaluation Exhibitions
This report details a nine-month summative evaluation of the Underwater Dome Exhibit at the Seattle Aquarium. The study was undertaken to inform the Aquarium's development of short- term, cost-effective updates to improve visitor satisfaction and experience in the dome. The study sought to develop a baseline understanding of how visitors use and react to the exhibit, as well as to determine whether or not visitors understand that the dome represents the Puget Sound. Data was collected using observational and survey instruments (included in the appendix of this report).
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TEAM MEMBERS: Seattle Aquarium Andrea Michelbach Hal Kramer
resource evaluation Public Programs
The National Partnerships for Afterschool Science (NPASS) Project was led by The Center for Science Education (CSE) at Education Development Center, Inc. (EDC) in Newton, MA in partnership with the Lawrence Hall of Science (LHS) in Berkeley, CA, with funding from the National Science Foundation (NSF). The NPASS project approach relied on a professional development training and mentorship model to build the capacity of community-based organizations (CBOs) to lead high-quality, hands-on science and engineering activities in their afterschool programming. An overarching project research question
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TEAM MEMBERS: Peggy Vaughan Colleen Manning Miriam Kochman Irene F Goodman Education Development Center
resource evaluation Public Programs
Living Laboratory® (developed at the Museum of Science, Boston in 2005) is a new model for partnerships between museums and cognitive scientists, bringing cognitive scientists to museums, where they conduct active research studies with museum visitors as their subjects. In 2011, the Museum of Science began scaling up Living Laboratory to create a National Living Lab network. In Year 1, the program expanded to three new Hub sites: Madison Children’s Museum, Maryland Science Center, and Oregon Museum of Science and Industry. This report summarizes all formative evaluation from Year 1 of the
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TEAM MEMBERS: Catherine Lussenhop Clara Cahill Becki Kipling
resource evaluation Exhibitions
This report details the findings from an exploratory research study conducted by the Research and Evaluation Department at the Museum of Science, Boston about this exhibition, which came to be known as Provocative Questions (PQ). This investigation was guided by the following questions: 1. Will visitors engage in socio-scientific argumentation in an un-facilitated exhibit space, and are they aware that they are doing so? 2. How do the un-facilitated exhibits impact visitors’ socio-scientific argumentation skills? For the exploratory research study, visitors were cued to use the exhibits and
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TEAM MEMBERS: Larry Bell Elizabeth Kollmann Juli Goss Catherine Lussenhop
resource evaluation Exhibitions
The Seattle Aquarium seeks to discover how toddler families experience its exhibits and how to best incorporate toddler family needs in future exhibit developments. The goal of this study is to begin to document toddler-exhibit interactions in order to better understand the Aquarium experience for that audience. The specific research goal was to determine which exhibit elements are attracting and holding the attention of the toddler family audience. A total of 47 caregiver interviews and 297 toddler observations across three exhibit areas were collected from January-March 2011 at the Seattle
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TEAM MEMBERS: Andrea Barber Kaleen Povis Seattle Aquarium
resource evaluation Media and Technology
The Science Museum of Minnesota prototyped interpretive approaches to using an innovative scientific visualization system developed by the National Oceanic and Atmospheric Administration (NOAA) called Science On a Sphere (SOS). SOS is composed of a wide variety of visualizations projected onto a six-foot sphere creating animated, whole-planet views of the Earth, other planets in our solar system, and their moons. Visualizations of the Earth cover topics such as weather, climate, topography, earth system dynamics, and geophysical processes. A challenge of SOS is making the content accessible
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resource evaluation Exhibitions
In 2006, the Science Museum of Minnesota carried out a formative evaluation of the traveling exhibition, Disease Detectives. Disease Detectives features an immersive environment where visitors investigate a case by meeting a patient (an interactive mannequin), interpreting lab tests, and exploring specific environments to learn more about disease transmission and prevention. Each case highlights a different mode of disease transmission and the relevant illnesses. The purpose of this evaluation was to look at the usability and learning outcomes of one of the three proposed scenarios for the
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TEAM MEMBERS: Amy Grack Nelson Beth Janetski
resource evaluation Media and Technology
In May of 2006, Science on a Sphere (SOS) was set up in a permanent exhibit space at the Science Museum of Minnesota. With the new installation of the Sphere, came the addition of a variety of features that were not included in the initial front-end study. These new features included an expanded playlist, new audio for some of the visualizations, accompanying labels projected on the wall describing the visualization, indication on the labels of what image will be playing next, and seating for visitors so they can sit and view the sphere. The new master playlist was composed of three smaller
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TEAM MEMBERS: Amy Grack Nelson
resource evaluation Exhibitions
This report describes a summative evaluation of Secrets of Circles, a 2,600 square foot exhibition created by Children's Discovery Museum of San Jose and funded by the National Science Foundation. The exhibition and related programs were designed to highlight the uses of circles and wheels in everyday life. Circles have properties that make them extremely effective as an engineering tool, and they are ubiquitous in cultures around the world. The appendix of this report inclues interview and observation protocols and questionnaires used in this study.
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TEAM MEMBERS: Sue Allen Children's Discovery Museum of San Jose
resource evaluation Exhibitions
Science + You, an 11-component, immersive traveling exhibit developed by Kohl Children’s Museum of Greater Chicago (KCM) in conjunction with scientists at Abbott, a global health care company, with support from the Abbott Fund, opened to the public on July 19, 2011. Aimed at children ages 3 through 8 and the adults who accompany them, Science + You offers visitors opportunities to investigate, experiment, and understand how science and scientists approach and solve problems related to human health and nutrition. Blue Scarf Consulting, LLC, has conducted two phases of evaluation: a post
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TEAM MEMBERS: Kohl Children’s Museum of Greater Chicago Cheryl Kessler