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resource research Media and Technology
This paper provides an analysis of the implementation and the outcomes of Scienza Attiva, an Italian national project for secondary school students, that makes use of deliberative democracy tools to address socio-scientific issues of great impact. The analysis has required a mixed method including surveys of students' pre- and post-project opinions, focus groups and interviews with students and teachers. The results from this evaluation study provide evidence that the project improves students' understanding of socio-scientific issues, strengthens their awareness of the importance of
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TEAM MEMBERS: Federica Cornali Gianfranco Pomatto Selena Agnella
resource research Public Programs
Students can present their classroom work in a number of ways. One popular approach is an open house at the school. Such events often feature booths where parents and students can participate in various learning activities. Because these open houses usually only cater to the students and families associated with that particular school, the impact is limited to those people, and the wider local community is not engaged in students’ learning. Additionally, in rural areas, these types of events are sometimes difficult for families to attend during weekdays or weeknights, due to distance and work
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TEAM MEMBERS: Robin Cooper Kim Zeidler Diane Johnson Jennifer Wilson
resource research Public Programs
The Science Museum of Minnesota (SMM) leverages a professional educator team (“instructors”) comprised of about two dozen individuals who facilitate both formal and informal educational programming in the museum, in K–12 classrooms, and at community-based sites. The experienced instructors of SMM’s Lifelong Learning Group bring innovative programs to both students and their teachers. Recognizing that long-term experiences can have a profound impact on students and teachers, SMM works to develop multiyear relationships based on collaboration. This article focuses primarily on SMM’s well
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TEAM MEMBERS: Lauren Causey Shannon McManimon Emily Poster
resource research Media and Technology
SciGirls Strategies is a National Science Foundation–funded project led by Twin Cities PBS (TPT) in partnership with St. Catherine University, the National Girls Collaborative, and XSci (The Experiential Science Education Research Collaborative) at the University of Colorado Boulder’s Center for STEM Learning. This three-year initiative aims to increase the number of high school girls recruited to and retained in fields where females are traditionally underrepresented: technical science, engineering, technology, and math (STEM) pathways. We seek to accomplish this goal by providing career and
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TEAM MEMBERS: Rita Karl Bradley McLain Alicia Santiago
resource research Public Programs
Have you ever been to a professional development (PD) session where you sat and listened to someone speak for hours—and likely got a bit bored? As teachers, we know that best practice is to encourage hands-on learning, but we forget to implement this strategy when creating PD experiences. Exploration Place (EP), the Sedgwick County Science and Discovery Center in Wichita, Kansas, partnered with eight rural school districts in neighboring Sumner County, threw out the traditional sage-on-a-stage paradigm, and tried something new.
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TEAM MEMBERS: Jan Luth Kimberly McDowell Laurel Zhang
resource research Public Programs
Stephanie Spiris is a 12-year veteran teacher at George Washington High School in Denver, teaching courses in biomedical science (Figure 1). Last year, Spiris spent four weeks in a summer internship at Terumo BCT, a medical device company that focuses on blood processing for medical treatment and care. Decked in full lab gear and ready to learn, Spiris worked in a sterile lab, conducting projects that allowed her firsthand experience with tasks such as separating t-cells from blood and freeze-drying plasma.
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TEAM MEMBERS: Robert Payo Meg John
resource research Public Programs
The Center for the Advancement of Informal Science Education defines informal STEM education as “lifelong learning in science, technology, engineering, and math (STEM) that takes place across a multitude of designed settings and experiences outside of the formal classroom.” The design of an informal experience can vary widely. On one end of the spectrum are free-choice learning experiences, where participants determine what they want to learn, when they want to do it, and how and with whom they want to study. On the opposite end of the spectrum is nonformal learning, which includes any
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TEAM MEMBERS: Dan Carpenter Todd Witt
resource research Public Programs
The Exploratorium Teacher Institute (TI) is a teacher professional development center that offers comprehensive, multiyear professional learning institutes; classroom coaching and mentoring; and teaching tools to middle and high school science teachers. The TI staff is composed of a team of PhD scientists and veteran secondary science educators who work in concert to provide teachers with resources and experiences that develop the content knowledge and pedagogical skills necessary for teaching authentic science content through student-centered activities (McDermott and DeWater 2000). All of
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TEAM MEMBERS: Julie Yu Sara Heredia
resource research Media and Technology
Students find meaning and relevance in their learning when they connect lessons to real-world issues and possible career paths. The U.S. Fish and Wildlife Service’s (FWS) Conservation Connect, a freely available video series, connects learners to wildlife, technology, and careers. Videos and supplementary resources are designed to serve middle school youth, but elementary and high school educators—and even FWS retirees—report that they also use the tools. Each episode features a species, a conservation career, and technology that professionals use to study or protect that species and its
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TEAM MEMBERS: Maria Parisi
resource research Media and Technology
As a leader in the science museum field, the New York Hall of Science (NYSCI) is a destination for hands-on, interactive exhibitions and innovative programs. NYSCI’s Design-Make-Play (DMP) pedagogical approach to STEM learning recognizes that what is essential is not only the content—what is being taught—but how teaching and learning are imagined through the curriculum. This commitment to practice builds off of interest-based learning research, which emphasizes that all learners should feel a sense of efficacy and possibility. The hallmarks of this approach include deep personal engagement
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TEAM MEMBERS: Amanda Solarsh Gina Tesoriero Michaela Labriole Tara Chudoba
resource research Public Programs
Recent decades have seen an increasing emphasis on linking the content and aims of science teaching to what the average citizen requires in order to participate effectively in contemporary society, one that is heavily dependent on science and technology. However, despite attempts to define what a scientific education for citizenship should ideally involve, a comprehensive set of key aspects has yet to be clearly established. With this in mind, the present study sought to determine empirically the extent of any consensus in Spain regarding the principal aspects of scientific competence that
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TEAM MEMBERS: Angel Blanco-Lopez Enrique Espana-Ramos Francisco Jose Gonzalez-Garcia Antonio Joaquin Franco-Mariscal
resource research Media and Technology
Abstract In 2011, Donna DiBartolomeo and Zachary Clark enrolled in the Arts in Education Program at Harvard Graduate School of Education. Harvard Graduate School of Education is home to Project Zero, an educational research group comprising multiple, independently funded projects examining creativity, ethics, understanding, and other aspects of learning and its processes. Under the guidance of Principal Investigator Howard Gardner and Project Manager Katie Davis, the authors were tasked with developing a methodology capable of observing finegrained, objective detail in complete works of
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TEAM MEMBERS: Donna DiBartolomeo Zachary Clark