Skip to main content

Community Repository Search Results

resource evaluation Public Programs
NSF generously funded the Science Museum of Minnesota's exploration of whether or not the "theatrical gaming" technique could improve visitors' understanding of complex topics requiring conceptual shifts--topics like evolution. COVID disrupted our formal evaluation plans, but this report offers finding and guidance/best practices for other informal education institutions interested in developing this type of experience. Individual sections discuss our particular, three-phased project, theatrical gaming as a technique, storytelling, gaming, technology, and evaluation.
DATE:
TEAM MEMBERS: Liza Pryor Zdanna King Stephanie Long Trygve Nordberg
resource research Public Programs
It’s a great job when you get to do stuff just for fun. For the last few days, I’ve been at the Science Museum of Minnesota, consulting on their new exhibit? Theatrical performance? Interactive game? called Infestation: The Evolution Begins. It’s a 3-part project funded by NSF to help teach key concepts of evolution to kids, and it’s looking pretty amazing.The first part is done, and it’s a theatrical event where the concepts are explained entertainingly, and the audience are introduced to little imaginary creatures called VISTAs. If you go to SMM today, you can watch the whole show yourself
DATE:
TEAM MEMBERS: PZ Myers
resource research Public Programs
This was the poster displayed at the NSF AISL PI Conference in Alexandria, VA, in February of 2019. Other materials included draft scripts, suggested findings, and VISTA props and stickers that are part of the game/show.
DATE:
resource evaluation Public Programs
The Extreme Plants Traveling Sideshow is a theatre piece performed at the Natural History Museum of Utah in relation to the special exhibition, The Power of Poison. While NHMU has a history of Museum Theatre performances, this was the first to be performed since its move to the Rio Tinto Center. The goal of this evaluation was to understand the visitor experience with museum theater and museum theatre’s value in communicating science content, as well as to inform future productions at NHMU. With this in mind, we sought answer the following questions: 1. Did guests feel the performance
DATE:
TEAM MEMBERS: Kari Nelson
resource evaluation Media and Technology
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater program and hands-on group activities. Multimedia Research, an independent evaluation firm, implemented a summative evaluation with low income, inner-city
DATE:
TEAM MEMBERS: Barbara Flagg
resource research Media and Technology
The science & art research played an important role in the topics covered by JCOM because actually the convergence of languages and themes of art and science increasingly continue to act synergistically in the most diverse knowledge fields.
DATE:
TEAM MEMBERS: Alessandra Drioli
resource research Public Programs
Theatrical action can bring out the value of the exhibits of a museum, while creating a new way of experiencing the exhibitions. Theatrical actions link education and entertainment, consequently becoming a highly effective didactic instrument. The advantages of theatre are briefly outlined, considering it as an interpretative technique to communicate science from the point of view of the goals pursued by museums, of epistemology and of theatrical research.
DATE:
TEAM MEMBERS: Francesca Magni
resource research Public Programs
This 2006 paper reviews the ways in which structured informal learning programs for youth have been characterized in the research literature. The paper synthesizes opportunities for and challenges to research in this domain; it categorizes programs and gives concrete examples of various program types. A proposed Vygotskian research framework is organized around key dimensions of the informal learning context, including location, relationships, content, pedagogy, and assessment.
DATE:
TEAM MEMBERS: Bronwyn Bevan
resource evaluation Public Programs
The attached document describes the results of evaluation of affective and cognitive impact of the Fusion Science Theater show model. Affective gains were measured by post-show questionnaires and cognitive gains were measured by having audience members vote for their prediction to the investigation question before and after the "lesson" of the show. Appendix includes instruments.
DATE:
TEAM MEMBERS: Madison Area Technical College Dr. Joanne Cantor
resource research Public Programs
In this paper, Conny Graft presents a brief overview of the interpretive planning process used on larger projects at Colonial Williamsburg as well as lessons learned from one specific program. Graft provides insight into the challenges of planning interpretations and evaluating live interpretive programs.
DATE:
TEAM MEMBERS: Conny Graft
resource research Public Programs
This paper analyzes the effectiveness of real people (actors) as communicators of messages in museums. It includes findings from an evaluation of professional actors, who assume the roles of fictitious and real characters from the history of science, technology, and medicine at the Science Museum in London. The study attempted to understand more fully how visitors react to such live interpretations.
DATE:
TEAM MEMBERS: Sandra Bicknell Susie Fisher
resource research Museum and Science Center Programs
Presentation on NSF grant DRL-1043060 (""STEPS - ScienceTheater Education Programming System: A Vehicle for Professional Development, Enhancing Professional Identity, and Communicating Science"") presented at the CAISE Convening on Professional Development and Informal Science Education, February 2nd, 2012.
DATE:
TEAM MEMBERS: Brad McClain