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resource project Exhibitions
The Hudson River Museum (HRM) will develop Hudson Riverama: An Interactive, Long-term Exhibition for Families and School Children. This will be a 2000 sq. ft. exhibit and will take the form of a trip along the Hudson River. Part I, "The Journey," will introduce seven distinct river environments from Lake Tear in the Clouds to the New York Harbor. Part II, "River People," will present human occupations and activities that are related to the river such as a shad fisherman, a municipal planner, a sewage treatment worker, and an environmental educator. The exhibit will present four fundamental, interrelated environmental concepts: ecosystems, habitats, adaptation, and human impact on the environment. Learners will immerse themselves in a habitat by "becoming" Hudson River animals and by role playing field guides, urban planners, etc. National science standards will provide a framework for the exhibit and complementary educational activities. The complementary materials will include pre- and post-visit materials for use by teachers and their students. These will include visual, auditory, tactile and kinesthetic activities that will connect the science education requirements with the exhibit. Information about the exhibit will be broadly disseminated and it is expected that other similar museums will emulate this approach. The exhibit is scheduled to open in January, 2001.
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TEAM MEMBERS: Philip Verre Catherine Shiga-Gattullo
resource project Exhibitions
The Science Place of Dallas, TX requests $47,715 for "The Psychology of Music." With this planning grant they will plan a 5,000 square-foot permanent and traveling exhibition focusing on the psychology of music. The exhibition will use the universal popularity of music as the background to develop an exhibition focusing on: (1) the psychological processes involved in perceiving and understanding music; and (2) how we can use the tools and processes of science in investigating music. The exhibition will present basic concepts concerning the physics and perception of sound. Since few interactive exhibits have been developed around the perception of music as sound, the planning grant will allow The Science Place to develop the conceptual structure for the project, develop an integrated exhibition and education plan, and prepare a business plan for marketing the new exhibition. The planning process will include front-end audience research, a review of academic research on the psychology of music, a planning session with advisors, and dissemination of findings to the museum community.
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TEAM MEMBERS: William Sudduth Jeffrey Courtman LeAnn Binford Paul Vinson
resource project Media and Technology
The Science Museum of Minnesota will develop "Exploring Time," a 4,000 square-foot traveling exhibition, related educational materials, and a public website. Exploring Time will engage visitors in experiences about the natural world that reveal their own abilities to see change over time and to help them see the world in a new way. Through the use of computers, multimedia technology, science apparatus and real objects, visitors will be able to explore the vast world of phenomena that happen too quickly or too slowly for humans to perceive. Vignettes of scientists from a broad array of disciplines will highlight currrent research, show scientists as role models for young people, and demonstrate how compressing and expanding time is a conceptual technique used in many fields of scientific endeavor. Interactive experiments that challenge human perception of time and duration will make personal for visitors their limits and compel them to ask questions scientists do: How can I know about changes that happen outside my perceptions? The exhibition will open at the Science Museum of Minnesota in October, 2001, and then tour to 12 to 15 large- and medium-sized museums around the country, reaching a projected audience of over 2.5 million.
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TEAM MEMBERS: J Newlin Robert Hone
resource project Exhibitions
The Louisville Science Center will develop "'The World We Create' -- a Traveling Exhibit." This project will develop two traveling version exhibitions (approximately 2,500 sq. ft. each) based on the programs of the highly successful permanent 12,500 sq. ft. exhibition "The World We Create," funded by NSF. One exhibit copy will travel nationally to small and medium-sized science centers throughout the United States over a three-year period, filling a need for quality traveling exhibits and reaching an audience of 300,000 to 500,000 people. The second exhibit copy will travel to rural areas of Kentucky to be hosted by schools, public libraries or community colleges, reaching an audience of 150,000 to 200,000 students and adults.
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TEAM MEMBERS: Theresa Mattei Gail Becker Nancy Potoczak
resource project Public Programs
The New York Hall of Science is in the process of designing and constructing a 50,000 sq. ft. facility addition. This project, which could also be called project BUILD: Building Underway-Informal Learning Design, will take advantage of the inherent teaching and learning opportunities in science and engineering found in an authentic, real-time setting. A portable exhibit unit, fashioned after a construction-site fence with peepholes, will highlight aspects of technology, math, engineering, and materials sciences found in the building trades and architecture. Each peephole will display an artifact, text, image or interactive for the visitor and have specific learning outcomes defined during the development of the exhibit. Associated programing, in the form of Explainer demostrations, workshops, lectures, building trades career days, design, and hard hat tours will be created for three distinct audiences -- families, adolescents 11-14 (middle-school) and young adults 15-18 (high school). The exhibit and programs will evolve and amend themselves in tandem with the changeable timetables and nature of construction. Finally, a guidebook written on "how to" replicate these learning experiences, construct the exhibit fence for other venues, and partner with architects and tradespeople will be available to the wider museum and informal learning community.
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TEAM MEMBERS: John Hammer
resource project Public Programs
The Association for Science-Technology Centers (ASTC) will gather data and develop a report to the field on mathematics activities in science museums. The purpose of the Small Grant for Exploratory Research (SGER) grant is to support initial research on the current status of mathematics in science museums, to document exemplary models for the field, and to determine the feasibility of a mathematics initiative for science museums and their client schools. The final product, a document similar to the NSF-funded publication "First Hand Learning," will serve the field as well as the education community in seeking better approaches for improving mathematics education.
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TEAM MEMBERS: Andrea Anderson
resource project Exhibitions
The Maryland Science Center requests $1,586,279 to develop "Titanic Science." The Maryland Science Center will develop an 8,000-square foot interactive traveling exhibition focusing on recent scientific and forensic investigations surrounding the Titanic tragedy of 1912. A planning grant from NSF enabled key personnel to participate in the five-week 1998 scientific expedition to the Titanic wreck site and interact with professional scientists. This expedition will target the general public and provide educational services for students in grades 6-9. The exhibition will travel to 15 host sites and be seen by over 2.5 million visitors. To help parents and educators make the most of this exhibition, a Titanic Explorers Kit and teachers guides will be developed.
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TEAM MEMBERS: Stephanie Ratcliffe Gregory Andorfer
resource project Public Programs
The Museum of Science in Boston will develop exhibits and programs for visitors to use models as tools for understanding the world around them. It is the 4th stage of a six-part, long-range vision and plan that focuses on comprehending science as a way of thinking and doing. "Making Models" will serve over one million visitors per year, mostly families and school groups. The models to be featured include physical, biological, conceptual, mathematical, and computer simulation models. Four (4) specific science inquiry skills will be stressed, which are associated with making and using models: recognition of similarities, assessment of limitations, communication of ideas, and the creation of one's own models for developing personal understanding and appreciation of the world in which we live. In tandem with this new exhibit, some current exhibits and programs will be modified to meet these modeling goals. Demonstrating the application of these new exhibit techniques for other museums and science centers, and evaluating how visitors learn in this setting will also be performed, with the results disseminated on a national level. The Museum will collaborate with two (2) other nationally known sites in this development and evaluation of exhibit components, creation of new teacher development programs, and the development of models-related web resources.
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TEAM MEMBERS: Douglas Smith Larry Bell Paul Fontiane
resource project Exhibitions
With a Small Grant for Exploratory Research, Georgia Tech Research Institute will identify and measure the properties of spatial layout that affect visitors' exploration and exposure to information in science museum exhibitions. It is the nature of museum learning that it is associated with movement in space. The ways in which displays are arranged in spatial sequences, the ability to simultaneously view different objects, the grouping of objects in space, the rate of change in directions, the relative distance between one display and another, all become powerful aspects of the presentation of knowledge that are far more important in the museum than they are in any other learning environment. This study will apply new techniques for spatial analysis to provide rigorous, quantitative descriptions of spatial layout. These descriptors will then be used to understand how layout affects visitor movement patterns in exhibitions.
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TEAM MEMBERS: Jean Wineman John Peponis
resource project Media and Technology
Chocolate! is a travelling 4,500 sq. ft. exhibit developed and produced by the Field Museum of Chicago. The visitor is invited on a journey through time, where they can explore the interactions between humans and ecosystems, and discover how cultures have shaped -- and have been shaped by -- this gift of nature, chocolate. The exhibition and its associated programs will promote awareness of the process natural products undergo as they are integrated into our lives, and will encourage the visitor to question how cultural traditions, people, and the environment are intertwined. The exhibition consists of four (4) areas. Exploring the cacao tree (Threobroma cacao) beginning with its ecological requirements (Bounty from Nature's Garden), its practical and ritual use by Mesoamerican societies (Food of the Gods), its introduction to Europe several hundred years ago (Bitter Seeds of Sweet Success), and finally its important role in international markets today (Where Money Grows on Trees) will all be highlighted. Throughout the entire exhibition, connections between natural ecosystems and human cultures will be reinforced within the context of contemporary conservation issues. The "Chocolate!" exhibition and programs will tour North America, coordinated by SITES and reaching 1,000,000 visitors over three (3) years. In addition, a website will ensure long-term public and classroom access to the educational materials related to cacao and chocolate.
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TEAM MEMBERS: Anamari Golf M. Frances Muraski-Stotz
resource project Exhibitions
The Exploratorium will design, build and travel an exhibition on human memory called "Memory: A Traveling Exhibition." This 3,000-square-foot exhibition will approach human memory from biological, cognitive, personal and cultural perspectives. "Memory: A Traveling Exhibition" will be a smaller, moveable version of a successful exhibition at the Exploratorium in 1998. A recent boom in scientific research dealing with memory has generated a corresponding need for science centers to inform the public about the nature and significance of findings. This exhibition will be designed to increase the public's awareness of the extent, importance and nature of their memories, as well as their understanding of how cognitive scientists study the mind. The exhibition will travel to science centers across the nation.
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TEAM MEMBERS: Michael Pearce Kathleen McLean Joe Hastings
resource project Public Programs
The North Carolina Museum of Life & Science requests $627,003 (54.6% of a total $1,148,397 project budget) to develop "Mathematics=Easy as Pi." This will be a three-year statewide project from the North Carolina Museum of Life and Science on behalf of the 15 member museums of The North Carolina Grassroots Science Museum Collaborative to develop and implement programs and exhibits that will assist families, children and teachers to understand and appreciate mathematics. The components are a public celebration of mathematics name Pi day that will be held in 15 museums on March 14th of each year, teacher professional development workshops, 12 hands-on tabletop exhibits for 13 museums, and a Sharing math guide for use by families and children. This initiative will serve more than 2.7 million young people and adults in North Carolina over the initial three-year project. The materials will have continued usage beyond the project timeframe.
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TEAM MEMBERS: Dean Briere Thomas Krakauer