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resource project Media and Technology
This will be a unique video game based on the writings the American author Henry David Thoreau at Walden Pond. Designed and directed by game designer Tracy Fullerton, Walden, a game, will simulate the experiment in living made by Thoreau at Walden Pond in 1845-47, allowing players to walk in his virtual footsteps, attend to the tasks of living a self-reliant existence, discover in the beauty of a virtual landscape the ideas and writings of this unique philosopher, and cultivate through the game play their own thoughts and responses to the concepts discovered there. The humanities content of the game will focus on an interactive translation of Thoreau’s writings and will also include references to the historical context of those writings. The game takes place in the environment of 1845 New England, when new technologies such as the railroad, the telegraph were first being seen and were part of the changes to pace of life that Thoreau so articulately resisted in critiques of society.
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TEAM MEMBERS: Tracy Fullerton
resource project Media and Technology
The project is the development of a working prototype that demonstrates the humanities ideas, technology, and public outreach for Pox in the City, a Unity 3D strategy game. Pox in the City draws upon a core interpretive framework for medical history, namely that beliefs, practices, and treatment are shaped by the interaction of the healer, the patient, and the disease entity. Players take on the role of a physician who has arrived in Philadelphia just as a smallpox outbreak erupts. Armed only with Edward Jenner’s new vaccination technique, players undertake the challenge of preventing the spread of the disease by persuading patients to be vaccinated. The interactive format will immerse players in the city’s rich history, as they experience the choices made by historical actors and constrained by scientific knowledge and cultural values.
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TEAM MEMBERS: Lisa Rosner
resource project Exhibitions
The American Precision Museum is housed in the 1846 Robbins & Lawrence Armory, a National Historic Landmark, where in the mid to late 19th century, a group of inventors and machinists perfected the tools and techniques of precision manufacturing. Our project will create a new, long-term exhibition and related programs that explore the themes of innovation and work, and the influence of precision manufacturing on the course of American history. Highly skilled workers produced new machinery that helped drive rapid industrialization, the emergence of the United States as a world power, and the development of the consumer culture. The project will take place over three years from May 2011 to April 2014 and the new exhibition, titled Shaping America: Machines and Machinists at Work, will open in May 2014.
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TEAM MEMBERS: Carrie Brown