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resource project Media and Technology
Lincoln Park Zoo will upgrade and make freely available ZooMonitor, a scientific data collection tool, which currently exists in a pilot version, for monitoring the behavior of animals in zoos and aquariums, . ZooMonitor will contain modules for tracking animal behavior and body condition and for conducting data analysis. The zoo will also integrate a platform for securely storing an institution's data. With these modifications, ZooMonitor will be rigorously tested by industry partners, translated for both Apple and Android devices, and made available for free public download. ZooMonitor will enable any zoo or aquarium, regardless of collection size, budget, or number of staff, to develop a routine monitoring program—improving the lives of hundreds of thousands of animals across the country and around the world.
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TEAM MEMBERS: Megan Ross
resource project Professional Development, Conferences, and Networks
The Southern Environmental Center (SEC) at Birmingham-Southern College will develop a business plan for expansion and improvement of its current programs. The Business Plan will help guide management of the SEC and support financial strategies to continue future development and create financial strategies to create financial sustainability. In order to complete this project SEC will convene a working group of community and academic partners who will provide input in the creation of a structure for implementing self-supporting operations through effective design, programming, and services. The plan will help SEC more effectively serve the community and help individuals understand the impact our environmental circumstances have on their health and wellbeing.
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TEAM MEMBERS: Roald Hazelhoff
resource project Public Programs
Brookfield Zoo will expand its "Zoo Adventure Passport" (ZAP!) program for urban families with children ages 3-12 to serve additional families and increase informal science learning opportunities in the two Chicago suburbs of Cicero/Berwyn and Melrose Park. The program will serve as a gateway to new family experiences, teaching families and children about their local and world environments, and providing an opportunity for family enrichment in a community-centered learning environment. The zoo will use presentations and activities to enhance science learning, offer field trips that reconnect urban families with wildlife and nature, and provide STEM content through multigenerational science learning. Through this project, the zoo will increase family participation by 25%; improve student performance in school; increase family interest in and enthusiasm about science, nature, and the environment, and increase family participation in their children's education.
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TEAM MEMBERS: Jo-Elle Mogerman
resource project Public Programs
Lake Champlain Basin Science Center will create a master plan to upgrade, maintain, and transform the Leahy Center for Lake Champlain campus. The planning process will engage the region's rapidly diversifying community in assessing their needs for accessing lake-based learning, recreation, and enjoyment. It will also inform and guide long-range planning for facility management and community interaction. The project will address the needs of the Lake Champlain Basin Community by providing a clear pathway to making the campus more inclusive, safe, and accessible to an increasingly diverse community.
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TEAM MEMBERS: Phelan Fretz
resource project Media and Technology
Massachusetts Audubon Society will create a manual intended to be used by other organizations to create educational, reflective, self-guided nature trail experiences designed for individuals who require accessibility accommodations. To promote the new manual, the Society's statewide education projects manager will create guidelines, produce a media presentation, plan and deliver live presentations, and publish articles in relevant professional publications. In addition, the manual will be made available at no charge in print and online formats, so that organizations will have access to guidelines and the most appropriate strategies for creating inclusive interpretive nature trails that provide an independent, outdoor experience for all users.
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TEAM MEMBERS: Lucy Gertz
resource project Public Programs
Sam Noble Oklahoma Museum of Natural History will develop traveling natural history science curricula kits for K-12 students. This project will expand the museum's outreach program, featuring STEM (Science, Technology, Engineering, and Mathematics) content with a focus on Oklahoma geology, life, and cultural science. The museum will share the educational kits, featuring materials aligning with state educational standards, with teachers across Oklahoma. The museum's digitization of the kits will increase the capacity and number of teachers who have access to the material and enable students to experience high-quality STEM educational opportunities offsite and online.
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TEAM MEMBERS: Jessica Cole
resource project Public Programs
The Palo Alto Art Center is partnering with the Palo Alto Junior Museum and Zoo to develop a series of four artist residencies, each involving an artist who explores the natural world in his or her artwork, and exhibitions of artwork created during the residencies. The museums will address the challenge of successfully integrating art and science to enhance learning in museum contexts. During each exhibition, public programming will focus on the artwork and its scientific and environmental context, engaging a broad audience in STEAM (Science, Technology, Engineering, Art and Math) based activities. The project will also serve as a model demonstrating the success of education through effective collaboration between an art museum and a science museum.
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TEAM MEMBERS: Lisa Ellsworth
resource project Public Programs
The New York Botanical Garden (NYBG) will plan, implement, and evaluate educational programming for its upcoming garden-wide exhibition, "Frida Kahlo's Garden." The programming and interpretation will create an immersive, compelling, interdisciplinary learning experience that merges arts, humanities, and science themes. Programming will celebrate Mexican culture, immersing visitors in the music, dance, food, and fashion that influenced Kahlo and continues to inspire people today. Through the exhibit and programming, visitors will gain insight into the impact of Kahlo's interest in the natural world on her artwork; understand the continuing impact of Mexican nature, nationalism, and intellectual history on arts and culture; and make personal connections between art, nature, and their own lives. The project will also provide a model for other botanical gardens to use to create interdisciplinary exhibitions.
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TEAM MEMBERS: Karen Daubmann
resource project Media and Technology
The New England Wild Flower Society will develop an engaging, easily accessible curriculum of introductory online courses in botany, plant ecology, and native plant horticulture, which will be made available to conservation and educational organizations throughout the Northeastern U.S. via a new digital portal. These comprehensive classes in plant science will be available online for diverse lifelong learners and will incorporate classroom, online, and field participation by students; foster connections among students and mentors; and create a rich suite of learning opportunities.
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TEAM MEMBERS: Elizabeth Farnsworth
resource project Public Programs
The Wild Center will design and implement an innovative learning experience through new installations on Wild Walk, an elevated walkway that runs through the Adirondack forest. The museum will also design and lead interpretive training for staff, interns and volunteers, and draft and test interpretive programs. Exhibits will include a thirty-foot-high rope net "Spiders Web" suspended above the ground; "Squirrel Run," a series of suspended bridges that lead from the main walk; a two-story Tree House which will house multiple exhibits on wildlife and people-nature relationships; and a model Tree Snag that is 40 feet high and 12 feet in diameter. The museum aims to enhance audiences' understanding of STEM (Science, Technology, Engineering and Math) concepts through dynamic learning experiences and interactive exhibits offered through an elevated view of the forest. The learning experiences and resources will foster an appreciation of being active in nature and promote the philosophy that spending time outdoors is a valuable part of our lives.
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TEAM MEMBERS: Stephanie Ratcliff
resource project Public Programs
John J. Tyler Arboretum will develop visitor programming that will provide educational opportunities in its Edible Garden Center focused on the benefits of growing and eating fresh fruits and vegetables. The center will include a food gardening exhibit that addresses urban gardening issues such as raised beds, container gardens, rooftop gardening, holistic sustainable gardening practices and technologies, and traditional vegetable gardening techniques. Cooking demonstrations, healthy eating programs, and dedicated gardening activities will allow for hands-on learning about health and sustainability. The garden will also include a play space for children, art performances and art installations to create a visitor experience that is dynamic, educational and forward-thinking.
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TEAM MEMBERS: Amy Mawby
resource project Media and Technology
The L.C. Bates Museum will provide 1,700 rural fourth grade students and their families museum-based STEAM (Science, Technology, Engineering, Art, and Mathematics) educational programming including integrated naturalist, astronomy, and art activities that explore Maine's environment and its solar and lunar interactions. The project will include a series of eight classroom programs, family field trips, TV programs, family and classroom self-guided educational materials, and exhibitions of project activities including student work. By bringing programs to schools and offering family activities and field trips, the museum will be able to engage an underserved, mostly low-income population that would otherwise not be able to visit the museum. The museum's programming will address teachers' needs for museum objects and interactive explorations that enhance student learning and new Common Core science curriculum objectives, while offering students engaging learning experiences and the opportunity to develop 21st century leadership skills.
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TEAM MEMBERS: Deborah Staber