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resource research Exhibitions
In informal learning environments such as museums and science centers, researchers sometimes assess the effect of learners’ experiences by looking at their engagement. In this paper, researchers Barriault and Pearson describe a framework that identifies three different levels of visitor engagement with exhibits in a science center: initiation, transition, and breakthrough.
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TEAM MEMBERS: Lisa Sindorf
resource research Public Programs
A comparison of survey data from 2000 and 2009 supports findings that the California Science Center in Los Angeles provides opportunities for public engagement in science that may not be supported by other education resources. Survey evidence correlates the community’s use of the science center with improvements in science engagement and science literacy.
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TEAM MEMBERS: Clea Matson
resource research Public Programs
This 2006 paper reviews the ways in which structured informal learning programs for youth have been characterized in the research literature. The paper synthesizes opportunities for and challenges to research in this domain; it categorizes programs and gives concrete examples of various program types. A proposed Vygotskian research framework is organized around key dimensions of the informal learning context, including location, relationships, content, pedagogy, and assessment.
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TEAM MEMBERS: Bronwyn Bevan
resource research Exhibitions
This article makes a case for providing multiple types of hands-on resources to support learner inquiry. More specifically, a computer simulation of an electric circuit complemented work with a real circuit to support learners’ conceptual development. When learners had the opportunity to use both simulated and real circuits, less structured guidance seemed to benefit the inquiry process.
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TEAM MEMBERS: Clea Matson
resource research Public Programs
Briseño-Garzón analyzed interviews with 20 families after they visited Universum Museo de las Ciencias. She concluded that the benefits of visiting a science museum are “much more than science,” including spending quality time together as a family, interacting with others, learning about local culture and history, learning from each other, and, of course, learning science.
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TEAM MEMBERS: Kerri Wingert
resource research Exhibitions
Achiam presents a template for improving the exhibit design process to ensure that the visitor experience matches the designer’s intended learning outcomes. The template is based on praxeology—a model of human activity that, in the case of museum engagement, addresses the ways in which visitors know what to do with an exhibit and then come to understand the scientific phenomena the exhibit was designed to demonstrate.
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TEAM MEMBERS: Heather King
resource research Public Programs
This study examined the ways in which teachers’ beliefs influence their practice when taking students to visit a science and technology museum. The researchers interviewed 14 primary and secondary school teachers before and after their museum visit, which was also observed. They found a clear relationship between teachers’ beliefs about the value of informal, museum-based learning and their goals and actions before, during, and after the visit.
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TEAM MEMBERS: Heather King
resource research Exhibitions
Objects define museums: The collection, maintenance, and display of objects are the central functions of museum practice. But does it matter whether the objects on display are authentic? Investigators Hampp and Schwan's findings suggest that visitors learn as much from non-authentic objects as from authentic ones, but that aspects of authenticity shape visitors’ emotional experiences of museum objects.
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TEAM MEMBERS: Heather King
resource research Public Programs
In this paper, Paris urges educators to actively value and preserve our multicultural and multilingual society while creating space for growth within and across cultures. This recommended change from culturally responsive pedagogy to culturally sustaining pedagogy entails a shift in both terminology and stance.
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TEAM MEMBERS: Toni Dancstep
resource research Media and Technology
This article describes how two inquiry games promoted student science skills in a museum setting while minimizing demands on teachers, fostering collaboration, and incorporating chaperones. Students who played these games engaged in more scientific inquiry behaviors than did students in control groups.
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TEAM MEMBERS: Kerri Wingert
resource research Public Programs
What is the relationship between experiences in informal settings and students’ understanding of and attitudes toward science? By analysing existing data sets, Suter finds that science museum attendance has an effect—albeit a small one—on student achievement.
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TEAM MEMBERS: Heather King
resource research Exhibitions
Informal science educators are seeking ways to support scientific reasoning. This study of touch tanks at four different museums found that, although the exhibits were not designed to do so, they supported families in engaging in scientific reasoning practices. Specifically, they engaged family members in making claims, seeking evidence, devising tests, seeking information, testing claims, and challenging claims made by others.
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TEAM MEMBERS: Kerri Wingert