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resource project Professional Development, Conferences, and Networks
The World Congress of Science Producers is an annual event of leading broadcasters and independent science producers from around the world. This year's congress is being planned and osted by WGBH. For this Congress, WBGH will add two new dimensions to the meeting: 1) involve working scientists in the meeting to increase the dialogue and contact between broadcast journalists and scientists, and 2) partially support attendance by individuals who are either are considering entering science journalism or are newly involved in the field. Sessions that include scientists include: an exploration of the most important science stories that journalists should be covering, an in-depth analysis of a specific science issue, a discussion of ethical issues related to genome research, legal issues related to science in the courts, an examination of coverage of science vs. pseudo-science, and visualization of science.
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TEAM MEMBERS: Paula Apsell
resource project Media and Technology
The Internet, specifically the World Wide Web (WWW), has the potential to deliver science education materials directly to classrooms, media centers, libraries and homes. The current application seeks to use this new technology through a collaborative effort of an active scientist and a group of middle school science teachers to develop, disseminate and evaluate educational materials related to neuroscience for use in middle school science classes. This project attempts to introduce new technologies into the science classroom, extend science education to include the information superhighway and increase parental involvement in their children's education. Materials will be integrated with the existing middle school science curriculum and will include l) on-line and off-line experiments and activities covering a range of topics in neuroscience, 2) a "virtal neuroscience laboratory", 3) an Internet neuroscience resource list and 4) a "Neuroscientist Network" consisting of active neuroscientists around the world who will serve as experts answering student questions. All activities will be designed will attention to being self-paced, hands-on, entertaining and to involve Cooperative learning. Both quantitative and qualitative methods will be used to evaluate the usage of the Intemet Neuroscience Resource. It is hoped that this project will serve as a model to other scientists and teachers and to encourage them to develop Internet resources in their own areas of expertise for use in the classroom.
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TEAM MEMBERS: Eric Chudler