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resource evaluation Exhibitions
This study collected data from seven planetarium email lists (one per planetarium regional organization in the United States), as well as online survey panel data from residents in each area, to describe and compare those who do and do not visit planetariums.
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TEAM MEMBERS: Karen Peterman Keshia Martin Jane Robertson Evia Sally Brummel Holly L. Menninger
resource project Media and Technology
In a unique collaboration between PBS NewsHour and Indij Public Media (the parent company of ICT, formerly known as Indian Country Today), this project will put the perspectives and the reporting of Indigenous communities front and center through their co-creation of digital and broadcast segments.
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TEAM MEMBERS: Patti Parson Jena Barchas-Lichtenstein Jourdan Bennett-Begaye
resource project Museum and Science Center Exhibits
The Arctic is warming four times faster as a result of climate change than any other region, but the impacts of this warming are not well known beyond the local communities in the region. The Alaska Pacific University (APU) will organize a one-year planning project to further develop relationships with four Indigenous communities along the Alaskan Yukon River who are experiencing environmental and social impacts from the climate crisis.
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TEAM MEMBERS: James Temte Julie Brigham-Grette Blane De St Croix Erin Marbarger
resource project Public Programs
Oregon State University (OSU) will facilitate a Polar STEAM (Science, Technology, Engineering, Arts and Mathematics) program that aims to increase the impact and visibility of polar science by integrating arts- and education-based elements into the polar science research setting.
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TEAM MEMBERS: Julie Risien Kim Bernard Susan Roberta Rowe Peter Betjemann
resource project Higher Education Programs
This project centers on an Indigenous Scholars program, immersing students in land-based learning to deepen a relationship with their homeland while understanding how legal and political conflicts impact environmental and community health. Students will explore ways of knowing in language, mathematics, science, arts, and society and culture, through sessions led by scholars versed in Indigenous methodologies.
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TEAM MEMBERS: Chris Meyer Dale Chess Laura Laumatia
resource project Public Programs
The Saginaw Chippewa Indian Tribe of Michigan's Ziibiwing Center of Anishinabe Culture and Lifeways will organize a four-day educational symposium to build a better understanding of Native American culture and history. The project will begin with a forum to foster dialogue on the 200th anniversary of the Treaty of Saginaw. The forum will discuss the treaty's impact on sovereignty and relationships between natives and non-natives and the loss of continuity of language, culture, and the practice of traditional art forms. The forum will include representatives from the 25 tribes whose children attended the Mount Pleasant Indian Industrial Boarding School. The representatives will share cultural stories and traditional methods through birch bark, black ash, elm and sweet grass basket making. The symposium will conclude on Michigan Indian Day with science, technology, engineering, art and math (STEAM) activities for area students.
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TEAM MEMBERS: Shannon Martin
resource research Public Programs
Making as a term has gained attention in the educational field. It signals many different meanings to many different groups, yet is not clearly defined. This project’s researchers refer to making as a term that bears social and cultural impact but with a broader more sociocultural association than definitions that center making in STEM learning. Using the theoretical lenses of critical relationality and embodiment, our research team position curriculum as a set of locally situated activities that are culturally, linguistically, socially, and politically influenced. We argue that curriculum
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TEAM MEMBERS: Veronica Oguilve Wen Wen Em Bowen Yousra Abourehab Amanda Bermudez Elizabeth Gaxiola Jill Castek
resource research Public Programs
Described by Wohlwend, Peppler, Keune and Thompson (2017) as “a range of activities that blend design and technology, including textile crafts, robotics, electronics, digital fabrication, mechanical repair or creation, tinkering with everyday appliances, digital storytelling, arts and crafts—in short, fabricating with new technologies to create almost anything” (p. 445), making can open new possibilities for applied, interdisciplinary learning in science, technology, engineering and mathematics (Martin, 2015), in ways that decenter and democratize access to ideas, and promote the construction
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TEAM MEMBERS: Jill Castek Michelle Schira Hagerman Rebecca Woodland
resource evaluation Professional Development, Conferences, and Networks
The attached evaluation is of the A2A (Awareness to Action) Planning Workshop held February 21-23 in two locations simultaneously connected by internet: the University of Colorado, Boulder and Princeton University in Princeton, New Jersey. It was made possible thanks to a collaboration of the Institute of Arctic and Alpine Research (INSTAAR) and EcoArts Connections, with additional assistance from the National Center for Atmospheric Research. A2A brought together 39 natural and social scientists, artists, urban planners, “sustainablists” (e.g. sustainability professionals working in a variety
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TEAM MEMBERS: Marda Kirn Elizabeth Bachrach Simon
resource research Public Programs
During the International Year of Astronomy in 2009, we initiated a collaboration between astrophysicists in Western Australia working toward building the largest telescope on Earth, the Square Kilometre Array (SKA), and Indigenous artists living in the region where the SKA is to be built. We came together to explore deep traditions in Indigenous culture, including perspectives of the night sky, and the modern astrophysical understanding of the Universe. Over the course of the year, we travelled as a group and camped at the SKA site, we sat under the stars and shared stories about the
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TEAM MEMBERS: Steven Tingay
resource project Public Programs
This project will engage community members and youth in 13 rural, tribal, and Hispanic communities in the Four Corners Region of the south western U.S. with the science and cultural assets of water. Water is a significant and scarce resource in this geographic area. The Four Corners Region experiences low annual precipitation and high year-to-year fluctuations in water availability. Thus, water is a topic of great interest to community members, whose lives are shaped by water-related events such as drought, flood, and wildfires. Rural tribal, and Hispanic communities are often underserved with respect to science programming; their public libraries often function as the local science center. The project's inter-disciplinary team will develop, deploy, research, and evaluate an interactive traveling exhibit for small libraries, designed around regional water topics and complemented by interactive programming and community engagement events. Additionally, the team will build local capacity by fostering a community of practice among the host librarians, including participation through a support system--the STAR Library Network--to increase their science programming.

This project creates a traveling exhibit and complementary programming around water topics. Through an exhibit co-design model, communities will provide input in the exhibit development, identify water topics that are critical to them, and engage the multi-generational audiences. The exhibit merges the captivating attraction of water with the underlying science content and community context, giving patrons the opportunity to explore these topics through active learning stations, informational panels, citizen science-based activities, and an interactive regional watershed model. Artistic representations of water will be developed by community groups and incorporated into the exhibit as a dynamic display element.

Project goals are to:


Spark interest in and increase understanding of water as a critical resource and cultural asset across rural, tribal, and Hispanic communities in the Four Corners Region.
Increase availability of and access to engaging programming for underserved rural, tribal, and Hispanic communities focusing on the science and cultural aspects of water in the Four Corners Region.
Build capacity for libraries to implement water-focused science programs, and increase available science learning and science communication resources tailored to these informal learning settings.
Foster a Community of Practice (CoP) for participating librarians to support the development of their programming and content knowledge.
Advance the body of research on informal learning environments and their role in developing community members' science ecosystems and science identities, particularly in library settings.



The project team will rigorously assess the extent to which program approaches and components stimulate patrons' interest in science, increase science knowledge, and support building a personal science identity. The model is based on the STEM Learning Ecosystems Framework. Robust evaluation will guide the program development through a front-end needs assessment and iterative revision cycles of implementation strategies.

This project is funded by the National Science Foundation's (NSF's) Advancing Informal STEM Learning (AISL) program, which supports innovative research, approaches, and resources for use in a variety of learning settings.
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TEAM MEMBERS: Anne Gold Nancy Maryboy Erin Leckey Megan K. Littrell Keliann LaConte
resource research Public Programs
This research paper critically explores the common definitions and perceptions of Making that may potentially disenfranchise traditionally underrepresented groups in engineering. Given the aspects of engineering design that are commonly integrated into Making activities, the Maker movement is increasingly recognized as a potentially transformative pathway for young people to developing early interest and understanding in engineering. However, “what counts” as Making can often be focused heavily on electronic-based and computational forms of Making, such as activities that involve 3D printers
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