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resource research Media and Technology
We inhabit an age in which economic progress in the European Union is equalized to more European research and better communication of that European research to the public. In highly developed Western democracies this implies an important role for the public as well as the mass media, both actors in a transforming public sphere. Beyond a call for more communication and more scientific literacy, the discourse has shifted to a call for more engagement and more participation on behalf of the citizen. There is a widespread sentiment however that the discipline of science communication is at a
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TEAM MEMBERS: Pieter Maeseele
resource research Media and Technology
In this study our goal is to conduct a "connective ethnography" that focuses on how gaming expertise spreads across a network of youth at an after-school club that simultaneously participates in a multi-player virtual environment (MUVE). We draw on multiple sources of information: observations, interviews, video recordings, online tracking and chat data, and hundreds of hours of play in the virtual environment of Whyville ourselves. By focusing on one particular type of insider knowledge, called teleporting, we traced youth learning in a variety of online and offlien social contexts, both from
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TEAM MEMBERS: Yasmin Kafai Deborah Fields
resource research Media and Technology
In this article, Mary Jane Taylor, Interim Director of Public Programs at Winterthur Museum & Country Estate, shares the Request for Proposal process associated with the "Made in China: Export Porcelain from the Leo and Doris Hodroff Collection at Winterthur" exhibition and the associated "Design your own plate" interactive. Evaluation results and RFP are included in this article.
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TEAM MEMBERS: Mary Jane Taylor