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resource research Public Programs
A vivid portrait of a little girl, her mother, and their experience at a neighborhood agency demonstrates how stories taken from the field can illustrate the power of peer education and motivate staff toward more inspired educational after school programming.
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TEAM MEMBERS: Sara Hill
resource research Public Programs
A program that combines sports and literature can improve students’ reading, writing, and comprehension skills. What’s more, it promotes children’s personal development and selfesteem, and forges a link between sports, literature, and their daily lives.
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TEAM MEMBERS: Tom Zierk
resource research Public Programs
Children thrive individually when they feel part of a group. Thus every youth organization must intentionally create an agency culture that promotes positive values and relationships. Using social group work theory and her own experience as an agency director, the author proposes a Model for Common Humanity: nine principles that can guide the fostering of an agency milieu.
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TEAM MEMBERS: Eileen Lyons
resource research Public Programs
At a family service agency in the North Bronx, staff members have drawn a vital connection between community and literacy. The authors explain how their literacy program evolved from a basic tutoring opportunity into a curriculum using themes and information gleaned from the young participants’ immediate community surroundings.
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TEAM MEMBERS: Jonathan Shevin Chris Young
resource research Public Programs
The worlds of business and youth-based community organizations share similar philosophies of creativity, collaboration and communication. Using research conducted at an urban youth theater program, the author demonstrates how young artists play organizational roles and act with a “sense of agency” comparable to that of the corporate world.
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TEAM MEMBERS: Shirley Heath
resource research Public Programs
This essay presents one practitioner's journey into the field of after school education. It encourages practitioners to maintain their passion while seeking ways to further examine their practice in the pursuit of excellence.
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TEAM MEMBERS: Paul Whyte
resource project Media and Technology
WGBH is producing Seasons II and III of ZOOM, a television series featuring kids that gives viewers in the 8- to 11-year-old range a chance to explore, experiment, and share their creativity with the world. Each season would consist of 40, daily, half-hour shows -- each including a number of science and/or mathematics segments. A unique aspect of ZOOM is that every idea and activity on the show comes from a child who writes or e-mails the show and who is credited on-air for his or her contribution. Production staff and a working group of advisors with expertise in science and math education take these raw ideas and develop them into program segments and outreach projects designed to encourage "habits of mind" -- a set of problem-solving skills and dispositions toward science and math that has been developed in concert with the advisors. Three over-arching science and math-based themes also guide the way science and math are presented over the course of a season. Outreach for Seasons II and III will build on the solid base of outreach developed for Season I, and will consist of: ZOOMerang: Every child who communicates with ZOOM will get something back such as a compilation of science and math activities, jokes, poems, recipes and a series update. ClubZOOM: A set of standards-based science and math activities will be developed along with guidance for how to create after-school clubs. This effort will be pilot tested at 20 sites. ZOOMzones: These are areas in science-technology centers and museums that are devoted to ZOOM and include opportunities for youth and families to interact with science and math content featured on ZOOM. Ten pilot ZOOMzone sites were developed for Season I (from 80 applications). The number of ZOOMzones will be increased and continuing support will be offered to existing sites during Seasons II and III. ZOOMdays: During Season III, WGBH will develop ZOOMdays at shopping malls to reach youth who may not have access to ZOOMzones or ClubZOOM. ZOOMweb site: This web site provides an outreach extension to the TV series by collecting and sharing submissions; illustrating and producing science and math activities; creating a ZOOM community; providing research links to other sites; and aiding adults who are interested in furthering ZOOM's science and math activities in their homes, classrooms, museums and after-school programs.
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TEAM MEMBERS: Brigid Sullivan Kate Taylor
resource project Public Programs
The American Association for the Advancement of Science (AAAS) is developing, producing and testing a pilot phase for an after school program designed to engage children 9-12 years old in recreational science education. The materials will provide a structured yet flexible daily experience aligned with age-appropriate learning goals. Individuals and teams of children engage in the program by registering on-line, following the developing story line, and performing science activities on and off line. The activities will remain available on the Internet for continued use by after school programs, home schools, small teams of children and individuals working independently.
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TEAM MEMBERS: Robert Hirshon
resource project Media and Technology
The Educational Broadcasting Corporation (WNET) is producing 13 half-hour animated television programs to engage youth aged 8-11 in the fun and challenge of mathematics. Cyberchase will encourage viewers to develop and sustain positive attitudes toward mathematics, help increase their mathematics knowledge and skills, and actively involve them in mathematical reasoning and problem solving. The premise of the series is that a dastardly fiend is on a mission to take over cyberspace. Three youngsters are summoned into the cyberworld to stop him. Their only weapon: BRAIN POWER! Repeatedly, the young heroes find themselves in danger and must use math and logic to escape. In addition to the television series, Cyberchase materials and outreach will continue to involve children in mathematics. Outreach components include: A web component that provides mathematical activities and content 100,000 free copies of a Cyberchase magazine An insert in the 4th grade edition of Weekly Reader - reaching 30,000 teachers and 800,000 children. Teachers guide to facilitate classroom use of the series The incorporation of Cyberchase activities into the afterschool and weekend programs of Boys & Girls Clubs, the Urban League, and the AAAS Black Church Project The PI and Co-Executive Producer for the project is Sandra Sheppard, WNET's Director of Educational Video. The Co-Content Directors are Cary Bolster, Director of PBS Mathline's K-12 projects, and Michael Templeton, former Content Director of "The Magic School Bus." The Co-Executive Producer will be Kristin Martin, formerly Executive Producer for "The Magic School Bus." Advisors to the project include Glenda Lappan, Frances Curcio, Joel Schneider, Solomon Garfunkel, Laura Jeffers, Jimmie Rios, Susan Markowitz, Virginia Thompson, Simon Graty, Cyrilla Hergenham, Kay Gilliland, and Deborah Anne Robertson.
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TEAM MEMBERS: Sandra Sheppard Michael Templeton Barbara Flagg
resource project Public Programs
The project is based upon the established Math, Science, and Beyond (MSB) program which consists of a series of evening family science workshops (with curriculum materials developed for classroom settings) in which students and parents explore science and mathematics together through exciting, hands-on activities. Units for each grade level (K-6) focus on physical, earth, and life science. The MSB informal science project will adapt materials and bring the program to informal learning settings - 25 Boys and Girls Clubs of California, and 25 California Department of Parks and Recreation sites. These clubs will receive training, materials, and support to operate Science Clubs (after school MSB sessions), Science Camps (summer, off-track and Spring/Winter Break, week-long MSB sessions), and Science Explorers Family Workshops (1-2 hour sessions for elementary school students and their parents). In addition to the Boys and Girls Clubs, and the California Department of Parks and Recreation, the California Science Implementation Network is a key collaborator on the project.
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TEAM MEMBERS: Mary Cavanagh Eleanore Topolovac M. Susan Joseph Keating
resource project Public Programs
Design Technology in After School Programs is a collaboration between science centers and community-based programs to provide "hands on" activities for children age 6-10 in an informal setting. This project enables science centers and community-based organizations to use their expertise to conduct outreach for students and their parents using activities developed. The activities will consist of a variety of design projects that will challenge children to build working models of technological devices. The materials involved in the activities are common everyday items that are usually found around the home. The project will be scaled up each of the three years to reach six science centers and 25-30 after school programs in major areas of the eastern part of the United States. The PI will produce a manual for collaboration and a design technology guide for publication and national dissemination. The cost sharing for this project is 33% of the total project budget.
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TEAM MEMBERS: Bernard Zubrowski