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resource evaluation Public Programs
DiscoverE hired Concord Evaluation Group (CEG) to conduct an independent evaluation of the Future City program. Future City has been operating since 1992. According to DiscoverE, the Future City program is “a national, project-based learning experience where students in 6th, 7th, and 8th grade imagine, design, and build cities of the future. Students work as a team with an educator and engineer mentor to plan cities using SimCityTM software; research and write solutions to an engineering problem; build tabletop scale models with recycled materials; and present their ideas before judges at
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TEAM MEMBERS: Christine Paulsen
resource evaluation Public Programs
Future City, operating since 1992, is “a national, project-based learning experience where students in sixth, seventh, and eighth grade imagine, design, and build cities of the future. Students work as a team with an educator and engineer mentor to plan cities using SimCityTM software, research and write solutions to an engineering problem, build tabletop scale models with recycled materials, and present their ideas before judges at regional competitions in January. Regional winners represent their region at the National Finals in Washington, DC in February. Future City’s cross-curricular
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TEAM MEMBERS: Christine Paulsen
resource evaluation Media and Technology
Engaging Faith-based Communities in Citizen Science through Zooniverse was an 18-month pilot initiative funded by the Alfred P. Sloan Foundation. Any opinions, findings, or recommendations expressed are those of the authors and do not necessarily reflect the views of the Sloan Foundation. The goals of this initiative were to broaden participation in citizen science (aka people-powered research) among religious and interfaith communities by establishing pathways for them to engage with science using the online Zooniverse platform, and to build positive, long-term relationships with these
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TEAM MEMBERS: Grace Wolf-Chase Katy Hinman Laura Trouille
resource evaluation Public Programs
The Association of Science-Technology Centers (ASTC) aims to help member institutions inform and educate the public about science through a global lens. The World Biotech Tour (WBT) was a three-year initiative designed to not only promote a greater understanding of biotechnology through public outreach and programming led by science centers and museums, but also as an opportunity for ASTC to collect useful data on the resources required and challenges encountered at different science museums around the world when implementing a long-term, multi-country program. The WBT involved students
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TEAM MEMBERS: Todd Boyette Aliki Giannakopoulou Karen Peterman Carlin Hsueh Walter Staveloz
resource evaluation Public Programs
This study explored the effect of depth of learning (as measured in hours) on creativity, curiosity, persistence and self-efficacy. We engaged ~900 parents and 900 students across 21 sites in Washington, Chicago, Los Angeles, New York, Alabama, Virginia and the United Arab Emirates, in 5-week (10-hr) Curiosity Machine programs. Iridescent trained partners to implement the programs. Thus, this analysis was also trying to establish a baseline to measure any loss in impact from scaling our programs and moving to a “train-the-trainer” model. We analyzed 769 surveys out of which 126 were paired. On
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TEAM MEMBERS: Iridescent
resource evaluation Public Programs
The Detroit Institute of Arts (DIA) contracted RK&A to conduct an evaluation of the Inside|Out program, which brings high-quality reproductions of masterpieces from the museum’s collection to outdoor venues throughout Metro Detroit. Specifically, the objectives of this study were to: 1) gauge the impact of Inside|Out on communities; 2) identify best practices from Inside|Out; and 3) identify how, if at all, Inside|Out can help support the DIA’s strategic plan. How did we approach this study? RK&A used a mixed-methods approach for this study which focused on three audiences: DIA staff
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TEAM MEMBERS: Stephanie Downey Amanda Krantz Erin Wilcox Ken Morris
resource evaluation Media and Technology
DESIGN SQUAD GLOBAL (DSG) is a web-based, mobile-accessible digital hub and outreach initiative that creates new opportunities to empower middle school youth to solve real-world problems and understand the impact of engineering in a global context. The project builds on the Design Squad model for engineering education (including a television show and website). The ultimate goals of Design Squad Global are to: (1) develop innovative ways to incorporate effective engineering education into informal learning environments; (2) inform the field about promising practices in cross-cultural
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TEAM MEMBERS: Marisa Wolsky Sonja Latimore Anne Smiley
resource evaluation Public Programs
Summary Girlstart’s mission is to increase girls’ interest and engagement in STEM through innovative, nationally-recognized informal STEM education programs. Girlstart examines in this report how STEM education directed toward elementary school girls influences long-term readiness and participation to math and science learning. This report compares Girlstart After School participants’ academic performance to nonparticipant performance. Specifically, it examines how Girlstart After School influences science STAAR performance and course enrollment in subsequent elementary and early middle
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resource evaluation Public Programs
To inform development of the Curious by Nature exhibit and related programs, staff at the Palo Alto Junior Museum & Zoo (JMZ) wants to hear from parents. Staff are especially interested in the experience of families with children who have special needs. In recent years the JMZ has developed an audience in this community of often close-knit friends and organizations. JMZ is also part of a successful collaboration with Abilities United and PACE (Pacific Autism Center for Education) in which disabled adults volunteer in the Zoo on a weekly basis. The institution’s intimate nature, good design and
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TEAM MEMBERS: Wendy Meluch Palo Alto Junior Museum & Zoo