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resource project Exhibitions
Monroe County’s Seneca Park Zoo will modernize the guest experience in the zoo’s Animal Hospital to increase accessibility and promote visitor engagement. The project will address existing barriers to visitor participation and engagement by updating the educational graphics and incorporating new technology into the exhibit to create a multisensory experience that engages visitors of all education levels, interests, and abilities. The modernized Animal Hospital will benefit the zoo’s 400,000 annual visitors and help accomplish its strategic goals of compelling storytelling and providing exceptional educational experiences to inspire conservation action.
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TEAM MEMBERS: Louis Divincenti
resource project Exhibitions
The Wyoming State Museum will implement an exhibit plan developed with content experts from across the state to produce a Prehistoric Wyoming exhibit. The exhibit will explore the prehistory of Wyoming, with a special focus on the age of dinosaurs, and will serve the needs of the museum’s three main visitor groups—local families, out-of-state tourists, and students on field trips—as determined through formative surveys and visitor feedback. Visitors will learn about the geological forces that shaped the Wyoming landscape visible today, examine the different plants and animals that have called Wyoming home through the ages, and discover the history of fossil hunters in Wyoming.
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TEAM MEMBERS: Kevin Ramler
resource project Exhibitions
The Nest: A Nature Inspired Space, Design Workshop, and Art Studio is a new project of the Massachusetts Audubon Society’s Museum of American Bird Art designed to provide a dedicated space and robust mobile component for pre-K to grade 5 aged children, their families, and educators. Working with community partners, the museum will create an interactive exhibition integrating nature, art, and science, using existing underutilized space at the museum. The project team will test and develop prototypes of content, materials, and equipment for the Nest, along with curriculum and programmatic activities. Through the immersive exhibition and supporting programmatic activities, the museum will better serve an expanded group of learners with nature-based STEAM programs.
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TEAM MEMBERS: Kristen Scopinich
resource evaluation Media and Technology
This assessment serves as the summative assessment of the IMLS-funded project at KU Biodiversity Institute and Natural History Museum: Natural History Mystery: Immersing families in a problem-solving game using museum collections. The assessment employs a mixed methods approach, in which both quantitative and qualitative data are collected. More specifically, quantitative data are generated from surveys that are administered to participants at the beginning and end of the game and analyzed by using descriptive statistics (i.e., mean, standard deviation, and histogram) and paired sample t-test
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TEAM MEMBERS: Haiying Long Teresa MacDonald
resource project Media and Technology
The University of Kansas Natural History Museum, in collaboration with the University of California Museum of Paleontology, will develop, test, and deploy an immersive educational game on the topic of evolution and common ancestry. The museum will frame the game with a narrative that involves tracing the origin of a zoonotic disease (infectious disease that is transmitted between species from animals to humans or from humans to animals). Played on the museum floor, the escape room-inspired game will explore innovative formats for museum learning and engagement. It is being designed for families with children ages 7 to 12, and by visiting groups of schoolchildren in grades 3 to 5.
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TEAM MEMBERS: Teresa MacDonald
resource project Public Programs
The Whaling Museum & Education Center will expand its educational programming to benefit underserved and high-risk students in grades 2 to 5, as well as their teachers and families. The museum will develop, implement, market, and evaluate core components of its programming to reach nearly 3,000 students and 50 teachers. Museum educators will present hands-on activities in nearby schools, using real and replica artifacts and other learning materials. They will also deliver workshops for teachers at the museum to help them incorporate primary resources from the museum's collection into their curricula. A family day event will showcase what students learned from the in-class visit through displays of art projects and science posters. Other project activities will include free afterschool library programs exploring STEAM and history topics and an increase in the number of scholarships to the museum's summer camp program.
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TEAM MEMBERS: Brenna McCormick-Thompson
resource project Exhibitions
The Montana Natural History Center, in collaboration with the University of Montana, will develop an exhibit to showcase a selection of the university's extensive fossil collection. This new exhibit will help create inclusive, inquiry-based, educational opportunities for preschoolers through adults. University faculty will guide specimen interpretation and story development. The exhibit will explore modern research into evolution in a time of climate change, sharing ongoing university research and highlighting STEM careers and citizen science work. The project is based on interests identified through surveys, museum visitor recommendations, and a member focus group.
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TEAM MEMBERS: Drew Lefebvre
resource project Exhibitions
With input from its community and benchmarking against other natural history museums across the nation, the Delaware Museum of Natural History will transform its exhibits from static, taxonomy-based dioramas to interactive, ecosystem-driven engagement areas with more relevant STEM content and stories. The museum will work with an exhibit design firm to develop interpretive content, exhibit design, and related elements. Project activities will also include testing of exhibit prototypes and workshops for museum staff on best practices in evaluation. A final design development package will be presented to the Board of Trustees for approval and the museum will change its name to the Delaware Museum of Nature and Science.
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TEAM MEMBERS: William Spruance
resource project Exhibitions
The Palo Alto Junior Museum & Zoo will create the California Dinosaur Garden exhibition, an inclusive environment for children ages 3 to 11 that promotes science learning. The museum will employ sensory-rich storytelling and interactive experiences to engage children and their caregivers. Project activities will include the completion of initial concept designs and evaluation to inform exhibit development; design development, prototyping, and formative evaluation; and engaging external contractors to fabricate and install the exhibit. The exhibition will include prehistoric plants within a seasonal marsh landscape, interactive interpretive exhibits, a fossil dig, and life-size dinosaur sculptures. The project will also address the need for science learning experiences for children with disabilities by applying universal design principals such as wheelchair access to the garden experience, braille labels, and tactile, sensory-rich elements.
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TEAM MEMBERS: Tina Keegan
resource project Public Programs
The Cincinnati Museum Center will develop a permanent exhibition to showcase its invertebrate paleontology collection and develop related educational programming that builds on a strong commitment to gender equity. Using focus groups, prototypes, surveys, and feedback from existing programs, the museum will incorporate community input from key audiences into the design of the 4,800 square-foot immersive gallery, which will blend science, history, and technology. The museum will engage external designers to create schematic and final exhibit designs. The museum will develop and test related educational programs for families and students, with a special focus on engaging girls ages 7 to 14 in STEM activities.
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TEAM MEMBERS: Brenda Rosina Hunda
resource project Exhibitions
The Natural History Museum of Los Angeles County will design and fabricate the La Brea Tar Pits Mobile Museum to provide kindergarten to 2nd grade students with hands-on, immersive experiences based on its Ice Age fossil collections. The traveling exhibition will reach 20 underserved schools and 7,500 students annually. Programming will use early childhood play-based models. These models allow students time to explore and observe followed by periods of play that allow time to process, reflect, and retain. A museum educator will prepare classroom teachers for the school residency by providing a workshop and orientation to the Tar Pits, pre-visit classroom activities and lesson plans aligned with Next Generation Science Standards. The mobile museum will also be deployed at community parks, festivals, and special events on weekends and during the summer, reaching a total of 15,000 youth and families each year.
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TEAM MEMBERS: Su Oh
resource project Public Programs
Zoo New England will bring a turtle conservation education program into 14 fifth grade classrooms in the Boston public schools and the Perkins School for the Blind. The Hatchling and Turtle Conservation Headstarting Program is designed to expose students from a diverse range of socio-economic backgrounds to the importance of wildlife in their community, giving them an opportunity to participate in a hands-on conservation project. Each classroom will receive three indoor sessions and one field trip at the end of the year, as well as two turtle hatchlings to raise in the classroom. Teachers will be trained to raise and care for the turtles. Presentations will be tailored to the age group of the students and will include opportunities for hands-on STEM-inquiry-based learning in alignment with the Massachusetts Science and Technology/Engineering Curriculum Frameworks. Pre and post classroom and field trip evaluation will be conducted to assess the cognitive and attitudinal changes among participating students and teachers.
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TEAM MEMBERS: Emilie Wilder