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resource research Professional Development, Conferences, and Networks
This is a report from Workshop II: Overview of Organizational Support for Public Engagement among Scientific Societies, part of the Support Systems for Scientists' Communication and Engagement workshop series. Workshop II was held Feb. 28 - Mar. 1, 2018 at the Howard Hughes Medical Institute in Chevy Chase, MD. The report provides an overview of a project aiming to help reveal how societies view the concept of “public engagement” and to provide an empirical understanding of the availability and prevalence of tools that societies currently use to support engagement efforts.
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TEAM MEMBERS: Shupei Yuan Anthony Dudo John Besley Brooke Smith
resource research Professional Development and Workshops
These are slides from John Besley and Anthony Dudo's presentation on "Communication Training Landscape View." Besley and Dudo discuss how the communication training community is incredibly passionate, bu also like the wild west. This talk was given at the Support Systems for Scientists' Communication and Engagement Workshop I held December 4 – 6, 2017 at SUNY’s Global Campus, to explore how communication trainers support scientists’ engagement and communication. The workshop was intended to explore the systems where communication trainers are thriving, where they are running into obstacles
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TEAM MEMBERS: Anthony Dudo John Besley Brooke Smith
resource research Media and Technology
The purpose of this paper is to provide an overview of the issues of scientific literacy in a dozen countries, as well as the actions taken to address the distinct problems they face. It also presents some experiments that are conducted there. This dossier was produced as part of Les Journées internationales de la culture scientifique – Science & You, held in Montreal on May 4th, 5th and 6th, 2017.
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TEAM MEMBERS: Joëlle Le Marec Bernard Schiele
resource research Professional Development, Conferences, and Networks
This list of terms and definitions was produced by the GENIAL (Generating Engagement and New Initiatives for All Latinos) project, which convened Ia Summit on June 5-6, 2017, in San Francisco, California. The goals of the GENIAL Summit were to: - Identify needs and opportunities for Latinos in informal science learning (ISL) environments. - Facilitate and strengthen professional relationships. - Identify recommendations and actionable insights with an outlook toward the future. - Contribute to a more informed ISL field. A total of 91 participants, a mix of practitioners, community
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resource research Professional Development, Conferences, and Networks
This is a graphic summary of the Support Systems for Scientists' Communication and Engagement Workshop I: Communication & Engagement Training Programs. This workshop was held on December 4 and 5, 2017 at the SUNY Global Center/Alan Alda Center for Communicating Science.
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TEAM MEMBERS: Brooke Smith Greg Whicker
resource research Professional Development, Conferences, and Networks
This is a list of participants who attended the Support Systems for Scientists' Communication and Engagement Workshop I: Communication & Engagement Training Programs. This workshop was held on December 4 and 5, 2017 at the SUNY Global Center/Alan Alda Center for Communicating Science.
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TEAM MEMBERS: Brooke Smith
resource research Professional Development, Conferences, and Networks
This is a report from Workshop I: Communication & Engagement Training Programs, part of the Support Systems for Scientists' Communication and Engagement workshop series. This first workshop was held on December 4 and 5, 2017 at the SUNY Global Center/Alan Alda Center for Communicating Science. The report provides an overview (i.e. landscape) of the current North American science communication training community. The research project project expands on the research teams' recent NSF-AISL funded work.
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TEAM MEMBERS: John Besley Anthony Dudo Brooke Smith
resource research Professional Development, Conferences, and Networks
Each year, the National Alliance for Broader Impacts (NABI) seeks to understand the current state of broader impacts (BI) in the national context. In 2017, NABI convened two forums to identify needs and solicit recommendations. The first event was a 90-minute town hall session with 120 participants facilitated by Jamie Bell at the April 2017 BI Summit. The second event was a two-day convening facilitated by Goose Creek Consulting at NSF headquarters in May 2017 of stakeholder groups including university administrators (e.g., provosts, associate provosts, vice-presidents of research)
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TEAM MEMBERS: Susan Renoe
resource evaluation Exhibitions
Constructivist education theory postulates (Fosnot, 1996; Hein, 1998) that visitors learn actively and create their own meanings as they interact with the world. This raises challenges for visitor studies, since it may be difficult to plan a reasonable evaluation strategy for exhibitions if visitors’ actions and outcomes cannot be determined in advance. Constructivist theory also requires an appropriate evaluation approach (Hein, 1997). This paper illustrates the use of a combination of methodologies that allow visitors’ meanings and activities to emerge as they visit an interactive, non
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TEAM MEMBERS: Elsa Bailey Kerry Bronnenkant Judith Kelley George Hein Museum of Science, Boston
resource research Professional Development, Conferences, and Networks
In December, 2013, a group of leaders of six informal science education (ISE) assessment projects met in Palo Alto, CA for a 2-day exploration of the state of the art of measuring the impact of informal STEM education experiences. The goals for the meeting were to explore in depth the technical and practical details of the assessments, share and critique findings, and review plans for ongoing work to validate and refine measures.
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resource research Professional Development, Conferences, and Networks
These are the slides from the "Field Driven Agendas for Research and Practice" lunch panel at the 2014 AISL PI Meeting in Washington, DC.
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TEAM MEMBERS: Kevin Crowley
resource research Media and Technology
Through an iterative design process involving museum educators, learning scientists and technologists, and drawing upon our previous experiences in handheld game design and a growing body of knowledge on learning through gaming, we designed an interactive mystery game called Mystery at the Museum (the High Tech Whodunnit), which was designed for synchronous play of groups of parents and children over a two to three hour period. The primary design goals were to engage visitors more deeply in the museum, engage visitors more broadly across museum exhibits, and encourage collaboration between
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TEAM MEMBERS: Eric Klopfer Judy Perry Kurt Squire Ming-Fong Jan Constance Steinkuehler