Skip to main content

Community Repository Search Results

resource evaluation Media and Technology
This evaluation reports on the Mission: Solar System project, a 2-year project funded by NASA. The goal of the Mission: Solar System was to create a collection of resources that integrates digital media with hands-on science and engineering activities to support kids’ exploration in formal and informal education settings. Our goal in creating the resources were: For youth: (1) Provide opportunities to use science, technology, engineering, and math to solve challenges related to exploring our solar system, (2) Build and hone critical thinking, problem-solving, and design process skills, (3)
DATE:
TEAM MEMBERS: WGBH Educational Foundation Sonja Latimore Christine Paulsen
resource evaluation Media and Technology
Goodman Research Group, Inc. conducted a comprehensive multi-method external evaluation of the first season of the Design Squad TV series and outreach initiative. The broad evaluation goals were to: assess the extent to which children's knowledge, interest, and awareness of engineering increased as a result of watching the Design Squad series, document the implementation of community events resulting form the November 2006 Engineering Summit, and assess the effectiveness of the Afterschool Educators Guide with leaders and students.
DATE:
TEAM MEMBERS: Peggy Vaughan Emilee Pressman Irene Goodman WGBH
resource project Public Programs
The New York Hall of Science (NYSCI), in collaboration with O\'Reilly Media will host a two-day workshop to explore the potential for the kinds of making, designing, and engineering practices celebrated at Maker Faire to enrich science and math learning. The purpose of this workshop is to identify and aggregate successful programming strategies that increase student engagement and proficiency in STEM, with a focus on students underrepresented in STEM careers. The meeting will be organized around three main ideas: catalyzing a national Maker movement; dissemination and scaling of design principles; and assessment of impacts on STEM learning and attitudes. The convening highlights the capacity of making activities to impact student motivation, attitudes, and conceptual understanding in STEM in both informal and formal learning environments. The workshop will be held in conjunction with the World Maker Faire at NYSCI on September 18-19, 2011. The World Maker Faire is a two-day, family-friendly event that celebrates the Do-it-Yourself or DIY movement and brings together a broad community of professionals and laypersons with a common interest in technology-based creativity, tinkering, and the reuse of materials and technology. The proposed workshop extends the work of the previous Maker Faire workshop (DRL 10-46459) by identifying initiatives that bridge the Maker and STEM communities while building students' foundational STEM knowledge and engaging audiences underrepresented in STEM careers. This workshop will accommodate approximately 50 local and national scientists, engineers, learning science researchers, educators, policymakers, and philanthropists. Select participants will present detailed case studies of maker programs, design principles, assessments, and measured outcomes in STEM attitudes and learning. Key elements of successful programs and assessment strategies will be identified across the case studies in brainstorming sessions and roundtable discussions. Following the workshop, a subset of the case studies will be compiled into an edited volume, indexed by the dimensions of student learning in the National Research Council publication, "A Framework for K-12 STEM Education: Practices, Crosscutting Concepts and Core Ideas." This project uses the momentum of the popular Maker Faire movement, based in design, engineering and technology concepts, to connect to STEM education while capitalizing on the strengths of informal learning environments. The workshop provides researchers, practitioners, and policymakers with an aggregated collection of program design principles and reliable metrics for documenting changes in preK-20 STEM attitudes and learning. The edited volume has the potential to advance the understanding of how to bridge formal and informal learning environments, while also fostering research on the affective dimensions of making in diverse audiences.
DATE: -
TEAM MEMBERS: David Kanter