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resource project Exhibitions
The Sciencenter will develop Tech City Exhibition, a 2500 sq. ft. traveling exhibit that will promote awareness of engineering as a process and a career. The exhibit will consist of a set of twelve interactive exhibit stations presenting design tasks from various fields of engineering related to the human needs of a hypothetical community called "Tech City." The tasks will use engineering as an iterative process to meet design goals (e.g. building a structure strong enough to withstand an earthquake) while faced with constraints (e.g. a limited budget.) The primary audience will be youth in their late elementary and middle school years with a specific emphasis on women and other groups traditionally underrepresented in engineering. A broad menu of complementary activities will be developed that includes a hands-on program for visiting school groups, a teacher training technology unit, career speakers' bureau, "Engineering Day at the Mall" program, and activities especially created for families. The Association of Science and Technology Centers will manage the national tour of the exhibit. It is schedule to circulate for three years and reach an estimated one million individuals.
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TEAM MEMBERS: Charles Trautmann Anthony Ingraffea Catherine McCarthy
resource project Exhibitions
The Oregon Museum of Science and Industry (OMSI) will develop Engineer It! Dissemination of a Successful Multiple Outcome Exhibition. This will be a 5000 sq. ft. traveling exhibit based on their NSF supported exhibit Engineer It! that opened as a permanent exhibit at OMSI in 1994. The exhibit presents visitors with an environment rich in opportunities to design, engineer, and test structures in three testing areas focusing on water, structures, and wind. Visitors will learn basic engineering principles through experimentation by designing boats, buildings, bridges, cranes, windmills, and paper airplanes among other things. Supporting components include training workshops for host museums on how to most effectively use the experimental environment of the exhibit, a Teacher's Guide, take-home activities, and a web page. The primary audience is the general museum visitor which includes many families, and elementary school students. Careful attention will be given to the development of family friendly exhibit text that will help adults understand how children learn from developmentally appropriate hands-on activities and how they can support that learning through adult-child interaction. The content of the exhibit is in synchrony with national science standards.
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TEAM MEMBERS: Raymond Vandiver Jan Dabrowski Nancy Stueber
resource project Public Programs
The New York Hall of Science is in the process of designing and constructing a 50,000 sq. ft. facility addition. This project, which could also be called project BUILD: Building Underway-Informal Learning Design, will take advantage of the inherent teaching and learning opportunities in science and engineering found in an authentic, real-time setting. A portable exhibit unit, fashioned after a construction-site fence with peepholes, will highlight aspects of technology, math, engineering, and materials sciences found in the building trades and architecture. Each peephole will display an artifact, text, image or interactive for the visitor and have specific learning outcomes defined during the development of the exhibit. Associated programing, in the form of Explainer demostrations, workshops, lectures, building trades career days, design, and hard hat tours will be created for three distinct audiences -- families, adolescents 11-14 (middle-school) and young adults 15-18 (high school). The exhibit and programs will evolve and amend themselves in tandem with the changeable timetables and nature of construction. Finally, a guidebook written on "how to" replicate these learning experiences, construct the exhibit fence for other venues, and partner with architects and tradespeople will be available to the wider museum and informal learning community.
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TEAM MEMBERS: John Hammer
resource project Public Programs
San Francisco State University is collaborating with MESA of California to replicate the Mission Science Workshop (MSW) model for informal science education to establish 10 self-supporting interactive Community Science Workshops (CSW's) throughout California. The overriding theme for activities at the CSW's is to let children and parents "be" scientists as they explore through the use of interactive exhibits, hands-on building/tinkering activities and content workshops, while at the same time ensuring they learn correct science concepts. Content to be presented is from the areas of Engineering, Life Sciences, Physical Sciences, and Mathematics. The target audience is primarily African-American, Latino, and Native American children in grades K-8 and their families.
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TEAM MEMBERS: Paul Fonteyn
resource project Media and Technology
WGBH will develop, produce, and distribute Wonders of the Modern World, a project that examines the science and technology behind the building of five international landmarks -- the Golden Gate Bridge, the Aswan Dam, the Petronas Towers in Kuala Lumpur, the Toronto Skydome, and the English Channel Tunnel connecting Great Britain and France. Wonders of the Modern World is an integrated, synergistic project that combines a nationally-broadcast, prime time television series with print, interactive components, and on-line products for home and school. The goals of the project are to educate the public about concepts in physical science, technology, and engineering and to engage youth and adults in a diverse range of science and technology activities using various media ranging from on-line telecommunications to print. The specific components of the project include: o A prime time PBS television series consisting of five one-hour programs that will be hosted by David Macaulay, author of numerous popular books on technology such as How Things Work, Cathedral, Castle, and Pyramid, o A World Wide Web site where users can conduct interactive science and technology activities, o Print guides to help with on-line activities, o Family-oriented video vignettes with experiments in structural design, o Activity kits that include the materials needed for conducting family-based science experiments, o Curriculum-based school videos, o Student/teacher guides that will help interpret the series for classroom use, and o A CD-ROM. WGBH has formed alliances with four national organizations that will undertake a major effort to engage members of underserved and low-income communities in the series and the ancillary activities. These organizations are The Boys and Girls Clubs of America, The Community Technology Centers Network, The Public Library Association, and The American Architectural Foundation. The PI and Project Director will be Paula Apsell, Executive Producer for NOV A and Head of the WGBH Science Unit. Larry Klein, Head of Production Group, Inc., will be the Series Executive Producer and Co-PI. Beth Kirsch of WGBH will serve as Director of Educational Print and Outreach, and Mark Olshaker will be series editor and scriptwriter. Ted Sicker, Executive Producer for Interactive Projects/New Media at WGBH Educational Foundation will direct the development and deployment of the on-line components of the project. Barbara Flagg will conduct formative evaluation and Irene Goodman will conduct summative evaluation.
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TEAM MEMBERS: Paula Apsell Larry Klein Barbara Flagg